response.write(`event: player-enter\ndata: ${p.info_json()}\n\n`);
});
/* Finally, if this game class has a "state" property, stream that
* current state to the client. */
if (this.state) {
response.write(`event: player-enter\ndata: ${p.info_json()}\n\n`);
});
/* Finally, if this game class has a "state" property, stream that
* current state to the client. */
if (this.state) {