+ GlFunction(Void, "glFramebufferTextureFaceEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLtexture, "texture"), (GLint, "level"), (GLenum, "face")]),
+
+ # GL_EXT_geometry_shader4
+ GlFunction(Void, "glProgramParameteriEXT", [(GLprogram, "program"), (GLenum, "pname"), (GLint, "value")]),
+
+ # GL_NV_vertex_program4
+ GlFunction(Void, "glVertexAttribI1iEXT", [(GLuint, "index"), (GLint, "x")]),
+ GlFunction(Void, "glVertexAttribI2iEXT", [(GLuint, "index"), (GLint, "x"), (GLint, "y")]),
+ GlFunction(Void, "glVertexAttribI3iEXT", [(GLuint, "index"), (GLint, "x"), (GLint, "y"), (GLint, "z")]),
+ GlFunction(Void, "glVertexAttribI4iEXT", [(GLuint, "index"), (GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]),
+ GlFunction(Void, "glVertexAttribI1uiEXT", [(GLuint, "index"), (GLuint, "x")]),
+ GlFunction(Void, "glVertexAttribI2uiEXT", [(GLuint, "index"), (GLuint, "x"), (GLuint, "y")]),
+ GlFunction(Void, "glVertexAttribI3uiEXT", [(GLuint, "index"), (GLuint, "x"), (GLuint, "y"), (GLuint, "z")]),
+ GlFunction(Void, "glVertexAttribI4uiEXT", [(GLuint, "index"), (GLuint, "x"), (GLuint, "y"), (GLuint, "z"), (GLuint, "w")]),
+ GlFunction(Void, "glVertexAttribI1ivEXT", [(GLuint, "index"), (Const(Pointer(GLint)), "v")]),
+ GlFunction(Void, "glVertexAttribI2ivEXT", [(GLuint, "index"), (Const(Array(GLint, "2")), "v")]),
+ GlFunction(Void, "glVertexAttribI3ivEXT", [(GLuint, "index"), (Const(Array(GLint, "3")), "v")]),
+ GlFunction(Void, "glVertexAttribI4ivEXT", [(GLuint, "index"), (Const(Array(GLint, "4")), "v")]),
+ GlFunction(Void, "glVertexAttribI1uivEXT", [(GLuint, "index"), (Const(Pointer(GLuint)), "v")]),
+ GlFunction(Void, "glVertexAttribI2uivEXT", [(GLuint, "index"), (Const(Array(GLuint, "2")), "v")]),
+ GlFunction(Void, "glVertexAttribI3uivEXT", [(GLuint, "index"), (Const(Array(GLuint, "3")), "v")]),
+ GlFunction(Void, "glVertexAttribI4uivEXT", [(GLuint, "index"), (Const(Array(GLuint, "4")), "v")]),
+ GlFunction(Void, "glVertexAttribI4bvEXT", [(GLuint, "index"), (Const(Array(GLbyte, "4")), "v")]),
+ GlFunction(Void, "glVertexAttribI4svEXT", [(GLuint, "index"), (Const(Array(GLshort, "4")), "v")]),
+ GlFunction(Void, "glVertexAttribI4ubvEXT", [(GLuint, "index"), (Const(Array(GLubyte, "4")), "v")]),
+ GlFunction(Void, "glVertexAttribI4usvEXT", [(GLuint, "index"), (Const(Array(GLushort, "4")), "v")]),
+ GlFunction(Void, "glVertexAttribIPointerEXT", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (Const(OpaquePointer(GLvoid)), "pointer")]),
+ GlFunction(Void, "glGetVertexAttribIivEXT", [(GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLint), "params")], sideeffects=False),
+ GlFunction(Void, "glGetVertexAttribIuivEXT", [(GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLuint), "params")], sideeffects=False),
+
+ # GL_EXT_gpu_shader4
+ GlFunction(Void, "glGetUniformuivEXT", [(GLprogram, "program"), (GLlocation, "location"), Out(OpaqueArray(GLuint, "__glGetUniformuivEXT_size(program, location)"), "params")], sideeffects=False),
+ GlFunction(Void, "glBindFragDataLocationEXT", [(GLprogram, "program"), (GLuint, "color"), (Const(GLstring), "name")]),
+ GlFunction(GLlocation, "glGetFragDataLocationEXT", [(GLprogram, "program"), (Const(GLstring), "name")]),
+ GlFunction(Void, "glUniform1uiEXT", [(GLlocation, "location"), (GLuint, "v0")]),
+ GlFunction(Void, "glUniform2uiEXT", [(GLlocation, "location"), (GLuint, "v0"), (GLuint, "v1")]),
+ GlFunction(Void, "glUniform3uiEXT", [(GLlocation, "location"), (GLuint, "v0"), (GLuint, "v1"), (GLuint, "v2")]),
+ GlFunction(Void, "glUniform4uiEXT", [(GLlocation, "location"), (GLuint, "v0"), (GLuint, "v1"), (GLuint, "v2"), (GLuint, "v3")]),
+ GlFunction(Void, "glUniform1uivEXT", [(GLlocation, "location"), (GLsizei, "count"), (Const(Array(GLuint, "count")), "value")]),
+ GlFunction(Void, "glUniform2uivEXT", [(GLlocation, "location"), (GLsizei, "count"), (Const(Array(GLuint, "count*2")), "value")]),
+ GlFunction(Void, "glUniform3uivEXT", [(GLlocation, "location"), (GLsizei, "count"), (Const(Array(GLuint, "count*3")), "value")]),
+ GlFunction(Void, "glUniform4uivEXT", [(GLlocation, "location"), (GLsizei, "count"), (Const(Array(GLuint, "count*4")), "value")]),
+
+ # GL_EXT_draw_instanced
+ GlFunction(Void, "glDrawArraysInstancedEXT", [(GLenum_mode, "mode"), (GLint, "start"), (GLsizei, "count"), (GLsizei, "primcount")]),
+ GlFunction(Void, "glDrawElementsInstancedEXT", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "indices"), (GLsizei, "primcount")]),
+
+ # GL_EXT_texture_buffer_object
+ GlFunction(Void, "glTexBufferEXT", [(GLenum, "target"), (GLenum, "internalformat"), (GLbuffer, "buffer")]),
+
+ # GL_NV_depth_buffer_float
+ GlFunction(Void, "glDepthRangedNV", [(GLdouble, "zNear"), (GLdouble, "zFar")]),
+ GlFunction(Void, "glClearDepthdNV", [(GLdouble, "depth")]),
+ GlFunction(Void, "glDepthBoundsdNV", [(GLdouble, "zmin"), (GLdouble, "zmax")]),
+
+ # GL_NV_framebuffer_multisample_coverage
+ GlFunction(Void, "glRenderbufferStorageMultisampleCoverageNV", [(GLenum, "target"), (GLsizei, "coverageSamples"), (GLsizei, "colorSamples"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
+
+ # GL_NV_parameter_buffer_object
+ GlFunction(Void, "glProgramBufferParametersfvNV", [(GLenum, "target"), (GLbuffer, "buffer"), (GLuint, "index"), (GLsizei, "count"), (Const(Array(GLfloat, "count")), "params")]),
+ GlFunction(Void, "glProgramBufferParametersIivNV", [(GLenum, "target"), (GLbuffer, "buffer"), (GLuint, "index"), (GLsizei, "count"), (Const(Array(GLint, "count")), "params")]),
+ GlFunction(Void, "glProgramBufferParametersIuivNV", [(GLenum, "target"), (GLbuffer, "buffer"), (GLuint, "index"), (GLsizei, "count"), (Const(Array(GLuint, "count")), "params")]),
+
+ # GL_EXT_draw_buffers2
+ GlFunction(Void, "glColorMaskIndexedEXT", [(GLuint, "index"), (GLboolean, "r"), (GLboolean, "g"), (GLboolean, "b"), (GLboolean, "a")]),
+ GlFunction(Void, "glGetBooleanIndexedvEXT", [(GLenum, "target"), (GLuint, "index"), Out(OpaqueArray(GLboolean, "__glGetBooleanIndexedvEXT_size(target)"), "data")], sideeffects=False),
+ GlFunction(Void, "glGetIntegerIndexedvEXT", [(GLenum, "target"), (GLuint, "index"), Out(OpaqueArray(GLint, "__glGetIntegerIndexedvEXT_size(target)"), "data")], sideeffects=False),
+ GlFunction(Void, "glEnableIndexedEXT", [(GLenum, "target"), (GLuint, "index")]),
+ GlFunction(Void, "glDisableIndexedEXT", [(GLenum, "target"), (GLuint, "index")]),
+ GlFunction(GLboolean, "glIsEnabledIndexedEXT", [(GLenum, "target"), (GLuint, "index")], sideeffects=False),
+
+ # GL_NV_transform_feedback
+ GlFunction(Void, "glBeginTransformFeedbackNV", [(GLenum, "primitiveMode")]),
+ GlFunction(Void, "glEndTransformFeedbackNV", []),
+ GlFunction(Void, "glTransformFeedbackAttribsNV", [(GLuint, "count"), (Const(OpaqueArray(GLint, "__glTransformFeedbackAttribsNV_size(count)")), "attribs"), (GLenum, "bufferMode")]),
+ GlFunction(Void, "glBindBufferRangeNV", [(GLenum, "target"), (GLuint, "index"), (GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizeiptr, "size")]),
+ GlFunction(Void, "glBindBufferOffsetNV", [(GLenum, "target"), (GLuint, "index"), (GLbuffer, "buffer"), (GLintptr, "offset")]),
+ GlFunction(Void, "glBindBufferBaseNV", [(GLenum, "target"), (GLuint, "index"), (GLbuffer, "buffer")]),
+ GlFunction(Void, "glTransformFeedbackVaryingsNV", [(GLprogram, "program"), (GLsizei, "count"), (Const(Array(GLint, "count")), "locations"), (GLenum, "bufferMode")]),
+ GlFunction(Void, "glActiveVaryingNV", [(GLprogram, "program"), (Const(GLstring), "name")]),
+ GlFunction(GLlocation, "glGetVaryingLocationNV", [(GLprogram, "program"), (Const(GLstring), "name")]),
+ GlFunction(Void, "glGetActiveVaryingNV", [(GLprogram, "program"), (GLuint, "index"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(Pointer(GLsizei), "size"), Out(Pointer(GLenum), "type"), Out(GLstring, "name")], sideeffects=False),
+ GlFunction(Void, "glGetTransformFeedbackVaryingNV", [(GLprogram, "program"), (GLuint, "index"), Out(Pointer(GLlocation), "location")], sideeffects=False),
+ GlFunction(Void, "glTransformFeedbackStreamAttribsNV", [(GLsizei, "count"), (Const(Array(GLint, "count")), "attribs"), (GLsizei, "nbuffers"), (Const(Array(GLint, "nbuffers")), "bufstreams"), (GLenum, "bufferMode")]),
+
+ # GL_EXT_bindable_uniform
+ GlFunction(Void, "glUniformBufferEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLbuffer, "buffer")]),
+ GlFunction(GLint, "glGetUniformBufferSizeEXT", [(GLprogram, "program"), (GLlocation, "location")]),
