]> git.cworth.org Git - apitrace/blobdiff - CMakeLists.txt
Move tracers to wrappers subdirectory.
[apitrace] / CMakeLists.txt
old mode 100755 (executable)
new mode 100644 (file)
index ab617d9..855d73f
@@ -19,21 +19,25 @@ set (ENABLE_GUI "AUTO" CACHE STRING "Enable Qt GUI.")
 
 set (ENABLE_CLI true CACHE BOOL "Enable command Line interface.")
 
-set (ENABLE_EGL "AUTO" CACHE STRING "Enable EGL support.")
+set (ENABLE_EGL true CACHE BOOL "Enable EGL support.")
 
 
 ##############################################################################
 # Find dependencies
 
-include (FindPkgConfig)
-
 set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
 
 set (CMAKE_USE_PYTHON_VERSION 2.7 2.6)
 
-find_package (PythonInterp REQUIRED)
-find_package (OpenGL REQUIRED)
+if (ANDROID)
+    set (ENABLE_GUI false)
+else ()
+    macro (find_host_package)
+        find_package (${ARGN})
+    endmacro()
+endif ()
 
+find_host_package (PythonInterp REQUIRED)
 find_package (Threads)
 
 if (ENABLE_GUI)
@@ -44,11 +48,11 @@ if (ENABLE_GUI)
     find_package (QJSON ${REQUIRE_GUI})
 endif ()
 
-include_directories (${OPENGL_INCLUDE_DIR})
-
 if (WIN32)
     find_package (DirectX)
+    set (ENABLE_EGL false)
 elseif (APPLE)
+    set (ENABLE_EGL false)
 else ()
     find_package (X11)
 
@@ -56,19 +60,6 @@ else ()
         include_directories (${X11_INCLUDE_DIR})
         add_definitions (-DHAVE_X11)
     endif ()
-
-    if (ENABLE_EGL)
-        if (NOT ENABLE_EGL STREQUAL "AUTO")
-            set (REQUIRE_EGL REQUIRED)
-        endif ()
-        pkg_check_modules (EGL egl glesv1_cm glesv2 ${REQUIRE_EGL})
-        if (EGL_FOUND)
-            include_directories (${EGL_INCLUDE_DIR})
-            add_definitions (-DHAVE_EGL)
-        endif ()
-    else ()
-        set (EGL_FOUND 0)
-    endif ()
 endif ()
 
 
@@ -78,17 +69,14 @@ endif ()
 include (CheckCXXCompilerFlag)
 
 if (WIN32)
-    # MSVC & MinGW only define & use APIENTRY
-    add_definitions (-DGLAPIENTRY=__stdcall)
-
     # http://msdn.microsoft.com/en-us/library/aa383745.aspx
     add_definitions (-D_WIN32_WINNT=0x0500 -DWINVER=0x0500)
 else (WIN32)
     CHECK_CXX_COMPILER_FLAG("-fvisibility=hidden" CXX_COMPILER_FLAG_VISIBILITY)
     if (CXX_COMPILER_FLAG_VISIBILITY)
         add_definitions ("-fvisibility=hidden")
-    endif (CXX_COMPILER_FLAG_VISIBILITY)
-endif (WIN32)
+    endif ()
+endif ()
 
 if (MSVC)
     # C99 includes for msvc
@@ -120,7 +108,7 @@ if (MSVC)
     )
         if (${flag_var} MATCHES "/MD")
             string (REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
-        endif (${flag_var} MATCHES "/MD")
+        endif ()
     endforeach (flag_var)
 else ()
     # Adjust warnings
@@ -164,14 +152,12 @@ set (ZLIB_LIBRARIES z_bundled)
 add_subdirectory (thirdparty/zlib EXCLUDE_FROM_ALL)
 
 include_directories (${ZLIB_INCLUDE_DIRS})
-link_libraries (${ZLIB_LIBRARIES})
 
 set (SNAPPY_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/snappy)
 set (SNAPPY_LIBRARIES snappy_bundled)
 add_subdirectory (thirdparty/snappy EXCLUDE_FROM_ALL)
 
 include_directories (${SNAPPY_INCLUDE_DIRS})
-link_libraries (${SNAPPY_LIBRARIES})
 
 set (PNG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/libpng)
 set (PNG_DEFINITIONS "")
@@ -180,7 +166,6 @@ set (PNG_LIBRARIES png_bundled)
 add_subdirectory (thirdparty/libpng EXCLUDE_FROM_ALL)
 include_directories (${PNG_INCLUDE_DIR})
 add_definitions (${PNG_DEFINITIONS})
-link_libraries (${PNG_LIBRARIES})
 
 if (MSVC)
     add_subdirectory (thirdparty/getopt EXCLUDE_FROM_ALL)
@@ -188,6 +173,10 @@ if (MSVC)
     set (GETOPT_LIBRARIES getopt_bundled)
 endif ()
 
