+ endif ()
+ endif ()
+
+
+ find_path (DirectX_D3D10_1_INCLUDE_DIR d3d10_1.h
+ PATHS
+ "${DirectX_ROOT_DIR}/Include"
+ DOC "The directory where d3d10_1.h resides")
+
+ find_library (DirectX_D3D10_1_LIBRARY d3d10_1
+ PATHS
+ "${DirectX_ROOT_DIR}/Lib/${DirectX_ARCHITECTURE}"
+ DOC "The directory where d3d10_1 resides")
+
+ if (DirectX_D3D10_1_INCLUDE_DIR AND DirectX_D3D10_1_LIBRARY)
+ set (DirectX_D3D10_1_FOUND 1)
+ endif ()
+
+
+ find_path (DirectX_D3D11_INCLUDE_DIR d3d11.h
+ PATHS
+ "${DirectX_ROOT_DIR}/Include"
+ DOC "The directory where d3d11.h resides")
+
+ find_path (DirectX_D3DX11_INCLUDE_DIR d3dx11.h
+ PATHS
+ "${DirectX_ROOT_DIR}/Include"
+ DOC "The directory where d3dx11.h resides")
+
+ find_library (DirectX_D3D11_LIBRARY d3d11
+ PATHS
+ "${DirectX_ROOT_DIR}/Lib/${DirectX_ARCHITECTURE}"
+ DOC "The directory where d3d11 resides")
+
+ find_library (DirectX_D3DX11_LIBRARY d3dx11
+ PATHS
+ "${DirectX_ROOT_DIR}/Lib/${DirectX_ARCHITECTURE}"
+ DOC "The directory where d3dx11 resides")
+
+ if (DirectX_D3D11_INCLUDE_DIR AND DirectX_D3D11_LIBRARY)
+ set (DirectX_D3D11_FOUND 1)
+ if (DirectX_D3DX11_INCLUDE_DIR AND DirectX_D3DX11_LIBRARY)
+ set (DirectX_D3DX11_FOUND 1)
+ endif ()
+ endif ()
+