- ("", X, 1, "GL_IMAGE_1D_EXT"), # 0x904C
- ("", X, 1, "GL_IMAGE_2D_EXT"), # 0x904D
- ("", X, 1, "GL_IMAGE_3D_EXT"), # 0x904E
- ("", X, 1, "GL_IMAGE_2D_RECT_EXT"), # 0x904F
- ("", X, 1, "GL_IMAGE_CUBE_EXT"), # 0x9050
- ("", X, 1, "GL_IMAGE_BUFFER_EXT"), # 0x9051
- ("", X, 1, "GL_IMAGE_1D_ARRAY_EXT"), # 0x9052
- ("", X, 1, "GL_IMAGE_2D_ARRAY_EXT"), # 0x9053
- ("", X, 1, "GL_IMAGE_CUBE_MAP_ARRAY_EXT"), # 0x9054
- ("", X, 1, "GL_IMAGE_2D_MULTISAMPLE_EXT"), # 0x9055
- ("", X, 1, "GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"), # 0x9056
- ("", X, 1, "GL_INT_IMAGE_1D_EXT"), # 0x9057
- ("", X, 1, "GL_INT_IMAGE_2D_EXT"), # 0x9058
- ("", X, 1, "GL_INT_IMAGE_3D_EXT"), # 0x9059
- ("", X, 1, "GL_INT_IMAGE_2D_RECT_EXT"), # 0x905A
- ("", X, 1, "GL_INT_IMAGE_CUBE_EXT"), # 0x905B
- ("", X, 1, "GL_INT_IMAGE_BUFFER_EXT"), # 0x905C
- ("", X, 1, "GL_INT_IMAGE_1D_ARRAY_EXT"), # 0x905D
- ("", X, 1, "GL_INT_IMAGE_2D_ARRAY_EXT"), # 0x905E
- ("", X, 1, "GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"), # 0x905F
- ("", X, 1, "GL_INT_IMAGE_2D_MULTISAMPLE_EXT"), # 0x9060
- ("", X, 1, "GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"), # 0x9061
- ("", X, 1, "GL_UNSIGNED_INT_IMAGE_1D_EXT"), # 0x9062
- ("", X, 1, "GL_UNSIGNED_INT_IMAGE_2D_EXT"), # 0x9063
- ("", X, 1, "GL_UNSIGNED_INT_IMAGE_3D_EXT"), # 0x9064
- ("", X, 1, "GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT"), # 0x9065
- ("", X, 1, "GL_UNSIGNED_INT_IMAGE_CUBE_EXT"), # 0x9066
- ("", X, 1, "GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"), # 0x9067
- ("", X, 1, "GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT"), # 0x9068
- ("", X, 1, "GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT"), # 0x9069
- ("", X, 1, "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"), # 0x906A
- ("", X, 1, "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT"), # 0x906B
- ("", X, 1, "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"), # 0x906C
- ("", X, 1, "GL_MAX_IMAGE_SAMPLES_EXT"), # 0x906D
- ("", X, 1, "GL_IMAGE_BINDING_FORMAT_EXT"), # 0x906E
+ ("", X, 1, "GL_TEXTURE_COVERAGE_SAMPLES_NV"), # 0x9045
+ ("", X, 1, "GL_TEXTURE_COLOR_SAMPLES_NV"), # 0x9046
+ ("", X, 1, "GL_IMAGE_1D"), # 0x904C
+ ("", X, 1, "GL_IMAGE_2D"), # 0x904D
+ ("", X, 1, "GL_IMAGE_3D"), # 0x904E
+ ("", X, 1, "GL_IMAGE_2D_RECT"), # 0x904F
+ ("", X, 1, "GL_IMAGE_CUBE"), # 0x9050
+ ("", X, 1, "GL_IMAGE_BUFFER"), # 0x9051
+ ("", X, 1, "GL_IMAGE_1D_ARRAY"), # 0x9052
+ ("", X, 1, "GL_IMAGE_2D_ARRAY"), # 0x9053
+ ("", X, 1, "GL_IMAGE_CUBE_MAP_ARRAY"), # 0x9054
+ ("", X, 1, "GL_IMAGE_2D_MULTISAMPLE"), # 0x9055
+ ("", X, 1, "GL_IMAGE_2D_MULTISAMPLE_ARRAY"), # 0x9056
+ ("", X, 1, "GL_INT_IMAGE_1D"), # 0x9057
+ ("", X, 1, "GL_INT_IMAGE_2D"), # 0x9058
+ ("", X, 1, "GL_INT_IMAGE_3D"), # 0x9059
+ ("", X, 1, "GL_INT_IMAGE_2D_RECT"), # 0x905A
+ ("", X, 1, "GL_INT_IMAGE_CUBE"), # 0x905B
+ ("", X, 1, "GL_INT_IMAGE_BUFFER"), # 0x905C
+ ("", X, 1, "GL_INT_IMAGE_1D_ARRAY"), # 0x905D
+ ("", X, 1, "GL_INT_IMAGE_2D_ARRAY"), # 0x905E
+ ("", X, 1, "GL_INT_IMAGE_CUBE_MAP_ARRAY"), # 0x905F
+ ("", X, 1, "GL_INT_IMAGE_2D_MULTISAMPLE"), # 0x9060
+ ("", X, 1, "GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"), # 0x9061
+ ("", X, 1, "GL_UNSIGNED_INT_IMAGE_1D"), # 0x9062
+ ("", X, 1, "GL_UNSIGNED_INT_IMAGE_2D"), # 0x9063
+ ("", X, 1, "GL_UNSIGNED_INT_IMAGE_3D"), # 0x9064
+ ("", X, 1, "GL_UNSIGNED_INT_IMAGE_2D_RECT"), # 0x9065
+ ("", X, 1, "GL_UNSIGNED_INT_IMAGE_CUBE"), # 0x9066
+ ("", X, 1, "GL_UNSIGNED_INT_IMAGE_BUFFER"), # 0x9067
+ ("", X, 1, "GL_UNSIGNED_INT_IMAGE_1D_ARRAY"), # 0x9068
+ ("", X, 1, "GL_UNSIGNED_INT_IMAGE_2D_ARRAY"), # 0x9069
+ ("", X, 1, "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"), # 0x906A
+ ("", X, 1, "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"), # 0x906B
+ ("", X, 1, "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"), # 0x906C
+ ("", X, 1, "GL_MAX_IMAGE_SAMPLES"), # 0x906D
+ ("", X, 1, "GL_IMAGE_BINDING_FORMAT"), # 0x906E