DEPENDS glstate_params.py specs/glparams.py specs/gltypes.py specs/stdapi.py
)
-set (retrace_sources
+add_library (retrace_common
glretrace_gl.cpp
glretrace_cgl.cpp
glretrace_glx.cpp
glws.cpp
)
+set_property (
+ TARGET retrace_common
+ APPEND
+ PROPERTY COMPILE_DEFINITIONS "RETRACE"
+)
+
if (WIN32 OR APPLE OR X11_FOUND)
add_executable (glretrace
- ${retrace_sources}
${glws_os}
glproc_gl.cpp
)
)
target_link_libraries (glretrace
+ retrace_common
common
${PNG_LIBRARIES}
${ZLIB_LIBRARIES}
if (ENABLE_EGL AND X11_FOUND AND NOT WIN32 AND NOT APPLE)
add_executable (eglretrace
- ${retrace_sources}
glws_egl_xlib.cpp
glproc_egl.cpp
)
)
target_link_libraries (eglretrace
+ retrace_common
common
${PNG_LIBRARIES}
${ZLIB_LIBRARIES}
install (TARGETS eglretrace RUNTIME DESTINATION bin)
endif ()
+if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR)
+ add_custom_command (
+ OUTPUT d3dretrace_d3d9.cpp
+ COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3dretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d9.cpp
+ DEPENDS d3dretrace.py retrace.py specs/d3d9.py specs/d3d9types.py specs/d3d9caps.py specs/winapi.py specs/stdapi.py
+ )
+
+ include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR})
+ add_executable (d3dretrace
+ retrace.cpp
+ d3dretrace_main.cpp
+ d3dretrace_d3d9.cpp
+ )
+endif ()
+
##############################################################################
# CLI