cmake_minimum_required (VERSION 2.8)
+
+# Use clang on MacOSX. gcc doesn't support __thread key, and Apple has
+# abandoned it for clang. This must be done before the project is defined.
+# But DONT force clang if we are cross-compiling to Android.
+if (APPLE AND NOT ANDROID_NDK)
+ set (CMAKE_C_COMPILER "clang")
+ set (CMAKE_CXX_COMPILER "clang++")
+endif ()
+
+
project (apitrace)
+
+##############################################################################
+# Options
+
+# On Mac OS X build fat binaries with i386 and x86_64 architectures by default.
+if (APPLE AND NOT CMAKE_OSX_ARCHITECTURES)
+ set (CMAKE_OSX_ARCHITECTURES "i386;x86_64" CACHE STRING "Build architectures for OSX" FORCE)
+endif ()
+
+# We use a cached string variable instead of the standard (boolean) OPTION
+# command so that we can default to auto-detecting optional depencies, while
+# still providing a mechanism to force/disable these optional dependencies, as
+# prescribed in http://www.gentoo.org/proj/en/qa/automagic.xml
+set (ENABLE_GUI "AUTO" CACHE STRING "Enable Qt GUI.")
+
+set (ENABLE_CLI true CACHE BOOL "Enable command Line interface.")
+
+set (ENABLE_EGL true CACHE BOOL "Enable EGL support.")
+
+
+##############################################################################
+# Find dependencies
+
+# Check for compiler TLS support. We don't use compiler TLS support on Windows
+# because, even if the compiler supports it, Windows XP does not support TLS on
+# DLLs.
+if (NOT WIN32)
+ include (CheckCXXSourceCompiles)
+ check_cxx_source_compiles("__thread int i; int main() { return 0; }" HAVE_COMPILER_TLS)
+ if (HAVE_COMPILER_TLS)
+ add_definitions (-DHAVE_COMPILER_TLS=__thread)
+ else ()
+ message (WARNING "C++ compiler does not support __thread keyword.")
+ endif ()
+endif ()
+
set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
-# Set default built type
-if (NOT CMAKE_BUILD_TYPE)
- set (CMAKE_BUILD_TYPE Debug
- CACHE
- STRING "Choose the build type, options are: None, Debug, Release, RelWithDebInfo, or MinSizeRel."
- FORCE)
-endif (NOT CMAKE_BUILD_TYPE)
+set (CMAKE_USE_PYTHON_VERSION 2.7 2.6)
-find_package (PythonInterp REQUIRED)
-find_package (OpenGL REQUIRED)
-find_package (ZLIB)
+if (ANDROID)
+ set (ENABLE_GUI false)
+else ()
+ macro (find_host_package)
+ find_package (${ARGN})
+ endmacro()
+endif ()
-find_package (DirectX)
+find_host_package (PythonInterp REQUIRED)
+find_package (Threads)
-find_package (GLUT)
+if (ENABLE_GUI)
+ if (NOT (ENABLE_GUI STREQUAL "AUTO"))
+ set (REQUIRE_GUI REQUIRED)
+ endif ()
+ find_package (Qt4 4.7 COMPONENTS QtCore QtGui QtWebKit ${REQUIRE_GUI})
+endif ()
-find_library (GLEW_glew_LIBRARY GLEW
- /usr/lib
-)
+if (WIN32)
+ find_package (DirectX)
+ set (ENABLE_EGL false)
+elseif (APPLE)
+ set (ENABLE_EGL false)
+else ()
+ find_package (X11)
-find_path (GLEW_INCLUDE_DIR GL/glew.h
- /usr/include/GL
-)
+ if (X11_FOUND)
+ include_directories (${X11_INCLUDE_DIR})
+ add_definitions (-DHAVE_X11)
+ else ()
+ # Print a clear message when X11 is not found
+ include (FindPackageMessage)
+ find_package_message (X11 "Could not find X11" "")
+ endif ()
+endif ()
+
+
+##############################################################################
+# Set global build options
+
+include (CheckCXXCompilerFlag)
if (WIN32)
- # MSVC & MinGW only define & use APIENTRY
- add_definitions (-DGLAPIENTRY=__stdcall)
-endif (WIN32)
+ # http://msdn.microsoft.com/en-us/library/aa383745.aspx
+ add_definitions (-D_WIN32_WINNT=0x0601 -DWINVER=0x0601)
+else (WIN32)
+ CHECK_CXX_COMPILER_FLAG("-fvisibility=hidden" CXX_COMPILER_FLAG_VISIBILITY)
+ if (CXX_COMPILER_FLAG_VISIBILITY)
+ add_definitions ("-fvisibility=hidden")
+ endif ()
+endif ()
if (MSVC)
