]> git.cworth.org Git - apitrace/blobdiff - CMakeLists.txt
Silence warnings due to unused variables.
[apitrace] / CMakeLists.txt
old mode 100644 (file)
new mode 100755 (executable)
index d90f029..2f0a83a
@@ -2,21 +2,17 @@ cmake_minimum_required (VERSION 2.8)
 
 project (apitrace)
 
-set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
 
-# Set default built type
-if (NOT CMAKE_BUILD_TYPE)
-    set (CMAKE_BUILD_TYPE Debug
-        CACHE
-        STRING "Choose the build type, options are: None, Debug, Release, RelWithDebInfo, or MinSizeRel."
-        FORCE)
-endif (NOT CMAKE_BUILD_TYPE)
+##############################################################################
+# Find dependencies
+
+set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
 
 set (CMAKE_USE_PYTHON_VERSION 2.6)
 
 find_package (PythonInterp REQUIRED)
 find_package (OpenGL REQUIRED)
-find_package (Qt4 COMPONENTS QtCore QtGui QtWebKit)
+find_package (Qt4 4.7 COMPONENTS QtCore QtGui QtWebKit)
 find_package (QJSON)
 
 if (NOT WIN32)
@@ -24,21 +20,41 @@ if (NOT WIN32)
     # to deploy the wrappers DLLs
     find_package (ZLIB)
     find_package (PNG)
+    find_package (X11 REQUIRED)
+
 else (NOT WIN32)
     find_package (DirectX)
 endif (NOT WIN32)
 
-find_package (GLUT)
+
+##############################################################################
+# Set global build options
+
+include (CheckCXXCompilerFlag)
 
 if (WIN32)
     # MSVC & MinGW only define & use APIENTRY
     add_definitions (-DGLAPIENTRY=__stdcall)
+
+    # http://msdn.microsoft.com/en-us/library/aa383745.aspx
+    add_definitions (-D_WIN32_WINNT=0x0500 -DWINVER=0x0500)
+else (WIN32)
+    CHECK_CXX_COMPILER_FLAG("-fvisibility=hidden" CXX_COMPILER_FLAG_VISIBILITY)
+    if (CXX_COMPILER_FLAG_VISIBILITY)
+        add_definitions ("-fvisibility=hidden")
+    endif (CXX_COMPILER_FLAG_VISIBILITY)
 endif (WIN32)
 
 if (MSVC)
+    # C99 includes for msvc
+    include_directories (msvc)
+
     # Enable math constants defines
     add_definitions (-D_USE_MATH_DEFINES)
 
+    # No min/max macros
+    add_definitions (-DNOMINMAX)
+
     # Adjust warnings
     add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS)
     add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
@@ -66,6 +82,17 @@ else ()
     add_definitions (-Wno-sign-compare) # comparison between signed and unsigned integer expressions
 endif ()
 
+
+# Put all executables into the same top level build directory, regardless of
+# which subdirectory they are declared
+set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
+
+include_directories (${CMAKE_CURRENT_SOURCE_DIR})
+
+
+##############################################################################
+# Bundled dependencies
+
 # Use bundled ZLIB if system one can't be found
 if (ZLIB_FOUND)
     include_directories (${ZLIB_INCLUDE_DIRS})
@@ -116,44 +143,71 @@ else (PNG_FOUND)
     link_libraries (png)
 endif (PNG_FOUND)
 
-include_directories (${CMAKE_CURRENT_SOURCE_DIR})
+
+##############################################################################
+# Common libraries / utilities
 
 add_custom_command (
     OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
     COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glproc.py > ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
-    DEPENDS glproc.py dispatch.py wglapi.py glxapi.py glapi.py glenum.py stdapi.py
+    DEPENDS glproc.py dispatch.py wglapi.py glxapi.py cglapi.py glapi.py gltypes.py stdapi.py
 )
 
 if (WIN32)
-    # Put wrappers in a separate directory
-    set (LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/wrappers)
+    set (os os_win32.cpp)
+    set (glws glws_wgl.cpp)
+else (WIN32)
+    set (os os_posix.cpp)
+    set (glws glws_glx.cpp)
+endif (WIN32)
 
