set (ENABLE_CLI true CACHE BOOL "Enable command Line interface.")
-set (ENABLE_EGL "AUTO" CACHE STRING "Enable EGL support.")
+set (ENABLE_EGL true CACHE BOOL "Enable EGL support.")
##############################################################################
# Find dependencies
-include (FindPkgConfig)
-
set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
set (CMAKE_USE_PYTHON_VERSION 2.7 2.6)
-find_package (PythonInterp REQUIRED)
-find_package (OpenGL REQUIRED)
+if (ANDROID)
+ set (ENABLE_GUI false)
+else ()
+ macro (find_host_package)
+ find_package (${ARGN})
+ endmacro()
+endif ()
+find_host_package (PythonInterp REQUIRED)
find_package (Threads)
if (ENABLE_GUI)
find_package (QJSON ${REQUIRE_GUI})
endif ()
-include_directories (${OPENGL_INCLUDE_DIR})
-
if (WIN32)
find_package (DirectX)
+ set (ENABLE_EGL false)
elseif (APPLE)
+ set (ENABLE_EGL false)
else ()
find_package (X11)
endif ()
if (ENABLE_EGL)
- if (NOT ENABLE_EGL STREQUAL "AUTO")
- set (REQUIRE_EGL REQUIRED)
- endif ()
- pkg_check_modules (EGL egl glesv1_cm glesv2 ${REQUIRE_EGL})
- if (EGL_FOUND)
- include_directories (${EGL_INCLUDE_DIR})
- add_definitions (-DHAVE_EGL)
- endif ()
- else ()
- set (EGL_FOUND 0)
+ add_definitions (-DHAVE_EGL)
endif ()
endif ()
include (CheckCXXCompilerFlag)
if (WIN32)
- # MSVC & MinGW only define & use APIENTRY
- add_definitions (-DGLAPIENTRY=__stdcall)
-
# http://msdn.microsoft.com/en-us/library/aa383745.aspx
add_definitions (-D_WIN32_WINNT=0x0500 -DWINVER=0x0500)
else (WIN32)
add_subdirectory (thirdparty/zlib EXCLUDE_FROM_ALL)
include_directories (${ZLIB_INCLUDE_DIRS})
-link_libraries (${ZLIB_LIBRARIES})
set (SNAPPY_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/snappy)
set (SNAPPY_LIBRARIES snappy_bundled)
add_subdirectory (thirdparty/snappy EXCLUDE_FROM_ALL)
include_directories (${SNAPPY_INCLUDE_DIRS})
-link_libraries (${SNAPPY_LIBRARIES})
set (PNG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/libpng)
set (PNG_DEFINITIONS "")
add_subdirectory (thirdparty/libpng EXCLUDE_FROM_ALL)
include_directories (${PNG_INCLUDE_DIR})
add_definitions (${PNG_DEFINITIONS})
-link_libraries (${PNG_LIBRARIES})
if (MSVC)
add_subdirectory (thirdparty/getopt EXCLUDE_FROM_ALL)
set (GETOPT_LIBRARIES getopt_bundled)
endif ()
+if (WIN32)
+ add_subdirectory (thirdparty/less)
+endif ()
+
# The Qt website provides binaries for Windows and MacOSX, and they are
# automatically found by cmake without any manual intervention. The situation
# for QJSON is substantially different: there are no binaries for QJSON
set (QJSON_FOUND TRUE)
endif ()
-# For glext headers. Needs to be before system includes as often system's GL
-# headers bundle and include glext.h and glxext.h
-include_directories (BEFORE ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/glext)
-
-# For EGL headers
-include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/khr)
+# We use bundled headers for all Khronos APIs, to guarantee support for both
+# OpenGL and OpenGL ES at build time, because the OpenGL and OpenGL ES 1 APIs
+# are so intertwined that conditional compilation extremely difficult. This
+# also avoids missing/inconsistent declarations in system headers.
+include_directories (BEFORE ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/khronos)
##############################################################################
# Installation directories
COMPILE_FLAGS "${CMAKE_SHARED_LIBRARY_CXX_FLAGS}"
)
-link_libraries (common)
+if (ANDROID)
+ target_link_libraries (common log)
+endif ()
##############################################################################
DEPENDS ddrawtrace.py trace.py specs/d3d.py specs/d3dtypes.py specs/d3dcaps.py specs/ddraw.py specs/winapi.py specs/stdapi.py
)
add_library (ddraw MODULE specs/ddraw.def ddrawtrace.cpp)
+ target_link_libraries (ddraw
+ common
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
+ )
set_target_properties (ddraw
PROPERTIES PREFIX ""
RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
DEPENDS d3d8trace.py trace.py specs/d3d8.py specs/d3d8types.py specs/d3d8caps.py specs/winapi.py specs/stdapi.py
)
add_library (d3d8 MODULE specs/d3d8.def d3d8trace.cpp d3dshader.cpp)
+ target_link_libraries (d3d8
+ common
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
+ )
set_target_properties (d3d8
PROPERTIES PREFIX ""
RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
DEPENDS d3d9trace.py trace.py specs/d3d9.py specs/d3d9types.py specs/d3d9caps.py specs/winapi.py specs/stdapi.py
)
add_library (d3d9 MODULE specs/d3d9.def d3d9trace.cpp d3dshader.cpp)
+ target_link_libraries (d3d9
+ common
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
+ )
set_target_properties (d3d9
PROPERTIES PREFIX ""
RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
DEPENDS d3d10trace.py trace.py specs/d3d10misc.py specs/d3d10.py specs/dxgi.py specs/dxgitype.py specs/dxgiformat.py specs/winapi.py specs/stdapi.py
)
add_library (d3d10 MODULE specs/d3d10.def d3d10trace.cpp)
+ target_link_libraries (d3d10
+ common
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
+ )
set_target_properties (d3d10
PROPERTIES PREFIX ""
RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
glproc_gl.cpp
)
add_dependencies (wgltrace glproc)
+ target_link_libraries (wgltrace
+ common
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
+ )
set_target_properties (wgltrace PROPERTIES
PREFIX ""
OUTPUT_NAME opengl32
)
target_link_libraries (cgltrace
+ common
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
${CMAKE_THREAD_LIBS_INIT}
dl
)
)
target_link_libraries (glxtrace
+ common
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
${X11_X11_LIB}
${CMAKE_THREAD_LIBS_INIT}
dl
endif ()
-if (EGL_FOUND)
+if (ENABLE_EGL AND NOT WIN32 AND NOT APPLE)
# libEGL.so/libGL.so
add_custom_command (
OUTPUT egltrace.cpp
)
target_link_libraries (egltrace
+ common
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
${CMAKE_THREAD_LIBS_INIT}
dl
)
target_link_libraries (glretrace
common
+ ${PNG_LIBRARIES}
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
)
if (WIN32)
target_link_libraries (glretrace
"-framework Cocoa"
"-framework ApplicationServices" # CGS*
- ${OPENGL_gl_LIBRARY} # CGL*
+ #"-framework OpenGL" # CGL*
)
else ()
target_link_libraries (glretrace ${X11_X11_LIB})
install (TARGETS glretrace RUNTIME DESTINATION bin)
endif ()
-if (EGL_FOUND AND X11_FOUND AND NOT WIN32 AND NOT APPLE)
+if (ENABLE_EGL AND X11_FOUND AND NOT WIN32 AND NOT APPLE)
add_executable (eglretrace
${retrace_sources}
glws_egl_xlib.cpp
target_link_libraries (eglretrace
common
+ ${PNG_LIBRARIES}
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
${X11_X11_LIB}
${CMAKE_THREAD_LIBS_INIT}
dl