#define _glVertexAttribPointerARB_size(size, type, normalized, stride, count) _glArrayPointer_size(size, type, stride, count)
#define _glVertexAttribPointerNV_size(size, type, stride, count) _glArrayPointer_size(size, type, stride, count)
#define _glVertexAttribPointerARB_size(size, type, normalized, stride, count) _glArrayPointer_size(size, type, stride, count)
#define _glVertexAttribPointerNV_size(size, type, stride, count) _glArrayPointer_size(size, type, stride, count)
- GLint element_array_buffer = 0;
- _glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &element_array_buffer);
- return element_array_buffer;
+ return _glGetInteger(GL_ELEMENT_ARRAY_BUFFER_BINDING);