-if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR)
- include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR})
+if (WIN32)
+ if (DirectX_D3D8_INCLUDE_DIR)
+ include_directories (BEFORE SYSTEM ${DirectX_D3D8_INCLUDE_DIR})
+ set (HAVE_D3D8 1)
+ set (D3DSTATE_SOURCES ${D3DSTATE_SOURCES}
+ d3d8state.cpp
+ d3d8state_images.cpp
+ )
+ else ()
+ set (HAVE_D3D8 0)
+ endif ()