project (apitrace)
+##############################################################################
+# Options
+#
+# We use a cached string variable instead of the standard (boolean) OPTION
+# command so that we can default to auto-detecting optional depencies, while
+# still providing a mechanism to force/disable these optional dependencies, as
+# prescribed in http://www.gentoo.org/proj/en/qa/automagic.xml
+
+set (ENABLE_GUI "AUTO" CACHE STRING "Enable Qt GUI.")
+
+
##############################################################################
# Find dependencies
find_package (PythonInterp REQUIRED)
find_package (OpenGL REQUIRED)
-find_package (Qt4 4.7 COMPONENTS QtCore QtGui QtWebKit)
-find_package (QJSON)
+
+if (ENABLE_GUI)
+ if (NOT (ENABLE_GUI STREQUAL "AUTO"))
+ set (REQUIRE_GUI REQUIRED)
+ endif ()
+ find_package (Qt4 4.7 COMPONENTS QtCore QtGui QtWebKit ${REQUIRE_GUI})
+ find_package (QJSON ${REQUIRE_GUI})
+endif ()
if (NOT WIN32)
find_package (X11 REQUIRED)
# Put all executables into the same top level build directory, regardless of
# which subdirectory they are declared
-set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
+set (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
##############################################################################
include_directories (${ZLIB_INCLUDE_DIRS})
link_libraries (${ZLIB_LIBRARIES})
+set (SNAPPY_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/snappy)
+set (SNAPPY_LIBRARIES snappy_bundled)
+add_subdirectory (thirdparty/snappy EXCLUDE_FROM_ALL)
+
+include_directories (${SNAPPY_INCLUDE_DIRS})
+link_libraries (${SNAPPY_LIBRARIES})
+
set (PNG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/libpng)
set (PNG_DEFINITIONS "")
set (PNG_LIBRARIES png_bundled)
##############################################################################
# Common libraries / utilities
+include_directories (${CMAKE_CURRENT_SOURCE_DIR})
+
add_custom_command (
OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glproc.py > ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
set (glws glws_glx.cpp)
endif (WIN32)
-add_library (trace trace_model.cpp trace_parser.cpp trace_writer.cpp trace_model_writer.cpp ${os})
+add_library (common
+ trace_file.cpp
+ trace_snappyfile.cpp
+ trace_model.cpp
+ trace_parser.cpp
+ trace_writer.cpp
+ trace_local_writer.cpp
+ trace_model_writer.cpp
+ trace_loader.cpp
+ image.cpp
+ image_bmp.cpp
+ image_pnm.cpp
+ image_png.cpp
+ ${os}
+)
+
+set_target_properties (common PROPERTIES
+ # Ensure it can be statically linked in shared libraries
+ COMPILE_FLAGS "${CMAKE_SHARED_LIBRARY_C_FLAGS}"
+)
+
+link_libraries (common)
add_executable (tracedump tracedump.cpp)
-target_link_libraries (tracedump trace)
install (TARGETS tracedump RUNTIME DESTINATION bin)
+add_executable (loadertest loadertest.cpp)
+install (TARGETS loadertest RUNTIME DESTINATION bin)
##############################################################################
# API tracers
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d.py > ${CMAKE_CURRENT_BINARY_DIR}/ddraw.cpp
DEPENDS d3d.py d3dtypes.py d3dcaps.py ddraw.py trace.py winapi.py stdapi.py
)
- add_library (ddraw MODULE ddraw.def ddraw.cpp trace_writer.cpp os_win32.cpp)
+ add_library (ddraw MODULE ddraw.def ddraw.cpp)
set_target_properties (ddraw
PROPERTIES PREFIX ""
RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8.cpp
DEPENDS d3d8.py trace.py d3d8types.py d3d8caps.py winapi.py stdapi.py
)
- add_library (d3d8 MODULE d3d8.def d3d8.cpp d3dshader.cpp trace_writer.cpp os_win32.cpp)
+ add_library (d3d8 MODULE d3d8.def d3d8.cpp d3dshader.cpp)
set_target_properties (d3d8
PROPERTIES PREFIX ""
RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9.cpp
DEPENDS d3d9.py trace.py d3d9types.py d3d9caps.py winapi.py stdapi.py
)
- add_library (d3d9 MODULE d3d9.def d3d9.cpp d3dshader.cpp trace_writer.cpp os_win32.cpp)
+ add_library (d3d9 MODULE d3d9.def d3d9.cpp d3dshader.cpp)
set_target_properties (d3d9
PROPERTIES PREFIX ""
RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
# COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp
# DEPENDS d3d10misc.py winapi.py stdapi.py
# )
- # add_library (d3d10 MODULE d3d10.def d3d10.cpp trace_writer.cpp os_win32.cpp)
+ # add_library (d3d10 MODULE d3d10.def d3d10.cpp)
# set_target_properties (d3d10 PROPERTIES PREFIX "")
# install (TARGETS d3d10 LIBRARY DESTINATION wrappers)
#endif (DirectX_D3D10_INCLUDE_DIR)
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/wgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/wgltrace.cpp
DEPENDS wgltrace.py gltrace.py trace.py wglapi.py wglenum.py glapi.py glparams.py gltypes.py winapi.py stdapi.py
)
- add_library (wgltrace MODULE opengl32.def wgltrace.cpp trace_writer.cpp os_win32.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp)
+ add_library (wgltrace MODULE opengl32.def
+ wgltrace.cpp
+ glcaps.cpp
+ ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
+ )
set_target_properties (wgltrace PROPERTIES
PREFIX ""
OUTPUT_NAME opengl32
DEPENDS cgltrace.py gltrace.py trace.py cglapi.py glapi.py glparams.py gltypes.py stdapi.py
)
- add_library (cgltrace SHARED cgltrace.cpp trace_writer.cpp os_posix.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp)
+ add_library (cgltrace SHARED
+ cgltrace.cpp
+ glcaps.cpp
+ ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
+ )
set_target_properties (cgltrace PROPERTIES
# OpenGL framework name
add_library (glxtrace SHARED
${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
glxtrace.cpp
+ glcaps.cpp
glsnapshot.cpp
- trace_writer.cpp
- image.cpp
- os_posix.cpp
)
set_target_properties (glxtrace PROPERTIES
)
target_link_libraries (glxtrace dl ${X11_X11_LIB})
-
+
install (TARGETS glxtrace LIBRARY DESTINATION lib)
endif ()
)
target_link_libraries (glretrace
- trace
+ common
)
if (WIN32)
##############################################################################
# GUI
-if (QT4_FOUND AND QJSON_FOUND)
+if (ENABLE_GUI AND QT4_FOUND AND QJSON_FOUND)
add_subdirectory(gui)
-endif (QT4_FOUND AND QJSON_FOUND)
+endif ()
##############################################################################
# Packaging
-install (FILES LICENSE README TODO DESTINATION doc)
+install (FILES LICENSE README.markdown TODO.markdown DESTINATION doc)
set (CPACK_PACKAGE_VERSION_MAJOR "1")
set (CPACK_PACKAGE_VERSION_MINOR "0")