+ GlFunction(GLintptr, "glGetUniformOffsetEXT", [(GLprogram, "program"), (GLlocation, "location")]),
+
+ # GL_EXT_texture_integer
+ GlFunction(Void, "glTexParameterIivEXT", [(GLenum, "target"), (GLenum, "pname"), (Const(OpaqueArray(GLint, "__glTexParameterIivEXT_size(pname)")), "params")]),
+ GlFunction(Void, "glTexParameterIuivEXT", [(GLenum, "target"), (GLenum, "pname"), (Const(OpaqueArray(GLuint, "__glTexParameterIuivEXT_size(pname)")), "params")]),
+ GlFunction(Void, "glGetTexParameterIivEXT", [(GLenum, "target"), (GLenum, "pname"), Out(OpaqueArray(GLint, "__glGetTexParameterIivEXT_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetTexParameterIuivEXT", [(GLenum, "target"), (GLenum, "pname"), Out(OpaqueArray(GLuint, "__glGetTexParameterIuivEXT_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glClearColorIiEXT", [(GLint, "red"), (GLint, "green"), (GLint, "blue"), (GLint, "alpha")]),
+ GlFunction(Void, "glClearColorIuiEXT", [(GLuint, "red"), (GLuint, "green"), (GLuint, "blue"), (GLuint, "alpha")]),
+
+ # GL_GREMEDY_frame_terminator
+ GlFunction(Void, "glFrameTerminatorGREMEDY", [], sideeffects=False),
+
+ # GL_NV_conditional_render
+ GlFunction(Void, "glBeginConditionalRenderNV", [(GLuint, "id"), (GLenum, "mode")]),
+ GlFunction(Void, "glEndConditionalRenderNV", []),
+
+ # GL_NV_present_video
+ GlFunction(Void, "glPresentFrameKeyedNV", [(GLuint, "video_slot"), (GLuint64EXT, "minPresentTime"), (GLuint, "beginPresentTimeId"), (GLuint, "presentDurationId"), (GLenum, "type"), (GLenum, "target0"), (GLuint, "fill0"), (GLuint, "key0"), (GLenum, "target1"), (GLuint, "fill1"), (GLuint, "key1")]),
+ GlFunction(Void, "glPresentFrameDualFillNV", [(GLuint, "video_slot"), (GLuint64EXT, "minPresentTime"), (GLuint, "beginPresentTimeId"), (GLuint, "presentDurationId"), (GLenum, "type"), (GLenum, "target0"), (GLuint, "fill0"), (GLenum, "target1"), (GLuint, "fill1"), (GLenum, "target2"), (GLuint, "fill2"), (GLenum, "target3"), (GLuint, "fill3")]),
+ GlFunction(Void, "glGetVideoivNV", [(GLuint, "video_slot"), (GLenum, "pname"), Out(OpaqueArray(GLint, "__glGetVideoivNV_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetVideouivNV", [(GLuint, "video_slot"), (GLenum, "pname"), Out(OpaqueArray(GLuint, "__glGetVideouivNV_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetVideoi64vNV", [(GLuint, "video_slot"), (GLenum, "pname"), Out(OpaqueArray(GLint64EXT, "__glGetVideoi64vNV_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetVideoui64vNV", [(GLuint, "video_slot"), (GLenum, "pname"), Out(OpaqueArray(GLuint64EXT, "__glGetVideoui64vNV_size(pname)"), "params")], sideeffects=False),
+
+ # GL_EXT_transform_feedback
+ GlFunction(Void, "glBeginTransformFeedbackEXT", [(GLenum, "primitiveMode")]),
+ GlFunction(Void, "glEndTransformFeedbackEXT", []),
+ GlFunction(Void, "glBindBufferRangeEXT", [(GLenum, "target"), (GLuint, "index"), (GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizeiptr, "size")]),
+ GlFunction(Void, "glBindBufferOffsetEXT", [(GLenum, "target"), (GLuint, "index"), (GLbuffer, "buffer"), (GLintptr, "offset")]),
+ GlFunction(Void, "glBindBufferBaseEXT", [(GLenum, "target"), (GLuint, "index"), (GLbuffer, "buffer")]),
+ GlFunction(Void, "glTransformFeedbackVaryingsEXT", [(GLprogram, "program"), (GLsizei, "count"), (Const(Array(Const(GLstring), "count")), "varyings"), (GLenum, "bufferMode")]),
+ GlFunction(Void, "glGetTransformFeedbackVaryingEXT", [(GLprogram, "program"), (GLuint, "index"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(Pointer(GLsizei), "size"), Out(Pointer(GLenum), "type"), Out(GLstring, "name")], sideeffects=False),
+
+ # GL_EXT_direct_state_access
+ GlFunction(Void, "glClientAttribDefaultEXT", [(GLbitfield_client_attrib, "mask")]),
+ GlFunction(Void, "glPushClientAttribDefaultEXT", [(GLbitfield_client_attrib, "mask")]),
+ GlFunction(Void, "glMatrixLoadfEXT", [(GLenum, "mode"), (Const(Array(GLfloat, "16")), "m")]),
+ GlFunction(Void, "glMatrixLoaddEXT", [(GLenum, "mode"), (Const(Array(GLdouble, "16")), "m")]),
+ GlFunction(Void, "glMatrixMultfEXT", [(GLenum, "mode"), (Const(Array(GLfloat, "16")), "m")]),
+ GlFunction(Void, "glMatrixMultdEXT", [(GLenum, "mode"), (Const(Array(GLdouble, "16")), "m")]),
+ GlFunction(Void, "glMatrixLoadIdentityEXT", [(GLenum, "mode")]),
+ GlFunction(Void, "glMatrixRotatefEXT", [(GLenum, "mode"), (GLfloat, "angle"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
+ GlFunction(Void, "glMatrixRotatedEXT", [(GLenum, "mode"), (GLdouble, "angle"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
+ GlFunction(Void, "glMatrixScalefEXT", [(GLenum, "mode"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
+ GlFunction(Void, "glMatrixScaledEXT", [(GLenum, "mode"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
+ GlFunction(Void, "glMatrixTranslatefEXT", [(GLenum, "mode"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
+ GlFunction(Void, "glMatrixTranslatedEXT", [(GLenum, "mode"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
+ GlFunction(Void, "glMatrixFrustumEXT", [(GLenum, "mode"), (GLdouble, "left"), (GLdouble, "right"), (GLdouble, "bottom"), (GLdouble, "top"), (GLdouble, "zNear"), (GLdouble, "zFar")]),
+ GlFunction(Void, "glMatrixOrthoEXT", [(GLenum, "mode"), (GLdouble, "left"), (GLdouble, "right"), (GLdouble, "bottom"), (GLdouble, "top"), (GLdouble, "zNear"), (GLdouble, "zFar")]),
+ GlFunction(Void, "glMatrixPopEXT", [(GLenum, "mode")]),
+ GlFunction(Void, "glMatrixPushEXT", [(GLenum, "mode")]),
+ GlFunction(Void, "glMatrixLoadTransposefEXT", [(GLenum, "mode"), (Const(Array(GLfloat, "16")), "m")]),
+ GlFunction(Void, "glMatrixLoadTransposedEXT", [(GLenum, "mode"), (Const(Array(GLdouble, "16")), "m")]),
+ GlFunction(Void, "glMatrixMultTransposefEXT", [(GLenum, "mode"), (Const(Array(GLfloat, "16")), "m")]),
+ GlFunction(Void, "glMatrixMultTransposedEXT", [(GLenum, "mode"), (Const(Array(GLdouble, "16")), "m")]),
+ GlFunction(Void, "glTextureParameterfEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "pname"), (GLfloat, "param")]),
+ GlFunction(Void, "glTextureParameterfvEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "pname"), (Const(Array(GLfloat, "__gl_param_size(pname)")), "params")]),
+ GlFunction(Void, "glTextureParameteriEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "pname"), (GLint, "param")]),
+ GlFunction(Void, "glTextureParameterivEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "pname"), (Const(Array(GLint, "__gl_param_size(pname)")), "params")]),
+ GlFunction(Void, "glTextureImage1DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Const(Blob(GLvoid, "__glTextureImage1DEXT_size(format, type, width)")), "pixels")]),
+ GlFunction(Void, "glTextureImage2DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Const(Blob(GLvoid, "__glTextureImage2DEXT_size(format, type, width, height)")), "pixels")]),
+ GlFunction(Void, "glTextureSubImage1DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLenum, "type"), (Const(Blob(GLvoid, "__glTextureSubImage1DEXT_size(format, type, width)")), "pixels")]),
+ GlFunction(Void, "glTextureSubImage2DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (Const(Blob(GLvoid, "__glTextureSubImage2DEXT_size(format, type, width, height)")), "pixels")]),
+ GlFunction(Void, "glCopyTextureImage1DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLint, "border")]),
+ GlFunction(Void, "glCopyTextureImage2DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border")]),
+ GlFunction(Void, "glCopyTextureSubImage1DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]),
+ GlFunction(Void, "glCopyTextureSubImage2DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
+ GlFunction(Void, "glGetTextureImageEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLenum, "format"), (GLenum, "type"), Out(OpaqueBlob(GLvoid, "__glGetTextureImageEXT_size(target, level, format, type)"), "pixels")], sideeffects=False),
+ GlFunction(Void, "glGetTextureParameterfvEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "pname"), Out(Array(GLfloat, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetTextureParameterivEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetTextureLevelParameterfvEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLenum, "pname"), Out(Array(GLfloat, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetTextureLevelParameterivEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glTextureImage3DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Const(Blob(GLvoid, "__glTextureImage3DEXT_size(format, type, width, height, depth)")), "pixels")]),