- # Enable math constants defines
- add_definitions (-D_USE_MATH_DEFINES)
-
- # Adjust warnings
- add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS)
- add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
- add_definitions (-W4)
- add_definitions (-wd4244) # conversion from 'type1' to 'type2', possible loss of data
- add_definitions (-wd4505) # unreferenced local function has been removed
- add_definitions (-wd4800) # forcing value to bool 'true' or 'false' (performance warning)
-
- # Use static runtime
- # http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_build_my_MSVC_application_with_a_static_runtime.3F
- foreach (flag_var
- CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
- CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO
- )
- if (${flag_var} MATCHES "/MD")
- string (REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
- endif (${flag_var} MATCHES "/MD")
- endforeach (flag_var)
+ # C99 includes for MSVC
+ include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/msinttypes)
+
+ # No RTTI required
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /GR-")
+
+ # Enable math constants defines
+ add_definitions (-D_USE_MATH_DEFINES)
+
+ # No min/max macros
+ add_definitions (-DNOMINMAX)
+
+ # Adjust warnings
+ add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS)
+ add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
+ add_definitions (-W4)
+ # XXX: it's safer to use ssize_t everywhere instead of disabling warning
+ add_definitions (-wd4018) # signed/unsigned mismatch
+ add_definitions (-wd4063) # not a valid value for switch of enum
+ add_definitions (-wd4100) # unreferenced formal parameter
+ add_definitions (-wd4127) # conditional expression is constant
+ add_definitions (-wd4244) # conversion from 'type1' to 'type2', possible loss of data
+ add_definitions (-wd4505) # unreferenced local function has been removed
+ add_definitions (-wd4512) # assignment operator could not be generated
+ add_definitions (-wd4800) # forcing value to bool 'true' or 'false' (performance warning)
+
+ # Use static runtime
+ # http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_build_my_MSVC_application_with_a_static_runtime.3F
+ foreach (flag_var
+ CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
+ CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO
+ )
+ if (${flag_var} MATCHES "/MD")
+ string (REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
+ endif ()
+ endforeach (flag_var)
else ()
- add_definitions (-Wall)
-endif ()
-
-# Use bundled ZLIB if system one can't be found
-if (NOT ZLIB_FOUND)
- add_library (zlib STATIC
- zlib/adler32.c
- zlib/compress.c
- zlib/crc32.c
- zlib/gzio.c
- zlib/uncompr.c
- zlib/deflate.c
- zlib/trees.c
- zlib/zutil.c
- zlib/inflate.c
- zlib/infback.c
- zlib/inftrees.c
- zlib/inffast.c
- )
-
- include_directories (zlib)
- link_libraries (zlib)
-else (NOT ZLIB_FOUND)
- include_directories (${ZLIB_INCLUDE_DIRS})
- link_libraries (${ZLIB_LIBRARIES})
-endif (NOT ZLIB_FOUND)
-
-include_directories (${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/include)
+ # Adjust warnings
+ add_definitions (-Wall)
+ # XXX: it's safer to use ssize_t everywhere instead of disabling warning
+ add_definitions (-Wno-sign-compare) # comparison between signed and unsigned integer expressions
+
+ # No RTTI required
+ #set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-rtti")
+
+ # Use GDB extensions if available
+ if (CMAKE_COMPILER_IS_GNUC)
+ set (CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -ggdb -O0")
+ set (CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -ggdb")
+ endif ()
+ if (CMAKE_COMPILER_IS_GNUCXX)
+ set (CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -ggdb -O0")
