-_getMapInfo(ID3D10Texture2D *pResource, UINT Subresource, D3D10_MAP MapType, UINT MapFlags, D3D10_MAPPED_TEXTURE2D * pMappedTex2D,
- void * & pMappedData, size_t & MappedSize) {
- pMappedData = 0;
- MappedSize = 0;
+_getMapDesc(ID3D10Texture2D *pResource, UINT Subresource, D3D10_MAP MapType, UINT MapFlags, D3D10_MAPPED_TEXTURE2D * pMappedTex2D,
+ _MAP_DESC & MapDesc) {
+ MapDesc.pData = 0;
+ MapDesc.Size = 0;