+ GlFunction(Void, "glTextureSubImage3DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLenum, "type"), (Const(Blob(GLvoid, "__glTextureSubImage3DEXT_size(format, type, width, height, depth)")), "pixels")]),
+ GlFunction(Void, "glCopyTextureSubImage3DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
+ GlFunction(Void, "glMultiTexParameterfEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "pname"), (GLfloat, "param")]),
+ GlFunction(Void, "glMultiTexParameterfvEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "pname"), (Const(Array(GLfloat, "__gl_param_size(pname)")), "params")]),
+ GlFunction(Void, "glMultiTexParameteriEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "pname"), (GLint, "param")]),
+ GlFunction(Void, "glMultiTexParameterivEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "pname"), (Const(Array(GLint, "__gl_param_size(pname)")), "params")]),
+ GlFunction(Void, "glMultiTexImage1DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Const(Blob(GLvoid, "__glMultiTexImage1DEXT_size(format, type, width)")), "pixels")]),
+ GlFunction(Void, "glMultiTexImage2DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Const(Blob(GLvoid, "__glMultiTexImage2DEXT_size(format, type, width, height)")), "pixels")]),
+ GlFunction(Void, "glMultiTexSubImage1DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLenum, "type"), (Const(Blob(GLvoid, "__glMultiTexSubImage1DEXT_size(format, type, width)")), "pixels")]),
+ GlFunction(Void, "glMultiTexSubImage2DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (Const(Blob(GLvoid, "__glMultiTexSubImage2DEXT_size(format, type, width, height)")), "pixels")]),
+ GlFunction(Void, "glCopyMultiTexImage1DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLint, "border")]),
+ GlFunction(Void, "glCopyMultiTexImage2DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border")]),
+ GlFunction(Void, "glCopyMultiTexSubImage1DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]),
+ GlFunction(Void, "glCopyMultiTexSubImage2DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
+ GlFunction(Void, "glGetMultiTexImageEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLenum, "format"), (GLenum, "type"), Out(OpaqueBlob(GLvoid, "__glGetMultiTexImageEXT_size(target, level, format, type)"), "pixels")], sideeffects=False),
+ GlFunction(Void, "glGetMultiTexParameterfvEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "pname"), Out(Array(GLfloat, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetMultiTexParameterivEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetMultiTexLevelParameterfvEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLenum, "pname"), Out(Array(GLfloat, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetMultiTexLevelParameterivEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glMultiTexImage3DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Const(Blob(GLvoid, "__glMultiTexImage3DEXT_size(format, type, width, height, depth)")), "pixels")]),
+ GlFunction(Void, "glMultiTexSubImage3DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLenum, "type"), (Const(Blob(GLvoid, "__glMultiTexSubImage3DEXT_size(format, type, width, height, depth)")), "pixels")]),
+ GlFunction(Void, "glCopyMultiTexSubImage3DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
+ GlFunction(Void, "glBindMultiTextureEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLtexture, "texture")]),
+ GlFunction(Void, "glEnableClientStateIndexedEXT", [(GLenum, "array"), (GLuint, "index")]),
+ GlFunction(Void, "glDisableClientStateIndexedEXT", [(GLenum, "array"), (GLuint, "index")]),
+ GlFunction(Void, "glMultiTexCoordPointerEXT", [(GLenum, "texunit"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (Const(OpaquePointer(GLvoid)), "pointer")]),
+ GlFunction(Void, "glMultiTexEnvfEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "pname"), (GLfloat, "param")]),
+ GlFunction(Void, "glMultiTexEnvfvEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "pname"), (Const(Array(GLfloat, "__gl_param_size(pname)")), "params")]),
+ GlFunction(Void, "glMultiTexEnviEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "pname"), (GLint, "param")]),
+ GlFunction(Void, "glMultiTexEnvivEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "pname"), (Const(Array(GLint, "__gl_param_size(pname)")), "params")]),
+ GlFunction(Void, "glMultiTexGendEXT", [(GLenum, "texunit"), (GLenum, "coord"), (GLenum, "pname"), (GLdouble, "param")]),
+ GlFunction(Void, "glMultiTexGendvEXT", [(GLenum, "texunit"), (GLenum, "coord"), (GLenum, "pname"), (Const(Array(GLdouble, "__gl_param_size(pname)")), "params")]),
+ GlFunction(Void, "glMultiTexGenfEXT", [(GLenum, "texunit"), (GLenum, "coord"), (GLenum, "pname"), (GLfloat, "param")]),
+ GlFunction(Void, "glMultiTexGenfvEXT", [(GLenum, "texunit"), (GLenum, "coord"), (GLenum, "pname"), (Const(Array(GLfloat, "__gl_param_size(pname)")), "params")]),
+ GlFunction(Void, "glMultiTexGeniEXT", [(GLenum, "texunit"), (GLenum, "coord"), (GLenum, "pname"), (GLint, "param")]),
+ GlFunction(Void, "glMultiTexGenivEXT", [(GLenum, "texunit"), (GLenum, "coord"), (GLenum, "pname"), (Const(Array(GLint, "__gl_param_size(pname)")), "params")]),
+ GlFunction(Void, "glGetMultiTexEnvfvEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "pname"), Out(Array(GLfloat, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetMultiTexEnvivEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetMultiTexGendvEXT", [(GLenum, "texunit"), (GLenum, "coord"), (GLenum, "pname"), Out(Array(GLdouble, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetMultiTexGenfvEXT", [(GLenum, "texunit"), (GLenum, "coord"), (GLenum, "pname"), Out(Array(GLfloat, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetMultiTexGenivEXT", [(GLenum, "texunit"), (GLenum, "coord"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetFloatIndexedvEXT", [(GLenum, "target"), (GLuint, "index"), Out(OpaqueArray(GLfloat, "__glGetFloatIndexedvEXT_size(target)"), "data")], sideeffects=False),
+ GlFunction(Void, "glGetDoubleIndexedvEXT", [(GLenum, "target"), (GLuint, "index"), Out(OpaqueArray(GLdouble, "__glGetDoubleIndexedvEXT_size(target)"), "data")], sideeffects=False),
+ GlFunction(Void, "glGetPointerIndexedvEXT", [(GLenum, "target"), (GLuint, "index"), Out(OpaqueArray(OpaquePointer(GLvoid), "__glGetPointerIndexedvEXT_size(target)"), "data")], sideeffects=False),
+ GlFunction(Void, "glCompressedTextureImage3DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "bits")]),
+ GlFunction(Void, "glCompressedTextureImage2DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "bits")]),
+ GlFunction(Void, "glCompressedTextureImage1DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "bits")]),
+ GlFunction(Void, "glCompressedTextureSubImage3DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "bits")]),
+ GlFunction(Void, "glCompressedTextureSubImage2DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "bits")]),
+ GlFunction(Void, "glCompressedTextureSubImage1DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "bits")]),
+ GlFunction(Void, "glGetCompressedTextureImageEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "lod"), Out(OpaqueBlob(GLvoid, "__glGetCompressedTextureImageEXT_size(target, lod)"), "img")], sideeffects=False),
+ GlFunction(Void, "glCompressedMultiTexImage3DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "bits")]),
+ GlFunction(Void, "glCompressedMultiTexImage2DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "bits")]),
+ GlFunction(Void, "glCompressedMultiTexImage1DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "bits")]),
+ GlFunction(Void, "glCompressedMultiTexSubImage3DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "bits")]),
+ GlFunction(Void, "glCompressedMultiTexSubImage2DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "bits")]),
+ GlFunction(Void, "glCompressedMultiTexSubImage1DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "bits")]),
+ GlFunction(Void, "glGetCompressedMultiTexImageEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "lod"), Out(OpaqueBlob(GLvoid, "__glGetCompressedMultiTexImageEXT_size(target, lod)"), "img")], sideeffects=False),
+ GlFunction(Void, "glNamedProgramStringEXT", [(GLprogram, "program"), (GLenum, "target"), (GLenum, "format"), (GLsizei, "len"), (Const(String("GLvoid *", "len")), "string")]),
+ GlFunction(Void, "glNamedProgramLocalParameter4dEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
