# Dump shaders as strings
if function.name in ('CreateVertexShader', 'CreatePixelShader') and arg.name == 'pFunction':
print ' DumpShader(trace::localWriter, %s);' % (arg.name)
return
# Dump shaders as strings
if function.name in ('CreateVertexShader', 'CreatePixelShader') and arg.name == 'pFunction':
print ' DumpShader(trace::localWriter, %s);' % (arg.name)
return