- board_init(&game->board);
- deck_init(&game->deck);
- deck_shuffle(&game->deck);
-}
-
-int card_group_is_set(card_group_t *card_group)
-{
- int i, j;
- color_t seen_color[card_group->num_cards]
-
- if (card_group->num_cards > 4 || card_group->num_cards < 3)
- {
- return 0;
- }