+ GlFunction(Void, "glNamedProgramLocalParameter4dvEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (Const(Array(GLdouble, "4")), "params")]),
+ GlFunction(Void, "glNamedProgramLocalParameter4fEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
+ GlFunction(Void, "glNamedProgramLocalParameter4fvEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (Const(Array(GLfloat, "4")), "params")]),
+ GlFunction(Void, "glGetNamedProgramLocalParameterdvEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), Out(Array(GLdouble, "4"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetNamedProgramLocalParameterfvEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), Out(Array(GLfloat, "4"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetNamedProgramivEXT", [(GLprogram, "program"), (GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")], sideeffects=False),
+ GlFunction(Void, "glGetNamedProgramStringEXT", [(GLprogram, "program"), (GLenum, "target"), (GLenum, "pname"), Out(OpaqueBlob(GLvoid, "__glGetNamedProgramStringEXT_size(program,pname)"), "string")], sideeffects=False),
+ GlFunction(Void, "glNamedProgramLocalParameters4fvEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (Const(Array(GLfloat, "count*4")), "params")]),
+ GlFunction(Void, "glNamedProgramLocalParameterI4iEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]),
+ GlFunction(Void, "glNamedProgramLocalParameterI4ivEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (Const(Array(GLint, "4")), "params")]),
+ GlFunction(Void, "glNamedProgramLocalParametersI4ivEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (Const(Array(GLint, "count*4")), "params")]),
+ GlFunction(Void, "glNamedProgramLocalParameterI4uiEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (GLuint, "x"), (GLuint, "y"), (GLuint, "z"), (GLuint, "w")]),
+ GlFunction(Void, "glNamedProgramLocalParameterI4uivEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (Const(Array(GLuint, "4")), "params")]),
+ GlFunction(Void, "glNamedProgramLocalParametersI4uivEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (Const(Array(GLuint, "count*4")), "params")]),
+ GlFunction(Void, "glGetNamedProgramLocalParameterIivEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), Out(Array(GLint, "4"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetNamedProgramLocalParameterIuivEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), Out(Array(GLuint, "4"), "params")], sideeffects=False),
+ GlFunction(Void, "glTextureParameterIivEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "pname"), (Const(Array(GLint, "__gl_param_size(pname)")), "params")]),
+ GlFunction(Void, "glTextureParameterIuivEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "pname"), (Const(Array(GLuint, "__gl_param_size(pname)")), "params")]),
+ GlFunction(Void, "glGetTextureParameterIivEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetTextureParameterIuivEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "pname"), Out(Array(GLuint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glMultiTexParameterIivEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "pname"), (Const(Array(GLint, "__gl_param_size(pname)")), "params")]),
+ GlFunction(Void, "glMultiTexParameterIuivEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "pname"), (Const(Array(GLuint, "__gl_param_size(pname)")), "params")]),
+ GlFunction(Void, "glGetMultiTexParameterIivEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetMultiTexParameterIuivEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "pname"), Out(Array(GLuint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glProgramUniform1fEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLfloat, "v0")]),
+ GlFunction(Void, "glProgramUniform2fEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLfloat, "v0"), (GLfloat, "v1")]),
+ GlFunction(Void, "glProgramUniform3fEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLfloat, "v0"), (GLfloat, "v1"), (GLfloat, "v2")]),
+ GlFunction(Void, "glProgramUniform4fEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLfloat, "v0"), (GLfloat, "v1"), (GLfloat, "v2"), (GLfloat, "v3")]),
+ GlFunction(Void, "glProgramUniform1iEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLint, "v0")]),
+ GlFunction(Void, "glProgramUniform2iEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLint, "v0"), (GLint, "v1")]),
+ GlFunction(Void, "glProgramUniform3iEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLint, "v0"), (GLint, "v1"), (GLint, "v2")]),
+ GlFunction(Void, "glProgramUniform4iEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLint, "v0"), (GLint, "v1"), (GLint, "v2"), (GLint, "v3")]),
+ GlFunction(Void, "glProgramUniform1fvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Const(Array(GLfloat, "count")), "value")]),
+ GlFunction(Void, "glProgramUniform2fvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Const(Array(GLfloat, "count*2")), "value")]),
+ GlFunction(Void, "glProgramUniform3fvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Const(Array(GLfloat, "count*3")), "value")]),
+ GlFunction(Void, "glProgramUniform4fvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Const(Array(GLfloat, "count*4")), "value")]),
+ GlFunction(Void, "glProgramUniform1ivEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Const(Array(GLint, "count")), "value")]),
+ GlFunction(Void, "glProgramUniform2ivEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Const(Array(GLint, "count*2")), "value")]),
+ GlFunction(Void, "glProgramUniform3ivEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Const(Array(GLint, "count*3")), "value")]),
+ GlFunction(Void, "glProgramUniform4ivEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Const(Array(GLint, "count*4")), "value")]),
+ GlFunction(Void, "glProgramUniformMatrix2fvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLfloat, "count*2*2")), "value")]),
+ GlFunction(Void, "glProgramUniformMatrix3fvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLfloat, "count*3*3")), "value")]),
+ GlFunction(Void, "glProgramUniformMatrix4fvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLfloat, "count*4*4")), "value")]),
+ GlFunction(Void, "glProgramUniformMatrix2x3fvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLfloat, "count*2*3")), "value")]),
+ GlFunction(Void, "glProgramUniformMatrix3x2fvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLfloat, "count*3*2")), "value")]),
+ GlFunction(Void, "glProgramUniformMatrix2x4fvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLfloat, "count*2*4")), "value")]),
+ GlFunction(Void, "glProgramUniformMatrix4x2fvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLfloat, "count*4*2")), "value")]),
+ GlFunction(Void, "glProgramUniformMatrix3x4fvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLfloat, "count*3*4")), "value")]),
+ GlFunction(Void, "glProgramUniformMatrix4x3fvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLfloat, "count*4*3")), "value")]),
+ GlFunction(Void, "glProgramUniform1uiEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLuint, "v0")]),
+ GlFunction(Void, "glProgramUniform2uiEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLuint, "v0"), (GLuint, "v1")]),
+ GlFunction(Void, "glProgramUniform3uiEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLuint, "v0"), (GLuint, "v1"), (GLuint, "v2")]),
+ GlFunction(Void, "glProgramUniform4uiEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLuint, "v0"), (GLuint, "v1"), (GLuint, "v2"), (GLuint, "v3")]),
+ GlFunction(Void, "glProgramUniform1uivEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Const(Array(GLuint, "count")), "value")]),
+ GlFunction(Void, "glProgramUniform2uivEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Const(Array(GLuint, "count*2")), "value")]),
+ GlFunction(Void, "glProgramUniform3uivEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Const(Array(GLuint, "count*3")), "value")]),
+ GlFunction(Void, "glProgramUniform4uivEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Const(Array(GLuint, "count*4")), "value")]),
+ GlFunction(Void, "glNamedBufferDataEXT", [(GLbuffer, "buffer"), (GLsizeiptr, "size"), (Const(Blob(GLvoid, "size")), "data"), (GLenum, "usage")]),
+ GlFunction(Void, "glNamedBufferSubDataEXT", [(GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizeiptr, "size"), (Const(Blob(GLvoid, "size")), "data")]),
+ GlFunction(GLmap, "glMapNamedBufferEXT", [(GLbuffer, "buffer"), (GLenum, "access")]),