+if (WIN32)
+    add_subdirectory (thirdparty/less)
+endif ()
+
 # The Qt website provides binaries for Windows and MacOSX, and they are
 # automatically found by cmake without any manual intervention.  The situation
 # for QJSON is substantially different: there are no binaries for QJSON
@@ -205,12 +194,11 @@ if (QT4_FOUND AND NOT QJSON_FOUND AND (ENABLE_GUI STREQUAL "AUTO"))
     set (QJSON_FOUND TRUE)
 endif ()
 
-# For glext headers.  Needs to be before system includes as often system's GL
-# headers bundle and include glext.h and glxext.h
-include_directories (BEFORE ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/glext)
-
-# For EGL headers
-include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/khr)
+# We use bundled headers for all Khronos APIs, to guarantee support for both
+# OpenGL and OpenGL ES at build time, because the OpenGL and OpenGL ES 1 APIs
+# are so intertwined that conditional compilation extremely difficult. This
+# also avoids missing/inconsistent declarations in system headers.
+include_directories (BEFORE ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/khronos)
 
 ##############################################################################
 # Installation directories
@@ -302,212 +290,16 @@ set_target_properties (common PROPERTIES
     COMPILE_FLAGS "${CMAKE_SHARED_LIBRARY_CXX_FLAGS}"
 )
 
-link_libraries (common)
+if (ANDROID)
+    target_link_libraries (common log)
+endif ()
 
 
 ##############################################################################
 # API tracers
 
-if (WIN32)
-    if (MINGW)
-        # Silence warnings about @nn suffix mismatch
-        set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -Wl,--enable-stdcall-fixup")
-    endif (MINGW)
-
-    # ddraw.dll
-    if (DirectX_D3D_INCLUDE_DIR)
-        include_directories (SYSTEM ${DirectX_D3D_INCLUDE_DIR})
-        add_custom_command (
-            OUTPUT ddrawtrace.cpp
-            COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/ddrawtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/ddrawtrace.cpp
-            DEPENDS ddrawtrace.py trace.py specs/d3d.py specs/d3dtypes.py specs/d3dcaps.py specs/ddraw.py specs/winapi.py specs/stdapi.py
-        )
-        add_library (ddraw MODULE specs/ddraw.def ddrawtrace.cpp)
-        set_target_properties (ddraw
-            PROPERTIES PREFIX ""
-            RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
-            LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
-        )
-        install (TARGETS ddraw LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
-    endif (DirectX_D3D_INCLUDE_DIR)
-
-    # d3d8.dll
-    if (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3DX9_INCLUDE_DIR)
-        include_directories (SYSTEM ${DirectX_D3D8_INCLUDE_DIR} ${DirectX_D3DX9_INCLUDE_DIR})
-        add_custom_command (
-            OUTPUT d3d8trace.cpp
-            COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8trace.cpp
-            DEPENDS d3d8trace.py trace.py specs/d3d8.py specs/d3d8types.py specs/d3d8caps.py specs/winapi.py specs/stdapi.py
-        )
-        add_library (d3d8 MODULE specs/d3d8.def d3d8trace.cpp d3dshader.cpp)
-        set_target_properties (d3d8
-            PROPERTIES PREFIX ""
-            RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
-            LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
-        )
-        install (TARGETS d3d8 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
-    endif (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3DX9_INCLUDE_DIR)
-
-    # d3d9.dll
-    if (DirectX_D3DX9_INCLUDE_DIR)
-        include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR})
-        add_custom_command (
-            OUTPUT d3d9trace.cpp
-            COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9trace.cpp
-            DEPENDS d3d9trace.py trace.py specs/d3d9.py specs/d3d9types.py specs/d3d9caps.py specs/winapi.py specs/stdapi.py
-        )
-        add_library (d3d9 MODULE specs/d3d9.def d3d9trace.cpp d3dshader.cpp)
-        set_target_properties (d3d9
-            PROPERTIES PREFIX ""
-            RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
-            LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
-        )
-        install (TARGETS d3d9 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
-    endif (DirectX_D3DX9_INCLUDE_DIR)
-
-    # d3d10.dll
-    if (DirectX_D3D10_INCLUDE_DIR)
-        include_directories (SYSTEM ${DirectX_D3D10_INCLUDE_DIR})
-        add_custom_command (
-            OUTPUT d3d10trace.cpp
-            COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10trace.cpp
-            DEPENDS d3d10trace.py trace.py specs/d3d10misc.py specs/d3d10.py specs/dxgi.py specs/dxgitype.py specs/dxgiformat.py specs/winapi.py specs/stdapi.py
-        )
-        add_library (d3d10 MODULE specs/d3d10.def d3d10trace.cpp)
-        set_target_properties (d3d10
-            PROPERTIES PREFIX ""
-            RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
-            LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
-        )
-        install (TARGETS d3d10 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
-    endif (DirectX_D3D10_INCLUDE_DIR)
-
-    # opengl32.dll
-    add_custom_command (
-        OUTPUT wgltrace.cpp
-        COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/wgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/wgltrace.cpp
-        DEPENDS wgltrace.py gltrace.py trace.py specs/wglapi.py specs/wglenum.py specs/glapi.py specs/glparams.py specs/gltypes.py specs/winapi.py specs/stdapi.py
-    )
-    add_library (wgltrace MODULE specs/opengl32.def
-        wgltrace.cpp
-        glcaps.cpp
-        glproc_gl.cpp
-    )
-    add_dependencies (wgltrace glproc)
-    set_target_properties (wgltrace PROPERTIES
-        PREFIX ""
-        OUTPUT_NAME opengl32
-        RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
-        LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
-    )
-    install (TARGETS wgltrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+add_subdirectory (wrappers)
 
