- /* Frame 1: Draw a solid (magenta) frame using glClear. */
- paint_rgb_using_clear (1, 0, 1);
- glXSwapBuffers (dpy, window);
+/* Simply count through some colors, frame by frame. */
+#define RGB(frame) (((frame+1)/4) % 2), (((frame+1)/2) % 2), ((frame+1) % 2)
+
+ int frame = 0;
+ for (i = 0; i < PASSES; i++) {
+
+ /* Frame: Draw a solid frame using glClear. */
+ paint_rgb_using_clear (RGB(frame));
+ glXSwapBuffers (dpy, window);
+ frame++;