+ GlFunction(GLboolean, "glUnmapNamedBufferEXT", [(GLbuffer, "buffer")]),
+ GlFunction(GLmap, "glMapNamedBufferRangeEXT", [(GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizeiptr, "length"), (GLbitfield_access, "access")]),
+ GlFunction(Void, "glFlushMappedNamedBufferRangeEXT", [(GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizeiptr, "length")]),
+ GlFunction(Void, "glNamedCopyBufferSubDataEXT", [(GLbuffer, "readBuffer"), (GLbuffer, "writeBuffer"), (GLintptr, "readOffset"), (GLintptr, "writeOffset"), (GLsizeiptr, "size")]),
+ GlFunction(Void, "glGetNamedBufferParameterivEXT", [(GLbuffer, "buffer"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetNamedBufferPointervEXT", [(GLbuffer, "buffer"), (GLenum, "pname"), Out(Array(OpaquePointer(GLvoid), "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetNamedBufferSubDataEXT", [(GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizeiptr, "size"), Out(OpaqueBlob(GLvoid, "__glGetNamedBufferSubDataEXT_size(size)"), "data")], sideeffects=False),
+ GlFunction(Void, "glTextureBufferEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "internalformat"), (GLbuffer, "buffer")]),
+ GlFunction(Void, "glMultiTexBufferEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "internalformat"), (GLbuffer, "buffer")]),
+ GlFunction(Void, "glNamedRenderbufferStorageEXT", [(GLrenderbuffer, "renderbuffer"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
+ GlFunction(Void, "glGetNamedRenderbufferParameterivEXT", [(GLrenderbuffer, "renderbuffer"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(GLenum, "glCheckNamedFramebufferStatusEXT", [(GLframebuffer, "framebuffer"), (GLenum, "target")]),
+ GlFunction(Void, "glNamedFramebufferTexture1DEXT", [(GLframebuffer, "framebuffer"), (GLenum, "attachment"), (GLenum, "textarget"), (GLtexture, "texture"), (GLint, "level")]),
+ GlFunction(Void, "glNamedFramebufferTexture2DEXT", [(GLframebuffer, "framebuffer"), (GLenum, "attachment"), (GLenum, "textarget"), (GLtexture, "texture"), (GLint, "level")]),
+ GlFunction(Void, "glNamedFramebufferTexture3DEXT", [(GLframebuffer, "framebuffer"), (GLenum, "attachment"), (GLenum, "textarget"), (GLtexture, "texture"), (GLint, "level"), (GLint, "zoffset")]),
+ GlFunction(Void, "glNamedFramebufferRenderbufferEXT", [(GLframebuffer, "framebuffer"), (GLenum, "attachment"), (GLenum, "renderbuffertarget"), (GLuint, "renderbuffer")]),
+ GlFunction(Void, "glGetNamedFramebufferAttachmentParameterivEXT", [(GLframebuffer, "framebuffer"), (GLenum, "attachment"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGenerateTextureMipmapEXT", [(GLtexture, "texture"), (GLenum, "target")]),
+ GlFunction(Void, "glGenerateMultiTexMipmapEXT", [(GLenum, "texunit"), (GLenum, "target")]),
+ GlFunction(Void, "glFramebufferDrawBufferEXT", [(GLframebuffer, "framebuffer"), (GLenum, "mode")]),
+ GlFunction(Void, "glFramebufferDrawBuffersEXT", [(GLframebuffer, "framebuffer"), (GLsizei, "n"), (Const(Array(GLenum, "n")), "bufs")]),
+ GlFunction(Void, "glFramebufferReadBufferEXT", [(GLframebuffer, "framebuffer"), (GLenum, "mode")]),
+ GlFunction(Void, "glGetFramebufferParameterivEXT", [(GLframebuffer, "framebuffer"), (GLenum, "pname"), Out(Array(GLint, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glNamedRenderbufferStorageMultisampleEXT", [(GLrenderbuffer, "renderbuffer"), (GLsizei, "samples"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
+ GlFunction(Void, "glNamedRenderbufferStorageMultisampleCoverageEXT", [(GLrenderbuffer, "renderbuffer"), (GLsizei, "coverageSamples"), (GLsizei, "colorSamples"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
+ GlFunction(Void, "glNamedFramebufferTextureEXT", [(GLframebuffer, "framebuffer"), (GLenum, "attachment"), (GLtexture, "texture"), (GLint, "level")]),
+ GlFunction(Void, "glNamedFramebufferTextureLayerEXT", [(GLframebuffer, "framebuffer"), (GLenum, "attachment"), (GLtexture, "texture"), (GLint, "level"), (GLint, "layer")]),
+ GlFunction(Void, "glNamedFramebufferTextureFaceEXT", [(GLframebuffer, "framebuffer"), (GLenum, "attachment"), (GLtexture, "texture"), (GLint, "level"), (GLenum, "face")]),
+ GlFunction(Void, "glTextureRenderbufferEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLuint, "renderbuffer")]),
+ GlFunction(Void, "glMultiTexRenderbufferEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLuint, "renderbuffer")]),
+ GlFunction(Void, "glProgramUniform1dEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLdouble, "x")]),
+ GlFunction(Void, "glProgramUniform2dEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLdouble, "x"), (GLdouble, "y")]),
+ GlFunction(Void, "glProgramUniform3dEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
+ GlFunction(Void, "glProgramUniform4dEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
+ GlFunction(Void, "glProgramUniform1dvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Const(Array(GLdouble, "count")), "value")]),
+ GlFunction(Void, "glProgramUniform2dvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Const(Array(GLdouble, "count*2")), "value")]),
+ GlFunction(Void, "glProgramUniform3dvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Const(Array(GLdouble, "count*3")), "value")]),
+ GlFunction(Void, "glProgramUniform4dvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (Const(Array(GLdouble, "count*4")), "value")]),
+ GlFunction(Void, "glProgramUniformMatrix2dvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLdouble, "count*2*2")), "value")]),
+ GlFunction(Void, "glProgramUniformMatrix3dvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLdouble, "count*3*3")), "value")]),
+ GlFunction(Void, "glProgramUniformMatrix4dvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLdouble, "count*4*4")), "value")]),
+ GlFunction(Void, "glProgramUniformMatrix2x3dvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLdouble, "count*2*3")), "value")]),
+ GlFunction(Void, "glProgramUniformMatrix2x4dvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLdouble, "count*2*4")), "value")]),
+ GlFunction(Void, "glProgramUniformMatrix3x2dvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLdouble, "count*3*2")), "value")]),
+ GlFunction(Void, "glProgramUniformMatrix3x4dvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLdouble, "count*3*4")), "value")]),
+ GlFunction(Void, "glProgramUniformMatrix4x2dvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLdouble, "count*4*2")), "value")]),
+ GlFunction(Void, "glProgramUniformMatrix4x3dvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLdouble, "count*4*3")), "value")]),
+ Function(Void, "glVertexArrayVertexOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]),
+ Function(Void, "glVertexArrayColorOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]),
+ Function(Void, "glVertexArrayEdgeFlagOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLsizei, "stride"), (GLintptr, "offset")]),
+ Function(Void, "glVertexArrayIndexOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]),
+ Function(Void, "glVertexArrayNormalOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]),
+ Function(Void, "glVertexArrayTexCoordOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]),
+ Function(Void, "glVertexArrayMultiTexCoordOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLenum, "texunit"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]),
+ Function(Void, "glVertexArrayFogCoordOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]),
+ Function(Void, "glVertexArraySecondaryColorOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]),
+ Function(Void, "glVertexArrayVertexAttribOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLboolean, "normalized"), (GLsizei, "stride"), (GLintptr, "offset")]),
+ Function(Void, "glVertexArrayVertexAttribIOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]),
+ Function(Void, "glEnableVertexArrayEXT", [(GLuint, "vaobj"), (GLenum, "array")]),
+ Function(Void, "glDisableVertexArrayEXT", [(GLuint, "vaobj"), (GLenum, "array")]),
+ Function(Void, "glEnableVertexArrayAttribEXT", [(GLuint, "vaobj"), (GLuint, "index")]),
+ Function(Void, "glDisableVertexArrayAttribEXT", [(GLuint, "vaobj"), (GLuint, "index")]),
+ Function(Void, "glGetVertexArrayIntegervEXT", [(GLuint, "vaobj"), (GLenum, "pname"), Out(Pointer(GLint), "param")]),
+ Function(Void, "glGetVertexArrayPointervEXT", [(GLuint, "vaobj"), (GLenum, "pname"), Out(Pointer(OpaquePointer(GLvoid)), "param")]),
