- ("glGetTexParameter", E, 1, "GL_TEXTURE_MAG_FILTER"), # 0x2800
- ("glGetTexParameter", E, 1, "GL_TEXTURE_MIN_FILTER"), # 0x2801
- ("glGetTexParameter", E, 1, "GL_TEXTURE_WRAP_S"), # 0x2802
- ("glGetTexParameter", E, 1, "GL_TEXTURE_WRAP_T"), # 0x2803
+ ("glGetTexParameter,glGetSamplerParameter", E, 1, "GL_TEXTURE_MAG_FILTER"), # 0x2800
+ ("glGetTexParameter,glGetSamplerParameter", E, 1, "GL_TEXTURE_MIN_FILTER"), # 0x2801
+ ("glGetTexParameter,glGetSamplerParameter", E, 1, "GL_TEXTURE_WRAP_S"), # 0x2802
+ ("glGetTexParameter,glGetSamplerParameter", E, 1, "GL_TEXTURE_WRAP_T"), # 0x2803