+inline void
+setEnvironment(const char *name, const char *value) {
+#ifdef _WIN32
+ SetEnvironmentVariableA(name, value);
+#else
+ setenv(name, value, 1);
+#endif
+}
+
+
+inline void
+unsetEnvironment(const char *name) {
+#ifdef _WIN32
+ SetEnvironmentVariableA(name, NULL);
+#else
+ unsetenv(name);
+#endif
+}
+
+