print ' glretrace::checkGlError(call);'
if function.name in ('glProgramStringARB', 'glProgramStringNV'):
print r' GLint error_position = -1;'
print ' glretrace::checkGlError(call);'
if function.name in ('glProgramStringARB', 'glProgramStringNV'):
print r' GLint error_position = -1;'