+ set (CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -ggdb")
+ endif ()
+
+ # Be nice to Eclipse
+ add_definitions (-fmessage-length=0)
+endif ()
+
+if (MINGW)
+ # Avoid depending on MinGW runtime DLLs
+ check_cxx_compiler_flag (-static-libgcc HAVE_STATIC_LIBGCC_FLAG)
+ if (HAVE_STATIC_LIBGCC_FLAG)
+ set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libgcc")
+ set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libgcc")
+ set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -static-libgcc")
+ endif ()
+ check_cxx_compiler_flag (-static-libstdc++ HAVE_STATIC_LIBSTDCXX_FLAG)
+ if (HAVE_STATIC_LIBSTDCXX_FLAG)
+ set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libstdc++")
+ set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libstdc++")
+ set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -static-libstdc++")
+ endif ()
+endif ()
+
+if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
+ # For RTLD_DEFAULT and RTLD_NEXT
+ add_definitions (-D_GNU_SOURCE)
+endif ()
+
+
+# Put all executables into the same top level build directory, regardless of
+# which subdirectory they are declared
+set (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
+
+
+##############################################################################
+# Installation directories
+
+if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
+ # Debian multiarch support
+ execute_process(COMMAND dpkg-architecture -qDEB_HOST_MULTIARCH
+ OUTPUT_VARIABLE ARCH_SUBDIR
+ ERROR_QUIET
+ OUTPUT_STRIP_TRAILING_WHITESPACE
+ )
+ CHECK_INCLUDE_FILES(proc/readproc.h READPROC_H_FOUND)
+ if (READPROC_H_FOUND)
+ add_definitions (-DHAVE_READPROC_H)
+ find_library (proc_LIBRARY NAMES proc procps)
+ endif ()
+endif()
+
+if (WIN32 OR APPLE)
+ # On Windows/MacOSX, applications are usually installed on a directory of
+ # their own
+ set (DOC_INSTALL_DIR doc)
+ set (LIB_INSTALL_DIR lib)
+ set (LIB_ARCH_INSTALL_DIR lib)
+else ()
+ set (DOC_INSTALL_DIR share/doc/${CMAKE_PROJECT_NAME})
+ set (LIB_INSTALL_DIR lib/${CMAKE_PROJECT_NAME})
+ if (ARCH_SUBDIR)
+ set (LIB_ARCH_INSTALL_DIR lib/${ARCH_SUBDIR}/${CMAKE_PROJECT_NAME})
+ else ()
+ set (LIB_ARCH_INSTALL_DIR lib/${CMAKE_PROJECT_NAME})
+ endif ()
+endif ()
+
+set (SCRIPTS_INSTALL_DIR ${LIB_INSTALL_DIR}/scripts)
+set (WRAPPER_INSTALL_DIR ${LIB_ARCH_INSTALL_DIR}/wrappers)
+
+
+##############################################################################
+# Bundled dependencies
+#
+# We always use the bundled zlib, libpng, and snappy sources:
+# - on Windows to make it easy to deploy the wrappers DLLs
+# - on unices to prevent symbol collisions when tracing applications that link
+# against other versions of these libraries
+
+set (ZLIB_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/zlib)
+set (ZLIB_LIBRARIES z_bundled)
+add_subdirectory (thirdparty/zlib)
+
+include_directories (${ZLIB_INCLUDE_DIRS})
+
+set (SNAPPY_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/snappy)
+set (SNAPPY_LIBRARIES snappy_bundled)
+add_subdirectory (thirdparty/snappy)
+
+include_directories (${SNAPPY_INCLUDE_DIRS})
+
+set (PNG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/libpng)
+set (PNG_DEFINITIONS "")
+set (PNG_LIBRARIES png_bundled)
+
+add_subdirectory (thirdparty/libpng)
+
+if (MSVC)
+ add_subdirectory (thirdparty/getopt)
+ include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/getopt)
+ set (GETOPT_LIBRARIES getopt_bundled)
+endif ()
if (WIN32)
- # Put wrappers in a separate directory
- set (LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/wrappers)
-
- # d3d8.dll
- #if (DirectX_D3D8_FOUND)
- # include_directories (${DirectX_D3D8_INCLUDE_DIR})
- # add_custom_command (
