if ((GLuint)numExtensions <= index && index < (GLuint)numExtensions + desc->numStrings) {
return (const GLubyte *)desc->strings[index - (GLuint)numExtensions];
}
if ((GLuint)numExtensions <= index && index < (GLuint)numExtensions + desc->numStrings) {
return (const GLubyte *)desc->strings[index - (GLuint)numExtensions];
}