- # Update buffer mappings
- if function.name in self.map_function_names:
- print r' if (__result) {'
- print r' unsigned long long __address = call.ret->toUIntPtr();'
- if 'BufferRange' not in function.name:
- print r' GLint length = 0;'
- if function.name == 'glMapBuffer':
- print r' glGetBufferParameteriv(target, GL_BUFFER_SIZE, &length);'
- elif function.name == 'glMapBufferARB':
- print r' glGetBufferParameterivARB(target, GL_BUFFER_SIZE_ARB, &length);'
- elif function.name == 'glMapNamedBufferEXT':
- print r' glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_SIZE, &length);'
- else:
- assert False
- print r' retrace::addRegion(__address, __result, length);'
- print r' }'
- if function.name in self.unmap_function_names:
- print r' GLvoid *ptr = NULL;'
- if function.name == 'glUnmapBuffer':
- print r' glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &ptr);'
- elif function.name == 'glUnmapBufferARB':
- print r' glGetBufferPointervARB(target, GL_BUFFER_MAP_POINTER_ARB, &ptr);'
- elif function.name == 'glUnmapNamedBufferEXT':
- print r' glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &ptr);'
+ # Query the buffer length for whole buffer mappings
+ if function.name in self.map_function_names:
+ if 'length' in function.argNames():
+ assert 'BufferRange' in function.name
+ else:
+ assert 'BufferRange' not in function.name
+ print r' GLint length = 0;'
+ if function.name in ('glMapBuffer', 'glMapBufferOES'):
+ print r' glGetBufferParameteriv(target, GL_BUFFER_SIZE, &length);'
+ elif function.name == 'glMapBufferARB':
+ print r' glGetBufferParameterivARB(target, GL_BUFFER_SIZE_ARB, &length);'
+ elif function.name == 'glMapNamedBufferEXT':
+ print r' glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_SIZE, &length);'
+ elif function.name == 'glMapObjectBufferATI':
+ print r' glGetObjectBufferivATI(buffer, GL_OBJECT_BUFFER_SIZE_ATI, &length);'