+add_library (trace trace_model.cpp trace_parser.cpp trace_write.cpp ${os})
+
+add_executable (tracedump tracedump.cpp)
+target_link_libraries (tracedump trace)
+install (TARGETS tracedump RUNTIME DESTINATION bin) 
+
+
+##############################################################################
+# API tracers
+
+if (WIN32)
     # d3d8.dll
-    #if (DirectX_D3D8_FOUND)
-    #    include_directories (${DirectX_D3D8_INCLUDE_DIR})
-    #    add_custom_command (
-    #        OUTPUT d3d8.cpp
-    #        COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8.cpp
-    #        DEPENDS d3d8.py d3d8types.py d3d8caps.py winapi.py stdapi.py
-    #    )
-    #    add_library (d3d8 SHARED d3d8.def d3d8.cpp trace_write.cpp os_win32.cpp)
-    #    set_target_properties (d3d8 PROPERTIES PREFIX "")
-    #endif (DirectX_D3D8_FOUND)
+    if (DirectX_D3D8_INCLUDE_DIR)
+        include_directories (${DirectX_D3D8_INCLUDE_DIR})
+        add_custom_command (
+            OUTPUT d3d8.cpp
+            COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8.cpp
+            DEPENDS d3d8.py trace.py d3d8types.py d3d8caps.py winapi.py stdapi.py
+        )
+        add_library (d3d8 SHARED d3d8.def d3d8.cpp d3dshader.cpp trace_write.cpp os_win32.cpp)
+        set_target_properties (d3d8
+            PROPERTIES PREFIX ""
+            RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
+            LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
+        )
+        install (TARGETS d3d8 RUNTIME DESTINATION wrappers)
+    endif (DirectX_D3D8_INCLUDE_DIR)
 
     # d3d9.dll
-    if (DirectX_D3DX9_FOUND)
+    if (DirectX_D3DX9_INCLUDE_DIR)
         include_directories (${DirectX_D3DX9_INCLUDE_DIR})
         add_custom_command (
             OUTPUT d3d9.cpp
             COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9.cpp
-            DEPENDS d3d9.py trace.py d3d9types.py d3d9caps.py d3dshader.py winapi.py stdapi.py
+            DEPENDS d3d9.py trace.py d3d9types.py d3d9caps.py winapi.py stdapi.py
+        )
+        add_library (d3d9 SHARED d3d9.def d3d9.cpp d3dshader.cpp trace_write.cpp os_win32.cpp)
+        set_target_properties (d3d9
+            PROPERTIES PREFIX ""
+            RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
+            LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
         )
-        add_library (d3d9 SHARED d3d9.def d3d9.cpp trace_write.cpp os_win32.cpp)
-        set_target_properties (d3d9 PROPERTIES PREFIX "")
-    endif (DirectX_D3DX9_FOUND)
+        install (TARGETS d3d9 RUNTIME DESTINATION wrappers)
+    endif (DirectX_D3DX9_INCLUDE_DIR)
 
     # d3d10.dll
-    #if (DirectX_D3D10_FOUND)
+    #if (DirectX_D3D10_INCLUDE_DIR)
     #    include_directories (${DirectX_D3D10_INCLUDE_DIR})
     #    add_custom_command (
     #        OUTPUT d3d10.cpp
@@ -162,84 +216,171 @@ if (WIN32)
     #    )
     #    add_library (d3d10 SHARED d3d10.def d3d10.cpp trace_write.cpp os_win32.cpp)
     #    set_target_properties (d3d10 PROPERTIES PREFIX "")
-    #endif (DirectX_D3D10_FOUND)
+    #    install (TARGETS d3d10 RUNTIME DESTINATION wrappers)
+    #endif (DirectX_D3D10_INCLUDE_DIR)
 