- # OUTPUT d3d8.cpp
- # COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8.cpp
- # DEPENDS d3d8.py d3d8types.py d3d8caps.py winapi.py stdapi.py
- # )
- # add_library (d3d8 SHARED d3d8.def d3d8.cpp log.cpp os_win32.cpp)
- # set_target_properties (d3d8 PROPERTIES PREFIX "")
- #endif (DirectX_D3D8_FOUND)
-
- # d3d9.dll
- #if (DirectX_D3DX9_FOUND)
- # include_directories (${DirectX_D3DX9_INCLUDE_DIR})
- # add_custom_command (
- # OUTPUT d3d9.cpp
- # COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9.cpp
- # DEPENDS d3d9.py d3d9types.py d3d9caps.py d3dshader.py winapi.py stdapi.py
- # )
- # add_library (d3d9 SHARED d3d9.def d3d9.cpp log.cpp os_win32.cpp)
- # set_target_properties (d3d9 PROPERTIES PREFIX "")
- #endif (DirectX_D3DX9_FOUND)
-
- # d3d10.dll
- #if (DirectX_D3D10_FOUND)
- # include_directories (${DirectX_D3D10_INCLUDE_DIR})
- # add_custom_command (
- # OUTPUT d3d10.cpp
- # COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp
- # DEPENDS d3d10misc.py winapi.py stdapi.py
- # )
- # add_library (d3d10 SHARED d3d10.def d3d10.cpp log.cpp os_win32.cpp)
- # set_target_properties (d3d10 PROPERTIES PREFIX "")
- #endif (DirectX_D3D10_FOUND)
-
- # opengl32.dll
- add_custom_command (
- OUTPUT opengl32.cpp
- COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.py > ${CMAKE_CURRENT_BINARY_DIR}/opengl32.cpp
- DEPENDS opengl32.py trace.py wglapi.py glenum.py glapi.py glenum.py winapi.py stdapi.py
- )
- add_library (opengl SHARED opengl32.def opengl32.cpp log.cpp os_win32.cpp)
- set_target_properties (opengl PROPERTIES
- PREFIX ""
- OUTPUT_NAME opengl32)
- if (MINGW)
- SET_TARGET_PROPERTIES(opengl PROPERTIES LINK_FLAGS "-Wl,--enable-stdcall-fixup ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.def")
- endif (MINGW)
+ add_subdirectory (thirdparty/less)
+ add_subdirectory (thirdparty/directxtex)
+endif ()
+if (CMAKE_EXECUTABLE_FORMAT STREQUAL "ELF")
+ add_subdirectory (thirdparty/libbacktrace)
+ include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/libbacktrace)
+ set (LIBBACKTRACE_LIBRARIES dl backtrace)
+ add_definitions (-DHAVE_BACKTRACE=1)
+endif ()
+
+# Always use bundled QJSon.
+# - The packaged versions QJson are very old, and do not support NaN/Infinity.
+# - To make it easier to build the GUI on Windows and MacOSX, as there are no
+# binaries at all.
+if (QT4_FOUND)
+ add_definitions (-DQJSON_EXPORT=)
+ add_subdirectory (thirdparty/qjson)
+ set (QJSON_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty)
+ set (QJSON_LIBRARY_DIRS)
+ set (QJSON_LIBRARIES qjson_bundled)
+ set (QJSON_FOUND TRUE)
+endif ()
+
+# We use bundled headers for all Khronos APIs, to guarantee support for both
+# OpenGL and OpenGL ES at build time, because the OpenGL and OpenGL ES 1 APIs
+# are so intertwined that conditional compilation extremely difficult. This
+# also avoids missing/inconsistent declarations in system headers.
+include_directories (BEFORE ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/khronos)
+
+
+##############################################################################
+# Common libraries / utilities
+
+include_directories (
+ ${CMAKE_CURRENT_BINARY_DIR}
+ ${CMAKE_CURRENT_SOURCE_DIR}
+ ${CMAKE_CURRENT_SOURCE_DIR}/common
+)
+
+if (WIN32)
+ set (os os_win32.cpp)
+ set (glws_os glws_wgl.cpp)
else ()
+ set (os os_posix.cpp)
+ if (APPLE)
+ set (glws_os glws_cocoa.mm)
+ else ()
+ set (glws_os glws_glx.cpp)
+ endif ()
+endif ()
+
+add_library (common STATIC
+ common/trace_callset.cpp
+ common/trace_dump.cpp
+ common/trace_fast_callset.cpp
+ common/trace_file.cpp
+ common/trace_file_read.cpp
+ common/trace_file_write.cpp
+ common/trace_file_zlib.cpp
+ common/trace_file_snappy.cpp
+ common/trace_model.cpp