-elseif (APPLE)
-    # OpenGL framework
-    add_custom_command (
-        OUTPUT cgltrace.cpp
-        COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/cgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/cgltrace.cpp
-        DEPENDS cgltrace.py gltrace.py trace.py specs/cglapi.py specs/glapi.py specs/glparams.py specs/gltypes.py specs/stdapi.py
-    )
-
-    add_library (cgltrace SHARED
-        cgltrace.cpp
-        glcaps.cpp
-        glproc_gl.cpp
-    )
-
-    add_dependencies (cgltrace glproc)
-
-    set_target_properties (cgltrace PROPERTIES
-        # OpenGL framework name
-        PREFIX "" OUTPUT_NAME "OpenGL" SUFFIX ""
-        # Specificy the version and reexport GLU symbols
-        LINK_FLAGS "-compatibility_version 1 -current_version 1.0.0 -Wl,-reexport_library,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib"
-        RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
-        LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
-    )
-
-    target_link_libraries (cgltrace
-        ${CMAKE_THREAD_LIBS_INIT}
-        dl
-    )
-
-    install (TARGETS cgltrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
-elseif (X11_FOUND)
-    # libGL.so
-    add_custom_command (
-        OUTPUT glxtrace.cpp
-        COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glxtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glxtrace.cpp
-        DEPENDS glxtrace.py gltrace.py trace.py specs/glxapi.py specs/glapi.py specs/glparams.py specs/gltypes.py specs/stdapi.py
-    )
-
-    add_library (glxtrace SHARED
-        glxtrace.cpp
-        glcaps.cpp
-        glproc_gl.cpp
-    )
-
-    add_dependencies (glxtrace glproc)
-
-    set_target_properties (glxtrace PROPERTIES
-        # avoid the default "lib" prefix
-        PREFIX ""
-        # Prevent symbol relocations internal to our wrapper library to be
-        # overwritten by the application.
-        LINK_FLAGS "-Wl,-Bsymbolic -Wl,-Bsymbolic-functions"
-        RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
-        LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
-    )
-
-    target_link_libraries (glxtrace
-        ${X11_X11_LIB}
-        ${CMAKE_THREAD_LIBS_INIT}
-        dl
-    )
-
-    install (TARGETS glxtrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
-endif ()
-
-
-if (EGL_FOUND)
-    # libEGL.so/libGL.so
-    add_custom_command (
-        OUTPUT egltrace.cpp
-        COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/egltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/egltrace.cpp
-        DEPENDS egltrace.py gltrace.py trace.py specs/eglapi.py specs/glesapi.py specs/glapi.py specs/glparams.py specs/gltypes.py specs/stdapi.py
-    )
-
-    add_library (egltrace SHARED
-        egltrace.cpp
-        glcaps.cpp
-        glproc_egl.cpp
-    )
-
-    add_dependencies (egltrace glproc)
-
-    set_property (
-        TARGET egltrace
-        APPEND
-        PROPERTY COMPILE_DEFINITIONS "TRACE_EGL"
-    )
-
-    set_target_properties (egltrace PROPERTIES
-        # avoid the default "lib" prefix
-        PREFIX ""
-        LINK_FLAGS "-Wl,-Bsymbolic -Wl,-Bsymbolic-functions"
-        # Prevent symbol relocations internal to our wrapper library to be
-        # overwritten by the application.
-        RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
-        LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
-    )
-
-    target_link_libraries (egltrace
-        ${CMAKE_THREAD_LIBS_INIT}
-        dl
-    )
-
-    install (TARGETS egltrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
-endif ()
 