     # opengl32.dll
     add_custom_command (
         OUTPUT wgltrace.cpp
         COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/wgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/wgltrace.cpp
-        DEPENDS wgltrace.py gltrace.py trace.py wglapi.py wglenum.py glapi.py glenum.py winapi.py stdapi.py
+        DEPENDS wgltrace.py gltrace.py trace.py wglapi.py wglenum.py glapi.py glparams.py gltypes.py winapi.py stdapi.py
     )
-    add_library (opengl SHARED opengl32.def wgltrace.cpp trace_write.cpp os_win32.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp)
-    set_target_properties (opengl PROPERTIES
+    add_library (wgltrace SHARED opengl32.def wgltrace.cpp trace_write.cpp os_win32.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp)
+    set_target_properties (wgltrace PROPERTIES
         PREFIX ""
-        OUTPUT_NAME opengl32)
+        OUTPUT_NAME opengl32
+        RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
+        LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
+    )
     if (MINGW)
-        set_target_properties(opengl PROPERTIES LINK_FLAGS "-Wl,--enable-stdcall-fixup ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.def")
+        set_target_properties(wgltrace PROPERTIES LINK_FLAGS "-Wl,--enable-stdcall-fixup ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.def")
     endif (MINGW)
+    install (TARGETS wgltrace RUNTIME DESTINATION wrappers)
+
+elseif (APPLE)
+    include_directories (${X11_INCLUDE_DIR})
+
+    # libGL.dylib
+    add_custom_command (
+        OUTPUT cgltrace.cpp
+        COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/cgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/cgltrace.cpp
+        DEPENDS cgltrace.py gltrace.py trace.py glxapi.py glapi.py glparams.py gltypes.py stdapi.py
+    )
+
+    add_library (cgltrace SHARED cgltrace.cpp trace_write.cpp os_posix.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp)
+
+    set_target_properties (cgltrace PROPERTIES
+        # libGL.dylib
+        OUTPUT_NAME GL
+        # match the version
+        LINK_FLAGS "-compatibility_version 1 -current_version 1.0.0"
+        RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
+        LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
+    )
+
+    target_link_libraries (cgltrace dl)
+
+    # Symbolic link from system's libGL.dylib
+    add_custom_command (
+        TARGET cgltrace
+        COMMAND ln -sf /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib ${PROJECT_BINARY_DIR}/wrappers/libGL.system.dylib
+    )
 
+    install (TARGETS cgltrace LIBRARY DESTINATION lib)
 else ()
+    include_directories (${X11_INCLUDE_DIR})
 
     # libGL.so
     add_custom_command (
         OUTPUT glxtrace.cpp
         COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glxtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glxtrace.cpp
-        DEPENDS glxtrace.py gltrace.py trace.py glxapi.py glapi.py glenum.py stdapi.py
+        DEPENDS glxtrace.py gltrace.py trace.py glxapi.py glapi.py glparams.py gltypes.py stdapi.py
     )
 
     add_library (glxtrace SHARED glxtrace.cpp trace_write.cpp os_posix.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp)
-    set_target_properties (glxtrace PROPERTIES 
-        COMPILER_DEFINITIONS "-DRETRACE"
+
+    set_target_properties (glxtrace PROPERTIES
+        # avoid the default "lib" prefix
         PREFIX ""
     )
+
+    # Prevent symbol relocations internal to our wrapper library to be
+    # overwritten by the application.
+    set_target_properties (glxtrace PROPERTIES
+        LINK_FLAGS "-Wl,-Bsymbolic -Wl,-Bsymbolic-functions"
+    )
+
     target_link_libraries (glxtrace dl)
+    
+    install (TARGETS glxtrace LIBRARY DESTINATION lib)
 endif ()
 
-if (WIN32)
-    set (os os_win32.cpp)
-else (WIN32)
-    set (os os_posix.cpp)
-endif (WIN32)
 
-add_library (trace trace_model.cpp trace_parser.cpp ${os})
+##############################################################################
+# API retracers
 
