- def call_function(self, function):
- if (function.name in self.draw_array_function_names or
- function.name in self.draw_elements_function_names):
- print ' GLint __array_buffer = 0;'
- print ' glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
- print ' if (!__array_buffer) {'
- self.fail_function(function)
+ def retrace_function_body(self, function):
+ is_array_pointer = function.name in self.array_pointer_function_names
+ is_draw_array = function.name in self.draw_array_function_names
+ is_draw_elements = function.name in self.draw_elements_function_names
+
+ if is_array_pointer or is_draw_array or is_draw_elements:
+ print ' if (Trace::Parser::version < 1) {'
+
+ if is_array_pointer or is_draw_array:
+ print ' GLint __array_buffer = 0;'
+ print ' glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
+ print ' if (!__array_buffer) {'
+ self.fail_function(function)
+ print ' }'
+
+ if is_draw_elements:
+ print ' GLint __element_array_buffer = 0;'
+ print ' glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);'
+ print ' if (!__element_array_buffer) {'
+ self.fail_function(function)
+ print ' }'
+