+ Function(Void, "glGetVertexArrayIntegeri_vEXT", [(GLuint, "vaobj"), (GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLint), "param")]),
+ Function(Void, "glGetVertexArrayPointeri_vEXT", [(GLuint, "vaobj"), (GLuint, "index"), (GLenum, "pname"), Out(Pointer(OpaquePointer(GLvoid)), "param")]),
+
+ # GL_NV_explicit_multisample
+ GlFunction(Void, "glGetMultisamplefvNV", [(GLenum, "pname"), (GLuint, "index"), Out(Array(GLfloat, "2"), "val")], sideeffects=False),
+ GlFunction(Void, "glSampleMaskIndexedNV", [(GLuint, "index"), (GLbitfield, "mask")]),
+ GlFunction(Void, "glTexRenderbufferNV", [(GLenum, "target"), (GLuint, "renderbuffer")]),
+
+ # GL_NV_transform_feedback2
+ GlFunction(Void, "glBindTransformFeedbackNV", [(GLenum, "target"), (GLuint, "id")]),
+ GlFunction(Void, "glDeleteTransformFeedbacksNV", [(GLsizei, "n"), (Const(Array(GLuint, "n")), "ids")]),
+ GlFunction(Void, "glGenTransformFeedbacksNV", [(GLsizei, "n"), Out(Array(GLuint, "n"), "ids")]),
+ GlFunction(GLboolean, "glIsTransformFeedbackNV", [(GLuint, "id")], sideeffects=False),
+ GlFunction(Void, "glPauseTransformFeedbackNV", []),
+ GlFunction(Void, "glResumeTransformFeedbackNV", []),
+ GlFunction(Void, "glDrawTransformFeedbackNV", [(GLenum, "mode"), (GLuint, "id")]),
+
+ # GL_AMD_performance_monitor
+ GlFunction(Void, "glGetPerfMonitorGroupsAMD", [Out(Pointer(GLint), "numGroups"), (GLsizei, "groupsSize"), Out(Array(GLuint, "groupsSize"), "groups")], sideeffects=False),
+ GlFunction(Void, "glGetPerfMonitorCountersAMD", [(GLuint, "group"), Out(Pointer(GLint), "numCounters"), Out(Pointer(GLint), "maxActiveCounters"), (GLsizei, "counterSize"), Out(Array(GLuint, "counterSize"), "counters")], sideeffects=False),
+ GlFunction(Void, "glGetPerfMonitorGroupStringAMD", [(GLuint, "group"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(Array(GLchar, "bufSize"), "groupString")], sideeffects=False),
+ GlFunction(Void, "glGetPerfMonitorCounterStringAMD", [(GLuint, "group"), (GLuint, "counter"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(Array(GLchar, "bufSize"), "counterString")], sideeffects=False),
+ GlFunction(Void, "glGetPerfMonitorCounterInfoAMD", [(GLuint, "group"), (GLuint, "counter"), (GLenum, "pname"), Out(OpaqueBlob(GLvoid, "__glGetPerfMonitorCounterInfoAMD_size(pname)"), "data")], sideeffects=False),
+ GlFunction(Void, "glGenPerfMonitorsAMD", [(GLsizei, "n"), Out(Array(GLuint, "n"), "monitors")]),
+ GlFunction(Void, "glDeletePerfMonitorsAMD", [(GLsizei, "n"), Out(Array(GLuint, "n"), "monitors")]),
+ GlFunction(Void, "glSelectPerfMonitorCountersAMD", [(GLuint, "monitor"), (GLboolean, "enable"), (GLuint, "group"), (GLint, "numCounters"), Out(Array(GLuint, "numCounters"), "counterList")]),
+ GlFunction(Void, "glBeginPerfMonitorAMD", [(GLuint, "monitor")]),
+ GlFunction(Void, "glEndPerfMonitorAMD", [(GLuint, "monitor")]),
+ GlFunction(Void, "glGetPerfMonitorCounterDataAMD", [(GLuint, "monitor"), (GLenum, "pname"), (GLsizei, "dataSize"), Out(Array(GLuint, "dataSize"), "data"), Out(Pointer(GLint), "bytesWritten")], sideeffects=False),
+
+ # GL_AMD_vertex_shader_tesselator
+ GlFunction(Void, "glTessellationFactorAMD", [(GLfloat, "factor")]),
+ GlFunction(Void, "glTessellationModeAMD", [(GLenum, "mode")]),
+
+ # GL_EXT_provoking_vertex
+ GlFunction(Void, "glProvokingVertexEXT", [(GLenum, "mode")]),
+
+ # GL_AMD_draw_buffers_blend
+ GlFunction(Void, "glBlendFuncIndexedAMD", [(GLuint, "buf"), (GLenum, "src"), (GLenum, "dst")]),
+ GlFunction(Void, "glBlendFuncSeparateIndexedAMD", [(GLuint, "buf"), (GLenum, "srcRGB"), (GLenum, "dstRGB"), (GLenum, "srcAlpha"), (GLenum, "dstAlpha")]),
+ GlFunction(Void, "glBlendEquationIndexedAMD", [(GLuint, "buf"), (GLenum, "mode")]),
+ GlFunction(Void, "glBlendEquationSeparateIndexedAMD", [(GLuint, "buf"), (GLenum, "modeRGB"), (GLenum, "modeAlpha")]),
+
+ # GL_APPLE_texture_range
+ GlFunction(Void, "glTextureRangeAPPLE", [(GLenum, "target"), (GLsizei, "length"), (Const(Blob(GLvoid, "length")), "pointer")]),
+ GlFunction(Void, "glGetTexParameterPointervAPPLE", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(OpaquePointer(GLvoid)), "params")], sideeffects=False),
+
+ # GL_APPLE_vertex_program_evaluators
+ GlFunction(Void, "glEnableVertexAttribAPPLE", [(GLuint, "index"), (GLenum, "pname")]),
+ GlFunction(Void, "glDisableVertexAttribAPPLE", [(GLuint, "index"), (GLenum, "pname")]),
+ GlFunction(GLboolean, "glIsVertexAttribEnabledAPPLE", [(GLuint, "index"), (GLenum, "pname")], sideeffects=False),
+ GlFunction(Void, "glMapVertexAttrib1dAPPLE", [(GLuint, "index"), (GLuint, "size"), (GLdouble, "u1"), (GLdouble, "u2"), (GLint, "stride"), (GLint, "order"), (Const(OpaqueArray(GLdouble, "__glMapVertexAttrib1dAPPLE_size(size, stride, order)")), "points")]),
+ GlFunction(Void, "glMapVertexAttrib1fAPPLE", [(GLuint, "index"), (GLuint, "size"), (GLfloat, "u1"), (GLfloat, "u2"), (GLint, "stride"), (GLint, "order"), (Const(OpaqueArray(GLfloat, "__glMapVertexAttrib1fAPPLE_size(size, stride, order)")), "points")]),
+ GlFunction(Void, "glMapVertexAttrib2dAPPLE", [(GLuint, "index"), (GLuint, "size"), (GLdouble, "u1"), (GLdouble, "u2"), (GLint, "ustride"), (GLint, "uorder"), (GLdouble, "v1"), (GLdouble, "v2"), (GLint, "vstride"), (GLint, "vorder"), (Const(OpaqueArray(GLdouble, "__glMapVertexAttrib2dAPPLE_size(size, ustride, uorder, vstride, vorder)")), "points")]),
+ GlFunction(Void, "glMapVertexAttrib2fAPPLE", [(GLuint, "index"), (GLuint, "size"), (GLfloat, "u1"), (GLfloat, "u2"), (GLint, "ustride"), (GLint, "uorder"), (GLfloat, "v1"), (GLfloat, "v2"), (GLint, "vstride"), (GLint, "vorder"), (Const(OpaqueArray(GLfloat, "__glMapVertexAttrib2fAPPLE_size(size, ustride, uorder, vstride, vorder)")), "points")]),
+
+ # GL_APPLE_object_purgeable
+ GlFunction(GLenum, "glObjectPurgeableAPPLE", [(GLenum, "objectType"), (GLuint, "name"), (GLenum, "option")]),
+ GlFunction(GLenum, "glObjectUnpurgeableAPPLE", [(GLenum, "objectType"), (GLuint, "name"), (GLenum, "option")]),
+ GlFunction(Void, "glGetObjectParameterivAPPLE", [(GLenum, "objectType"), (GLuint, "name"), (GLenum, "pname"), Out(OpaqueArray(GLint, "__glGetObjectParameterivAPPLE_size(pname)"), "params")], sideeffects=False),
+
+ # GL_NV_video_capture
+ GlFunction(Void, "glBeginVideoCaptureNV", [(GLuint, "video_capture_slot")]),
+ GlFunction(Void, "glBindVideoCaptureStreamBufferNV", [(GLuint, "video_capture_slot"), (GLuint, "stream"), (GLenum, "frame_region"), (GLintptrARB, "offset")]),
+ GlFunction(Void, "glBindVideoCaptureStreamTextureNV", [(GLuint, "video_capture_slot"), (GLuint, "stream"), (GLenum, "frame_region"), (GLenum, "target"), (GLuint, "texture")]),
+ GlFunction(Void, "glEndVideoCaptureNV", [(GLuint, "video_capture_slot")]),
+ GlFunction(Void, "glGetVideoCaptureivNV", [(GLuint, "video_capture_slot"), (GLenum, "pname"), Out(OpaqueArray(GLint, "__glGetVideoCaptureivNV_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetVideoCaptureStreamivNV", [(GLuint, "video_capture_slot"), (GLuint, "stream"), (GLenum, "pname"), Out(OpaqueArray(GLint, "__glGetVideoCaptureStreamivNV_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetVideoCaptureStreamfvNV", [(GLuint, "video_capture_slot"), (GLuint, "stream"), (GLenum, "pname"), Out(OpaqueArray(GLfloat, "__glGetVideoCaptureStreamfvNV_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetVideoCaptureStreamdvNV", [(GLuint, "video_capture_slot"), (GLuint, "stream"), (GLenum, "pname"), Out(OpaqueArray(GLdouble, "__glGetVideoCaptureStreamdvNV_size(pname)"), "params")], sideeffects=False),
+ GlFunction(GLenum, "glVideoCaptureNV", [(GLuint, "video_capture_slot"), Out(Pointer(GLuint), "sequence_num"), Out(Pointer(GLuint64EXT), "capture_time")]),
+ GlFunction(Void, "glVideoCaptureStreamParameterivNV", [(GLuint, "video_capture_slot"), (GLuint, "stream"), (GLenum, "pname"), (Const(OpaqueArray(GLint, "__glVideoCaptureStreamParameterivNV_size(pname)")), "params")]),
+ GlFunction(Void, "glVideoCaptureStreamParameterfvNV", [(GLuint, "video_capture_slot"), (GLuint, "stream"), (GLenum, "pname"), (Const(OpaqueArray(GLfloat, "__glVideoCaptureStreamParameterfvNV_size(pname)")), "params")]),
+ GlFunction(Void, "glVideoCaptureStreamParameterdvNV", [(GLuint, "video_capture_slot"), (GLuint, "stream"), (GLenum, "pname"), (Const(OpaqueArray(GLdouble, "__glVideoCaptureStreamParameterdvNV_size(pname)")), "params")]),
+
+ # GL_NV_copy_image
