add_custom_command (
OUTPUT d3d10trace.cpp
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10trace.cpp
- DEPENDS d3d10trace.py trace.py d3d10misc.py specs/d3d10.py specs/dxgi.py specs/winapi.py specs/stdapi.py
+ DEPENDS d3d10trace.py trace.py specs/d3d10misc.py specs/d3d10.py specs/dxgi.py specs/winapi.py specs/stdapi.py
)
add_library (d3d10 MODULE specs/d3d10.def d3d10trace.cpp)
- set_target_properties (d3d10 PROPERTIES PREFIX "")
+ set_target_properties (d3d10
+ PROPERTIES PREFIX ""
+ RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
+ LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
+ )
install (TARGETS d3d10 LIBRARY DESTINATION wrappers)
endif (DirectX_D3D10_INCLUDE_DIR)