# to deploy the wrappers DLLs
find_package (ZLIB)
find_package (PNG)
+ find_package (X11 REQUIRED)
else (NOT WIN32)
find_package (DirectX)
endif (NOT WIN32)
endif (WIN32)
if (MSVC)
+ # C99 includes for msvc
+ include_directories (msvc)
+
# Enable math constants defines
add_definitions (-D_USE_MATH_DEFINES)
endif (MINGW)
else ()
+ include_directories (${X11_INCLUDE_DIR})
# libGL.so
add_custom_command (
)
add_library (glxtrace SHARED glxtrace.cpp trace_write.cpp os_posix.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp)
- set_target_properties (glxtrace PROPERTIES
- COMPILER_DEFINITIONS "-DRETRACE"
+
+ set_target_properties (glxtrace PROPERTIES
PREFIX ""
)
+
target_link_libraries (glxtrace dl)
endif ()
target_link_libraries (dump trace)
add_custom_command (
- OUTPUT glretrace.cpp
- COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace.cpp
+ OUTPUT glretrace_gl.cpp
+ COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace_gl.cpp
DEPENDS glretrace.py retrace.py codegen.py glapi.py glenum.py stdapi.py
)
add_custom_command (
- OUTPUT glstate.cpp
- COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glstate.py > ${CMAKE_CURRENT_BINARY_DIR}/glstate.cpp
- DEPENDS glstate.py glenum.py stdapi.py
+ OUTPUT glretrace_state.cpp
+ COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glstate.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace_state.cpp
+ DEPENDS glstate.py glapi.py glenum.py stdapi.py
)
include_directories (
)
add_executable (glretrace
- glretrace.cpp
- glstate.cpp
+ glretrace_gl.cpp
+ glretrace_main.cpp
+ glretrace_state.cpp
+ retrace.cpp
${glws}
image.cpp
${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
)
+set_property (
+ TARGET glretrace
+ APPEND
+ PROPERTY COMPILE_DEFINITIONS "RETRACE"
+)
+
target_link_libraries (glretrace
trace
${OPENGL_gl_LIBRARY}
${OPENGL_glu_LIBRARY}
+ ${X11_LIBRARIES}
)
+if (NOT WIN32)
+ target_link_libraries (glretrace ${X11_LIBRARIES})
+endif (NOT WIN32)
+
if (QT4_FOUND AND QJSON_FOUND)
- # Include the cmake file needed to use qt4
- include( ${QT_USE_FILE} )
add_subdirectory(gui)
endif (QT4_FOUND AND QJSON_FOUND)