]> git.cworth.org Git - apitrace/blobdiff - CMakeLists.txt
More complete D310 API spec.
[apitrace] / CMakeLists.txt
index e840f21d193608b386d33edf84f72ea3511e1ea9..82a4a31377e410a5e7f8600744ec98c21c3dc3d1 100755 (executable)
@@ -261,17 +261,17 @@ if (WIN32)
     endif (DirectX_D3DX9_INCLUDE_DIR)
 
     # d3d10.dll
-    #if (DirectX_D3D10_INCLUDE_DIR)
-    #    include_directories (SYSTEM ${DirectX_D3D10_INCLUDE_DIR})
-    #    add_custom_command (
-    #        OUTPUT d3d10.cpp
-    #        COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp
-    #        DEPENDS d3d10misc.py winapi.py stdapi.py
-    #    )
-    #    add_library (d3d10 MODULE d3d10.def d3d10.cpp)
-    #    set_target_properties (d3d10 PROPERTIES PREFIX "")
-    #    install (TARGETS d3d10 LIBRARY DESTINATION wrappers)
-    #endif (DirectX_D3D10_INCLUDE_DIR)
+    if (DirectX_D3D10_INCLUDE_DIR)
+        include_directories (SYSTEM ${DirectX_D3D10_INCLUDE_DIR})
+        add_custom_command (
+            OUTPUT d3d10.cpp
+            COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp
+            DEPENDS d3d10misc.py d3d10.py winapi.py stdapi.py
+        )
+        add_library (d3d10 MODULE d3d10.def d3d10.cpp)
+        set_target_properties (d3d10 PROPERTIES PREFIX "")
+        install (TARGETS d3d10 LIBRARY DESTINATION wrappers)
+    endif (DirectX_D3D10_INCLUDE_DIR)
 
     # opengl32.dll
     add_custom_command (