-sizeForType(int glType)
-{
- switch(glType) {
- case GL_FLOAT:
- return sizeof(GLfloat);
- case GL_UNSIGNED_BYTE:
- return sizeof(GLubyte);
- case GL_BYTE:
- return sizeof(GLbyte);
- case GL_SHORT:
- return sizeof(GLshort);
- case GL_UNSIGNED_SHORT:
- return sizeof(GLushort);
- case GL_INT:
- return sizeof(GLint);
- case GL_UNSIGNED_INT:
- return sizeof(GLuint);
- case GL_DOUBLE:
- return sizeof(GLdouble);