-add_executable (dump dump.cpp)
-target_link_libraries (dump trace)
+add_custom_command (
+    OUTPUT glretrace_gl.cpp
+    COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace_gl.cpp
+    DEPENDS glretrace.py retrace.py codegen.py glapi.py gltypes.py stdapi.py
+)
 
-if (GLUT_INCLUDE_DIR)
-    add_custom_command (
-        OUTPUT glretrace.cpp
-        COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace.cpp
-        DEPENDS glretrace.py retrace.py codegen.py glapi.py glenum.py stdapi.py
-    )
+add_custom_command (
+    OUTPUT glstate_params.cpp
+    COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glstate.py > ${CMAKE_CURRENT_BINARY_DIR}/glstate_params.cpp
+    DEPENDS glstate.py glparams.py gltypes.py stdapi.py
+)
 
-    add_custom_command (
-        OUTPUT glstate.cpp
-        COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glstate.py > ${CMAKE_CURRENT_BINARY_DIR}/glstate.cpp
-        DEPENDS glstate.py glenum.py stdapi.py
-    )
+include_directories (
+    ${CMAKE_CURRENT_BINARY_DIR}
+    ${OPENGL_INCLUDE_PATH}
+)
 
-    include_directories (
-        ${CMAKE_CURRENT_BINARY_DIR}
-        ${OPENGL_INCLUDE_PATH}
-        ${GLUT_INCLUDE_DIR}
-    )
+add_executable (glretrace
+    glretrace_gl.cpp
+    glretrace_cgl.cpp
+    glretrace_glx.cpp
+    glretrace_wgl.cpp
+    glretrace_main.cpp
+    glstate.cpp
+    glstate_params.cpp
+    retrace.cpp
+    ${glws}
+    image.cpp 
+    ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
+)
 
-    add_executable (glretrace
-        glretrace.cpp
-        glstate.cpp
-        image.cpp 
-        ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
-    )
+set_property (
+    TARGET glretrace
+    APPEND
+    PROPERTY COMPILE_DEFINITIONS "RETRACE"
+)
 
-    target_link_libraries (glretrace
-        trace
-        ${OPENGL_gl_LIBRARY}
-        ${OPENGL_glu_LIBRARY}
-        ${GLUT_glut_LIBRARY}
-    )
-endif (GLUT_INCLUDE_DIR)
+target_link_libraries (glretrace
+    trace
+    ${OPENGL_gl_LIBRARY}
+)
+
+if (NOT WIN32)
+    target_link_libraries (glretrace ${X11_X11_LIB})
+
+    # We use GLX on MacOSX, which is in a separate library
+    if (APPLE)
+        find_library (X11_GL_LIB GL ${X11_LIB_SEARCH_PATH})
+        find_library (APPLICATIONSERVICES ApplicationServices)
+        target_link_libraries (glretrace ${X11_GL_LIB} ${APPLICATIONSERVICES})
+    endif (APPLE)
+endif (NOT WIN32)
+
+install (TARGETS glretrace RUNTIME DESTINATION bin) 
+
+
+##############################################################################
+# GUI
 
 if (QT4_FOUND AND QJSON_FOUND)
     add_subdirectory(gui)
 endif (QT4_FOUND AND QJSON_FOUND)
+
+
+##############################################################################
+# Packaging
+
+install (FILES LICENSE README TODO DESTINATION doc)
+
+set (CPACK_PACKAGE_VERSION_MAJOR "1")
+set (CPACK_PACKAGE_VERSION_MINOR "0")
+
+# Use current date in YYYYMMDD format as patch number 
+execute_process (
+    COMMAND ${PYTHON_EXECUTABLE} -c "import time, sys; sys.stdout.write(time.strftime('%Y%m%d'))"
+    OUTPUT_VARIABLE CPACK_PACKAGE_VERSION_PATCH
+)
+
+if (WIN32)
+    set (CPACK_GENERATOR "ZIP")
+else (WIN32)
+    set (CPACK_GENERATOR "TGZ")
+endif (WIN32)
+
+include(CPack)