- Method(Void, "SetGammaRamp", [(UINT, "iSwapChain"), (DWORD, "Flags"), (ConstPointer(D3DGAMMARAMP), "pRamp")]),
- Method(Void, "GetGammaRamp", [(UINT, "iSwapChain"), (OutPointer(D3DGAMMARAMP), "pRamp")]),
- Method(HRESULT, "CreateTexture", [(UINT, "Width"), (UINT, "Height"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), (OutPointer(PDIRECT3DTEXTURE9), "ppTexture"), (OutPointer(HANDLE), "pSharedHandle")]),
- Method(HRESULT, "CreateVolumeTexture", [(UINT, "Width"), (UINT, "Height"), (UINT, "Depth"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), (OutPointer(PDIRECT3DVOLUMETEXTURE9), "ppVolumeTexture"), (OutPointer(HANDLE), "pSharedHandle")]),
- Method(HRESULT, "CreateCubeTexture", [(UINT, "EdgeLength"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), (OutPointer(PDIRECT3DCUBETEXTURE9), "ppCubeTexture"), (OutPointer(HANDLE), "pSharedHandle")]),
- Method(HRESULT, "CreateVertexBuffer", [(UINT, "Length"), (DWORD, "Usage"), (DWORD, "FVF"), (D3DPOOL, "Pool"), (OutPointer(PDIRECT3DVERTEXBUFFER9), "ppVertexBuffer"), (OutPointer(HANDLE), "pSharedHandle")]),
- Method(HRESULT, "CreateIndexBuffer", [(UINT, "Length"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), (OutPointer(PDIRECT3DINDEXBUFFER9), "ppIndexBuffer"), (OutPointer(HANDLE), "pSharedHandle")]),
- Method(HRESULT, "CreateRenderTarget", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DMULTISAMPLE_TYPE, "MultiSample"), (DWORD, "MultisampleQuality"), (BOOL, "Lockable"), (OutPointer(PDIRECT3DSURFACE9), "ppSurface"), (OutPointer(HANDLE), "pSharedHandle")]),
- Method(HRESULT, "CreateDepthStencilSurface", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DMULTISAMPLE_TYPE, "MultiSample"), (DWORD, "MultisampleQuality"), (BOOL, "Discard"), (OutPointer(PDIRECT3DSURFACE9), "ppSurface"), (OutPointer(HANDLE), "pSharedHandle")]),
+ Method(Void, "SetGammaRamp", [(UINT, "iSwapChain"), (D3DSGR, "Flags"), (ConstPointer(D3DGAMMARAMP), "pRamp")]),
+ Method(Void, "GetGammaRamp", [(UINT, "iSwapChain"), Out(Pointer(D3DGAMMARAMP), "pRamp")]),
+ Method(HRESULT, "CreateTexture", [(UINT, "Width"), (UINT, "Height"), (UINT, "Levels"), (D3DUSAGE, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DTEXTURE9), "ppTexture"), Out(Pointer(HANDLE), "pSharedHandle")]),
+ Method(HRESULT, "CreateVolumeTexture", [(UINT, "Width"), (UINT, "Height"), (UINT, "Depth"), (UINT, "Levels"), (D3DUSAGE, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DVOLUMETEXTURE9), "ppVolumeTexture"), Out(Pointer(HANDLE), "pSharedHandle")]),
+ Method(HRESULT, "CreateCubeTexture", [(UINT, "EdgeLength"), (UINT, "Levels"), (D3DUSAGE, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DCUBETEXTURE9), "ppCubeTexture"), Out(Pointer(HANDLE), "pSharedHandle")]),
+ Method(HRESULT, "CreateVertexBuffer", [(UINT, "Length"), (D3DUSAGE, "Usage"), (D3DFVF, "FVF"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DVERTEXBUFFER9), "ppVertexBuffer"), Out(Pointer(HANDLE), "pSharedHandle")]),
+ Method(HRESULT, "CreateIndexBuffer", [(UINT, "Length"), (D3DUSAGE, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DINDEXBUFFER9), "ppIndexBuffer"), Out(Pointer(HANDLE), "pSharedHandle")]),
+ Method(HRESULT, "CreateRenderTarget", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DMULTISAMPLE_TYPE, "MultiSample"), (DWORD, "MultisampleQuality"), (BOOL, "Lockable"), Out(Pointer(PDIRECT3DSURFACE9), "ppSurface"), Out(Pointer(HANDLE), "pSharedHandle")]),
+ Method(HRESULT, "CreateDepthStencilSurface", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DMULTISAMPLE_TYPE, "MultiSample"), (DWORD, "MultisampleQuality"), (BOOL, "Discard"), Out(Pointer(PDIRECT3DSURFACE9), "ppSurface"), Out(Pointer(HANDLE), "pSharedHandle")]),