+ GlFunction(Void, "glCopyImageSubDataNV", [(GLuint, "srcName"), (GLenum, "srcTarget"), (GLint, "srcLevel"), (GLint, "srcX"), (GLint, "srcY"), (GLint, "srcZ"), (GLuint, "dstName"), (GLenum, "dstTarget"), (GLint, "dstLevel"), (GLint, "dstX"), (GLint, "dstY"), (GLint, "dstZ"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth")]),
+
+ # GL_EXT_separate_shader_objects
+ GlFunction(Void, "glUseShaderProgramEXT", [(GLenum, "type"), (GLprogram, "program")]),
+ GlFunction(Void, "glActiveProgramEXT", [(GLprogram, "program")]),
+ GlFunction(GLprogram, "glCreateShaderProgramEXT", [(GLenum, "type"), (Const(GLstring), "string")]),
+
+ # GL_NV_shader_buffer_load
+ GlFunction(Void, "glMakeBufferResidentNV", [(GLenum, "target"), (GLenum, "access")]),
+ GlFunction(Void, "glMakeBufferNonResidentNV", [(GLenum, "target")]),
+ GlFunction(GLboolean, "glIsBufferResidentNV", [(GLenum, "target")], sideeffects=False),
+ GlFunction(Void, "glMakeNamedBufferResidentNV", [(GLuint, "buffer"), (GLenum, "access")]),
+ GlFunction(Void, "glMakeNamedBufferNonResidentNV", [(GLuint, "buffer")]),
+ GlFunction(GLboolean, "glIsNamedBufferResidentNV", [(GLuint, "buffer")], sideeffects=False),
+ GlFunction(Void, "glGetBufferParameterui64vNV", [(GLenum, "target"), (GLenum, "pname"), Out(OpaqueArray(GLuint64EXT, "__glGetBufferParameterui64vNV_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetNamedBufferParameterui64vNV", [(GLuint, "buffer"), (GLenum, "pname"), Out(OpaqueArray(GLuint64EXT, "__glGetNamedBufferParameterui64vNV_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetIntegerui64vNV", [(GLenum, "value"), Out(OpaqueArray(GLuint64EXT, "__glGetIntegerui64vNV_size(value)"), "result")], sideeffects=False),
+ GlFunction(Void, "glUniformui64NV", [(GLint, "location"), (GLuint64EXT, "value")]),
+ GlFunction(Void, "glUniformui64vNV", [(GLint, "location"), (GLsizei, "count"), (Const(Array(GLuint64EXT, "count")), "value")]),
+ GlFunction(Void, "glGetUniformui64vNV", [(GLuint, "program"), (GLint, "location"), Out(OpaqueArray(GLuint64EXT, "__glGetUniformui64vNV_size(program, location)"), "params")], sideeffects=False),
+ GlFunction(Void, "glProgramUniformui64NV", [(GLuint, "program"), (GLint, "location"), (GLuint64EXT, "value")]),
+ GlFunction(Void, "glProgramUniformui64vNV", [(GLuint, "program"), (GLint, "location"), (GLsizei, "count"), (Const(Array(GLuint64EXT, "count")), "value")]),
+
+ # GL_NV_vertex_buffer_unified_memory
+ GlFunction(Void, "glBufferAddressRangeNV", [(GLenum, "pname"), (GLuint, "index"), (GLuint64EXT, "address"), (GLsizeiptr, "length")]),
+ GlFunction(Void, "glVertexFormatNV", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride")]),
+ GlFunction(Void, "glNormalFormatNV", [(GLenum, "type"), (GLsizei, "stride")]),
+ GlFunction(Void, "glColorFormatNV", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride")]),
+ GlFunction(Void, "glIndexFormatNV", [(GLenum, "type"), (GLsizei, "stride")]),
+ GlFunction(Void, "glTexCoordFormatNV", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride")]),
+ GlFunction(Void, "glEdgeFlagFormatNV", [(GLsizei, "stride")]),
+ GlFunction(Void, "glSecondaryColorFormatNV", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride")]),
+ GlFunction(Void, "glFogCoordFormatNV", [(GLenum, "type"), (GLsizei, "stride")]),
+ GlFunction(Void, "glVertexAttribFormatNV", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLboolean, "normalized"), (GLsizei, "stride")]),
+ GlFunction(Void, "glVertexAttribIFormatNV", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride")]),
+ GlFunction(Void, "glGetIntegerui64i_vNV", [(GLenum, "value"), (GLuint, "index"), Out(OpaqueArray(GLuint64EXT, "__glGetIntegerui64i_vNV_size(value)"), "result")], sideeffects=False),
+
+ # GL_NV_texture_barrier
+ GlFunction(Void, "glTextureBarrierNV", []),
+
+ # GL_EXT_shader_image_load_store
+ GlFunction(Void, "glBindImageTextureEXT", [(GLuint, "index"), (GLuint, "texture"), (GLint, "level"), (GLboolean, "layered"), (GLint, "layer"), (GLenum, "access"), (GLint, "format")]),
+ GlFunction(Void, "glMemoryBarrierEXT", [(GLbitfield, "barriers")]),
+
+ # GL_EXT_vertex_attrib_64bit
+ GlFunction(Void, "glVertexAttribL1dEXT", [(GLuint, "index"), (GLdouble, "x")]),
+ GlFunction(Void, "glVertexAttribL2dEXT", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y")]),
+ GlFunction(Void, "glVertexAttribL3dEXT", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
+ GlFunction(Void, "glVertexAttribL4dEXT", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
+ GlFunction(Void, "glVertexAttribL1dvEXT", [(GLuint, "index"), (Const(Pointer(GLdouble)), "v")]),
+ GlFunction(Void, "glVertexAttribL2dvEXT", [(GLuint, "index"), (Const(Array(GLdouble, "2")), "v")]),
+ GlFunction(Void, "glVertexAttribL3dvEXT", [(GLuint, "index"), (Const(Array(GLdouble, "3")), "v")]),
+ GlFunction(Void, "glVertexAttribL4dvEXT", [(GLuint, "index"), (Const(Array(GLdouble, "4")), "v")]),
+ GlFunction(Void, "glVertexAttribLPointerEXT", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (Const(Blob(GLvoid, "size")), "pointer")]),
+ GlFunction(Void, "glGetVertexAttribLdvEXT", [(GLuint, "index"), (GLenum, "pname"), Out(OpaqueArray(GLdouble, "__glGetVertexAttribLdvEXT_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glVertexArrayVertexAttribLOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]),
+
+ # GL_NV_gpu_program5
+ GlFunction(Void, "glProgramSubroutineParametersuivNV", [(GLenum, "target"), (GLsizei, "count"), (Const(Array(GLuint, "count")), "params")]),
+ GlFunction(Void, "glGetProgramSubroutineParameteruivNV", [(GLenum, "target"), (GLuint, "index"), Out(OpaqueArray(GLuint, "__glGetProgramSubroutineParameteruivNV_size(target)"), "param")], sideeffects=False),
+
+ # GL_NV_gpu_shader5
+ GlFunction(Void, "glUniform1i64NV", [(GLint, "location"), (GLint64EXT, "x")]),
+ GlFunction(Void, "glUniform2i64NV", [(GLint, "location"), (GLint64EXT, "x"), (GLint64EXT, "y")]),
+ GlFunction(Void, "glUniform3i64NV", [(GLint, "location"), (GLint64EXT, "x"), (GLint64EXT, "y"), (GLint64EXT, "z")]),
+ GlFunction(Void, "glUniform4i64NV", [(GLint, "location"), (GLint64EXT, "x"), (GLint64EXT, "y"), (GLint64EXT, "z"), (GLint64EXT, "w")]),
+ GlFunction(Void, "glUniform1i64vNV", [(GLint, "location"), (GLsizei, "count"), (Const(Array(GLint64EXT, "count")), "value")]),
+ GlFunction(Void, "glUniform2i64vNV", [(GLint, "location"), (GLsizei, "count"), (Const(Array(GLint64EXT, "count*2")), "value")]),
+ GlFunction(Void, "glUniform3i64vNV", [(GLint, "location"), (GLsizei, "count"), (Const(Array(GLint64EXT, "count*3")), "value")]),
+ GlFunction(Void, "glUniform4i64vNV", [(GLint, "location"), (GLsizei, "count"), (Const(Array(GLint64EXT, "count*4")), "value")]),
+ GlFunction(Void, "glUniform1ui64NV", [(GLint, "location"), (GLuint64EXT, "x")]),
+ GlFunction(Void, "glUniform2ui64NV", [(GLint, "location"), (GLuint64EXT, "x"), (GLuint64EXT, "y")]),
+ GlFunction(Void, "glUniform3ui64NV", [(GLint, "location"), (GLuint64EXT, "x"), (GLuint64EXT, "y"), (GLuint64EXT, "z")]),
+ GlFunction(Void, "glUniform4ui64NV", [(GLint, "location"), (GLuint64EXT, "x"), (GLuint64EXT, "y"), (GLuint64EXT, "z"), (GLuint64EXT, "w")]),
+ GlFunction(Void, "glUniform1ui64vNV", [(GLint, "location"), (GLsizei, "count"), (Const(Array(GLuint64EXT, "count")), "value")]),
+ GlFunction(Void, "glUniform2ui64vNV", [(GLint, "location"), (GLsizei, "count"), (Const(Array(GLuint64EXT, "count*2")), "value")]),
+ GlFunction(Void, "glUniform3ui64vNV", [(GLint, "location"), (GLsizei, "count"), (Const(Array(GLuint64EXT, "count*3")), "value")]),
+ GlFunction(Void, "glUniform4ui64vNV", [(GLint, "location"), (GLsizei, "count"), (Const(Array(GLuint64EXT, "count*4")), "value")]),
+ GlFunction(Void, "glGetUniformi64vNV", [(GLuint, "program"), (GLint, "location"), Out(OpaqueArray(GLint64EXT, "__glGetUniformi64vNV_size(location)"), "params")], sideeffects=False),
+ GlFunction(Void, "glProgramUniform1i64NV", [(GLuint, "program"), (GLint, "location"), (GLint64EXT, "x")]),
+ GlFunction(Void, "glProgramUniform2i64NV", [(GLuint, "program"), (GLint, "location"), (GLint64EXT, "x"), (GLint64EXT, "y")]),
+ GlFunction(Void, "glProgramUniform3i64NV", [(GLuint, "program"), (GLint, "location"), (GLint64EXT, "x"), (GLint64EXT, "y"), (GLint64EXT, "z")]),
+ GlFunction(Void, "glProgramUniform4i64NV", [(GLuint, "program"), (GLint, "location"), (GLint64EXT, "x"), (GLint64EXT, "y"), (GLint64EXT, "z"), (GLint64EXT, "w")]),
+ GlFunction(Void, "glProgramUniform1i64vNV", [(GLuint, "program"), (GLint, "location"), (GLsizei, "count"), (Const(Array(GLint64EXT, "count")), "value")]),