+ common/trace_parser.cpp
+ common/trace_parser_flags.cpp
+ common/trace_writer.cpp
+ common/trace_writer_local.cpp
+ common/trace_writer_model.cpp
+ common/trace_loader.cpp
+ common/trace_profiler.cpp
+ common/trace_option.cpp
+ common/${os}
+ common/os_backtrace.cpp
+)
- # libGL.so
- add_custom_command (
- OUTPUT glxtrace.cpp
- COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glxtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glxtrace.cpp
- DEPENDS glxtrace.py trace.py glapi.py glenum.py stdapi.py
- )
+set_target_properties (common PROPERTIES
+ # Ensure it can be statically linked in shared libraries
+ COMPILE_FLAGS "${CMAKE_SHARED_LIBRARY_CXX_FLAGS}"
+)
- add_library (glxtrace SHARED glxtrace.cpp log.cpp os_posix.cpp)
- set_target_properties (glxtrace PROPERTIES PREFIX "")
- target_link_libraries (glxtrace dl)
+target_link_libraries (common
+ ${LIBBACKTRACE_LIBRARIES}
+)
+if (ANDROID)
+ target_link_libraries (common
+ log
+ )
endif ()
-add_executable (dump dump.cpp trace_model.cpp)
+##############################################################################
+# Sub-directories
-if (GLEW_INCLUDE_DIR)
- add_custom_command (
- OUTPUT glretrace.cpp
- COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace.cpp
- DEPENDS glretrace.py glapi.py glenum.py stdapi.py
- )
+add_subdirectory (dispatch)
+add_subdirectory (helpers)
+add_subdirectory (wrappers)
+add_subdirectory (image)
+add_subdirectory (retrace)
- include_directories (
- ${OPENGL_INCLUDE_PATH}
- ${GLUT_INCLUDE_DIR}
- ${GLEW_INCLUDE_DIR}
- )
- add_executable (glretrace glretrace.cpp trace_model.cpp)
+##############################################################################
+# CLI
- target_link_libraries (glretrace
- ${OPENGL_gl_LIBRARY}
- ${OPENGL_glu_LIBRARY}
- ${GLUT_glut_LIBRARY}
- ${GLEW_glew_LIBRARY}
- )
-endif (GLEW_INCLUDE_DIR)
+if (ENABLE_CLI)
+ if (WIN32)
+ add_subdirectory (inject)
+ endif ()
+ add_subdirectory (cli)
+endif ()
+
+##############################################################################
+# Scripts (to support the CLI)
+
+install (
+ PROGRAMS
+ scripts/highlight.py
+ scripts/jsondiff.py
+ scripts/profileshader.py
+ scripts/retracediff.py
+ scripts/snapdiff.py
+ scripts/tracecheck.py
+ scripts/tracediff.py
+ scripts/unpickle.py
+ DESTINATION ${SCRIPTS_INSTALL_DIR}
+)
+if (WIN32)
+ install (
+ PROGRAMS scripts/convert.py
+ DESTINATION ${SCRIPTS_INSTALL_DIR}
+ )
+endif ()
+
+##############################################################################
+# GUI
+
+if (ENABLE_GUI AND QT4_FOUND AND QJSON_FOUND)
+ add_subdirectory(gui)
+endif ()
+
+
+##############################################################################
+# Packaging
+
+install (
+ FILES
+ BUGS.markdown
+ NEWS.markdown
+ README.markdown
+ DESTINATION ${DOC_INSTALL_DIR}
+)
+install (
+ FILES LICENSE
+ DESTINATION ${DOC_INSTALL_DIR}
+ RENAME LICENSE.txt
+)
+if (MSVC)
+ install (
+ FILES thirdparty/msinttypes/LICENSE
+ DESTINATION ${DOC_INSTALL_DIR}
+ RENAME LICENSE-msinttypes.txt
+ )
+endif ()
+
+set (CPACK_PACKAGE_VERSION_MAJOR "4")
+set (CPACK_PACKAGE_VERSION_MINOR "0")
+
+# Use current date in YYYYMMDD format as patch number
+execute_process (
+ COMMAND ${PYTHON_EXECUTABLE} -c "import time, sys; sys.stdout.write(time.strftime('%Y%m%d'))"
+ OUTPUT_VARIABLE CPACK_PACKAGE_VERSION_PATCH
+)
+
+# cpack mistakenly detects Mingw-w64 as win32
+if (MINGW)
+ if (CMAKE_SIZEOF_VOID_P EQUAL 8)
+ set (CPACK_SYSTEM_NAME win64)
+ endif ()
+endif ()
+# See http://www.vtk.org/Wiki/CMake:CPackPackageGenerators
+if (WIN32)
+ set (CPACK_GENERATOR "ZIP")
+elseif (APPLE)
+ set (CPACK_GENERATOR "DragNDrop")
+else ()
+ set (CPACK_GENERATOR "TBZ2")
+endif ()
+include(CPack)