]> git.cworth.org Git - apitrace/blobdiff - CMakeLists.txt
Grow gl size helpers.
[apitrace] / CMakeLists.txt
index a7ac9f5769ab91e2e7312b14ffcb6973d7889331..26d3d023bbf664836280757f80a8c0a42225e88f 100644 (file)
@@ -1,9 +1,17 @@
-cmake_minimum_required (VERSION 2.6)
+cmake_minimum_required (VERSION 2.8)
 
 project (apitrace)
 
 set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
 
+# Set default built type
+if (NOT CMAKE_BUILD_TYPE)
+       set (CMAKE_BUILD_TYPE Debug
+               CACHE
+               STRING "Choose the build type, options are: None, Debug, Release, RelWithDebInfo, or MinSizeRel."
+               FORCE)
+endif (NOT CMAKE_BUILD_TYPE)
+
 find_package (PythonInterp REQUIRED)
 find_package (OpenGL REQUIRED)
 find_package (ZLIB)
@@ -75,7 +83,7 @@ else (NOT ZLIB_FOUND)
        link_libraries (${ZLIB_LIBRARIES})
 endif (NOT ZLIB_FOUND)
 
-include_directories (${CMAKE_CURRENT_SOURCE_DIR})
+include_directories (${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/include)
 
 if (WIN32)
        # Put wrappers in a separate directory
@@ -87,7 +95,7 @@ if (WIN32)
        #       add_custom_command (
        #               OUTPUT d3d8.cpp
        #               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8.cpp
-       #               DEPENDS d3d8.py d3d8types.py d3d8caps.py windows.py base.py
+       #               DEPENDS d3d8.py d3d8types.py d3d8caps.py winapi.py stdapi.py
        #       )
        #       add_library (d3d8 SHARED d3d8.def d3d8.cpp log.cpp os_win32.cpp)
        #       set_target_properties (d3d8 PROPERTIES PREFIX "")
@@ -99,7 +107,7 @@ if (WIN32)
        #       add_custom_command (
        #               OUTPUT d3d9.cpp
        #               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9.cpp
-       #               DEPENDS d3d9.py d3d9types.py d3d9caps.py d3dshader.py windows.py base.py
+       #               DEPENDS d3d9.py d3d9types.py d3d9caps.py d3dshader.py winapi.py stdapi.py
        #       )
        #       add_library (d3d9 SHARED d3d9.def d3d9.cpp log.cpp os_win32.cpp)
        #       set_target_properties (d3d9 PROPERTIES PREFIX "")
@@ -111,7 +119,7 @@ if (WIN32)
        #       add_custom_command (
        #               OUTPUT d3d10.cpp
        #               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp
-       #               DEPENDS d3d10misc.py windows.py base.py
+       #               DEPENDS d3d10misc.py winapi.py stdapi.py
        #       )
        #       add_library (d3d10 SHARED d3d10.def d3d10.cpp log.cpp os_win32.cpp)
        #       set_target_properties (d3d10 PROPERTIES PREFIX "")
@@ -121,7 +129,7 @@ if (WIN32)
        add_custom_command (
                OUTPUT opengl32.cpp
                COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.py > ${CMAKE_CURRENT_BINARY_DIR}/opengl32.cpp
-               DEPENDS opengl32.py trace.py wglapi.py glapi.py windows.py base.py
+               DEPENDS opengl32.py trace.py wglapi.py glenum.py glapi.py glenum.py winapi.py stdapi.py
        )
        add_library (opengl SHARED opengl32.def opengl32.cpp log.cpp os_win32.cpp)
        set_target_properties (opengl PROPERTIES
@@ -137,7 +145,7 @@ else ()
        add_custom_command (
                OUTPUT glxtrace.cpp
                COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glxtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glxtrace.cpp
-               DEPENDS glxtrace.py trace.py glapi.py base.py
+               DEPENDS glxtrace.py trace.py glapi.py glenum.py stdapi.py
        )
 
        add_library (glxtrace SHARED glxtrace.cpp log.cpp os_posix.cpp)
@@ -152,7 +160,7 @@ if (GLEW_INCLUDE_DIR)
        add_custom_command (
                OUTPUT glretrace.cpp
                COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace.cpp
-               DEPENDS glretrace.py glapi.py base.py
+               DEPENDS glretrace.py glapi.py glenum.py stdapi.py
        )
 
        include_directories (