+ GlFunction(Void, "glProgramUniform2i64vNV", [(GLuint, "program"), (GLint, "location"), (GLsizei, "count"), (Const(Array(GLint64EXT, "count*2")), "value")]),
+ GlFunction(Void, "glProgramUniform3i64vNV", [(GLuint, "program"), (GLint, "location"), (GLsizei, "count"), (Const(Array(GLint64EXT, "count*3")), "value")]),
+ GlFunction(Void, "glProgramUniform4i64vNV", [(GLuint, "program"), (GLint, "location"), (GLsizei, "count"), (Const(Array(GLint64EXT, "count*4")), "value")]),
+ GlFunction(Void, "glProgramUniform1ui64NV", [(GLuint, "program"), (GLint, "location"), (GLuint64EXT, "x")]),
+ GlFunction(Void, "glProgramUniform2ui64NV", [(GLuint, "program"), (GLint, "location"), (GLuint64EXT, "x"), (GLuint64EXT, "y")]),
+ GlFunction(Void, "glProgramUniform3ui64NV", [(GLuint, "program"), (GLint, "location"), (GLuint64EXT, "x"), (GLuint64EXT, "y"), (GLuint64EXT, "z")]),
+ GlFunction(Void, "glProgramUniform4ui64NV", [(GLuint, "program"), (GLint, "location"), (GLuint64EXT, "x"), (GLuint64EXT, "y"), (GLuint64EXT, "z"), (GLuint64EXT, "w")]),
+ GlFunction(Void, "glProgramUniform1ui64vNV", [(GLuint, "program"), (GLint, "location"), (GLsizei, "count"), (Const(Array(GLuint64EXT, "count")), "value")]),
+ GlFunction(Void, "glProgramUniform2ui64vNV", [(GLuint, "program"), (GLint, "location"), (GLsizei, "count"), (Const(Array(GLuint64EXT, "count*2")), "value")]),
+ GlFunction(Void, "glProgramUniform3ui64vNV", [(GLuint, "program"), (GLint, "location"), (GLsizei, "count"), (Const(Array(GLuint64EXT, "count*3")), "value")]),
+ GlFunction(Void, "glProgramUniform4ui64vNV", [(GLuint, "program"), (GLint, "location"), (GLsizei, "count"), (Const(Array(GLuint64EXT, "count*4")), "value")]),
+
+ # GL_NV_vertex_attrib_integer_64bit
+ GlFunction(Void, "glVertexAttribL1i64NV", [(GLuint, "index"), (GLint64EXT, "x")]),
+ GlFunction(Void, "glVertexAttribL2i64NV", [(GLuint, "index"), (GLint64EXT, "x"), (GLint64EXT, "y")]),
+ GlFunction(Void, "glVertexAttribL3i64NV", [(GLuint, "index"), (GLint64EXT, "x"), (GLint64EXT, "y"), (GLint64EXT, "z")]),
+ GlFunction(Void, "glVertexAttribL4i64NV", [(GLuint, "index"), (GLint64EXT, "x"), (GLint64EXT, "y"), (GLint64EXT, "z"), (GLint64EXT, "w")]),
+ GlFunction(Void, "glVertexAttribL1i64vNV", [(GLuint, "index"), (Const(Pointer(GLint64EXT)), "v")]),
+ GlFunction(Void, "glVertexAttribL2i64vNV", [(GLuint, "index"), (Const(Array(GLint64EXT, "2")), "v")]),
+ GlFunction(Void, "glVertexAttribL3i64vNV", [(GLuint, "index"), (Const(Array(GLint64EXT, "3")), "v")]),
+ GlFunction(Void, "glVertexAttribL4i64vNV", [(GLuint, "index"), (Const(Array(GLint64EXT, "4")), "v")]),
+ GlFunction(Void, "glVertexAttribL1ui64NV", [(GLuint, "index"), (GLuint64EXT, "x")]),
+ GlFunction(Void, "glVertexAttribL2ui64NV", [(GLuint, "index"), (GLuint64EXT, "x"), (GLuint64EXT, "y")]),
+ GlFunction(Void, "glVertexAttribL3ui64NV", [(GLuint, "index"), (GLuint64EXT, "x"), (GLuint64EXT, "y"), (GLuint64EXT, "z")]),
+ GlFunction(Void, "glVertexAttribL4ui64NV", [(GLuint, "index"), (GLuint64EXT, "x"), (GLuint64EXT, "y"), (GLuint64EXT, "z"), (GLuint64EXT, "w")]),
+ GlFunction(Void, "glVertexAttribL1ui64vNV", [(GLuint, "index"), (Const(Pointer(GLuint64EXT)), "v")]),
+ GlFunction(Void, "glVertexAttribL2ui64vNV", [(GLuint, "index"), (Const(Array(GLuint64EXT, "2")), "v")]),
+ GlFunction(Void, "glVertexAttribL3ui64vNV", [(GLuint, "index"), (Const(Array(GLuint64EXT, "3")), "v")]),
+ GlFunction(Void, "glVertexAttribL4ui64vNV", [(GLuint, "index"), (Const(Array(GLuint64EXT, "4")), "v")]),
+ GlFunction(Void, "glGetVertexAttribLi64vNV", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLint64EXT, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glGetVertexAttribLui64vNV", [(GLuint, "index"), (GLenum, "pname"), Out(Array(GLuint64EXT, "__gl_param_size(pname)"), "params")], sideeffects=False),
+ GlFunction(Void, "glVertexAttribLFormatNV", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride")]),
+
+ # GL_AMD_name_gen_delete
+ GlFunction(Void, "glGenNamesAMD", [(GLenum, "identifier"), (GLuint, "num"), Out(Array(GLuint, "num"), "names")]),
+ GlFunction(Void, "glDeleteNamesAMD", [(GLenum, "identifier"), (GLuint, "num"), (Const(Array(GLuint, "num")), "names")]),
+ GlFunction(GLboolean, "glIsNameAMD", [(GLenum, "identifier"), (GLuint, "name")], sideeffects=False),
+
+ # GL_AMD_debug_output
+ GlFunction(Void, "glDebugMessageEnableAMD", [(GLenum, "category"), (GLenum, "severity"), (GLsizei, "count"), (Const(Array(GLuint, "count")), "ids"), (GLboolean, "enabled")], sideeffects=False),
+ GlFunction(Void, "glDebugMessageInsertAMD", [(GLenum, "category"), (GLenum, "severity"), (GLuint, "id"), (GLsizei, "length"), (Const(Array(GLchar, "length")), "buf")], sideeffects=False),
+ GlFunction(Void, "glDebugMessageCallbackAMD", [(GLDEBUGPROCAMD, "callback"), (Opaque("GLvoid *"), "userParam")], sideeffects=False),
+ GlFunction(GLuint, "glGetDebugMessageLogAMD", [(GLuint, "count"), (GLsizei, "bufsize"), Out(Array(GLenum, "count"), "categories"), Out(Array(GLuint, "count"), "severities"), Out(Array(GLuint, "count"), "ids"), Out(Array(GLsizei, "count"), "lengths"), Out(Array(GLchar, "bufsize"), "message")], sideeffects=False),
+
+ # GL_NV_texture_multisample
+ GlFunction(Void, "glTexImage2DMultisampleCoverageNV", [(GLenum, "target"), (GLsizei, "coverageSamples"), (GLsizei, "colorSamples"), (GLint, "internalFormat"), (GLsizei, "width"), (GLsizei, "height"), (GLboolean, "fixedSampleLocations")]),
+ GlFunction(Void, "glTexImage3DMultisampleCoverageNV", [(GLenum, "target"), (GLsizei, "coverageSamples"), (GLsizei, "colorSamples"), (GLint, "internalFormat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLboolean, "fixedSampleLocations")]),
+ GlFunction(Void, "glTextureImage2DMultisampleNV", [(GLuint, "texture"), (GLenum, "target"), (GLsizei, "samples"), (GLint, "internalFormat"), (GLsizei, "width"), (GLsizei, "height"), (GLboolean, "fixedSampleLocations")]),
+ GlFunction(Void, "glTextureImage3DMultisampleNV", [(GLuint, "texture"), (GLenum, "target"), (GLsizei, "samples"), (GLint, "internalFormat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLboolean, "fixedSampleLocations")]),
+ GlFunction(Void, "glTextureImage2DMultisampleCoverageNV", [(GLuint, "texture"), (GLenum, "target"), (GLsizei, "coverageSamples"), (GLsizei, "colorSamples"), (GLint, "internalFormat"), (GLsizei, "width"), (GLsizei, "height"), (GLboolean, "fixedSampleLocations")]),
+ GlFunction(Void, "glTextureImage3DMultisampleCoverageNV", [(GLuint, "texture"), (GLenum, "target"), (GLsizei, "coverageSamples"), (GLsizei, "colorSamples"), (GLint, "internalFormat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLboolean, "fixedSampleLocations")]),
+
+ # GL_AMD_sample_positions
+ GlFunction(Void, "glSetMultisamplefvAMD", [(GLenum, "pname"), (GLuint, "index"), (Const(Array(GLfloat, "2")), "val")]),
+
+ # GL_EXT_x11_sync_object
+ GlFunction(GLsync, "glImportSyncEXT", [(GLenum, "external_sync_type"), (GLintptr, "external_sync"), (GLbitfield, "flags")]),
+
+ # GL_AMD_multi_draw_indirect
+ GlFunction(Void, "glMultiDrawArraysIndirectAMD", [(GLenum, "mode"), (Const(OpaquePointer(GLvoid)), "indirect"), (GLsizei, "primcount"), (GLsizei, "stride")]),
+ GlFunction(Void, "glMultiDrawElementsIndirectAMD", [(GLenum, "mode"), (GLenum, "type"), (Const(OpaquePointer(GLvoid)), "indirect"), (GLsizei, "primcount"), (GLsizei, "stride")]),
+
+ # GL_KTX_buffer_region
+ # XXX: http://www.west.net/~brittain/3dsmax2.htm does not mention EXT suffix
+ GlFunction(GLregion, "glNewBufferRegion", [(GLenum, "type")]),
+ GlFunction(Void, "glDeleteBufferRegion", [(GLregion, "region")]),
+ GlFunction(Void, "glReadBufferRegion", [(GLregion, "region"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
+ GlFunction(Void, "glDrawBufferRegion", [(GLregion, "region"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "xDest"), (GLint, "yDest")]),
+ GlFunction(GLuint, "glBufferRegionEnabled", [], sideeffects=False),
+ # XXX: but GLEW uses EXT suffix
+ GlFunction(GLregion, "glNewBufferRegionEXT", [(GLenum, "type")]),
+ GlFunction(Void, "glDeleteBufferRegionEXT", [(GLregion, "region")]),
+ GlFunction(Void, "glReadBufferRegionEXT", [(GLregion, "region"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
+ GlFunction(Void, "glDrawBufferRegionEXT", [(GLregion, "region"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "xDest"), (GLint, "yDest")]),
+ GlFunction(GLuint, "glBufferRegionEnabledEXT", [], sideeffects=False),
+
+ # GL_WIN_swap_hint
+ Function(Void, "glAddSwapHintRectWIN", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),