 ##############################################################################
 # API retracers
@@ -520,11 +312,11 @@ add_custom_command (
 
 add_custom_command (
     OUTPUT glstate_params.cpp
-    COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glstate.py > ${CMAKE_CURRENT_BINARY_DIR}/glstate_params.cpp
-    DEPENDS glstate.py specs/glparams.py specs/gltypes.py specs/stdapi.py
+    COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glstate_params.py > ${CMAKE_CURRENT_BINARY_DIR}/glstate_params.cpp
+    DEPENDS glstate_params.py specs/glparams.py specs/gltypes.py specs/stdapi.py
 )
 
-set (retrace_sources
+add_library (retrace_common
     glretrace_gl.cpp
     glretrace_cgl.cpp
     glretrace_glx.cpp
@@ -532,15 +324,24 @@ set (retrace_sources
     glretrace_egl.cpp
     glretrace_main.cpp
     glstate.cpp
+    glstate_images.cpp
     glstate_params.cpp
+    glstate_shaders.cpp
     retrace.cpp
     retrace_stdc.cpp
     glws.cpp
 )
 
+add_dependencies (retrace_common glproc)
+
+set_property (
+    TARGET retrace_common
+    APPEND
+    PROPERTY COMPILE_DEFINITIONS "RETRACE"
+)
+
 if (WIN32 OR APPLE OR X11_FOUND)
     add_executable (glretrace
-        ${retrace_sources}
         ${glws_os}
         glproc_gl.cpp
     )
@@ -554,7 +355,11 @@ if (WIN32 OR APPLE OR X11_FOUND)
     )
 
     target_link_libraries (glretrace
+        retrace_common
         common
+        ${PNG_LIBRARIES}
+        ${ZLIB_LIBRARIES}
+        ${SNAPPY_LIBRARIES}
     )
 
     if (WIN32)
@@ -563,7 +368,7 @@ if (WIN32 OR APPLE OR X11_FOUND)
             target_link_libraries (glretrace
                 "-framework Cocoa"
                 "-framework ApplicationServices" # CGS*
-                ${OPENGL_gl_LIBRARY} # CGL*
+                #"-framework OpenGL" # CGL*
             )
         else ()
             target_link_libraries (glretrace ${X11_X11_LIB})
@@ -586,9 +391,8 @@ if (WIN32 OR APPLE OR X11_FOUND)
     install (TARGETS glretrace RUNTIME DESTINATION bin) 
 endif ()
 
-if (EGL_FOUND AND X11_FOUND AND NOT WIN32 AND NOT APPLE)
+if (ENABLE_EGL AND X11_FOUND AND NOT WIN32 AND NOT APPLE)
     add_executable (eglretrace
-        ${retrace_sources}
         glws_egl_xlib.cpp
         glproc_egl.cpp
     )
@@ -599,11 +403,14 @@ if (EGL_FOUND AND X11_FOUND AND NOT WIN32 AND NOT APPLE)
         TARGET eglretrace
         APPEND
         PROPERTY COMPILE_DEFINITIONS "RETRACE"
-        PROPERTY COMPILE_DEFINITIONS "TRACE_EGL"
     )
 
     target_link_libraries (eglretrace
+        retrace_common
         common
+        ${PNG_LIBRARIES}
+        ${ZLIB_LIBRARIES}
+        ${SNAPPY_LIBRARIES}
         ${X11_X11_LIB}
         ${CMAKE_THREAD_LIBS_INIT}
         dl
@@ -616,6 +423,28 @@ if (EGL_FOUND AND X11_FOUND AND NOT WIN32 AND NOT APPLE)
     install (TARGETS eglretrace RUNTIME DESTINATION bin) 
 endif ()
 
+if (WIN32 AND DirectX_D3DX9_FOUND)
+    add_custom_command (
+        OUTPUT d3dretrace_d3d9.cpp
+        COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3dretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d9.cpp
+        DEPENDS d3dretrace.py retrace.py specs/d3d9.py specs/d3d9types.py specs/d3d9caps.py specs/winapi.py specs/stdapi.py
+    )
+
+    include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR})
+    add_executable (d3dretrace
+        retrace.cpp
+        retrace_stdc.cpp
+        d3dretrace_main.cpp
+        d3dretrace_d3d9.cpp
+    )
+    target_link_libraries (d3dretrace
+        common
+        ${ZLIB_LIBRARIES}
+        ${SNAPPY_LIBRARIES}
+        ${DirectX_D3D9_LIBRARY}
+    )
+endif ()
+
 ##############################################################################
 # CLI
 
@@ -651,7 +480,6 @@ install (
         LICENSE
         NEWS.markdown
         README.markdown
-        TODO.markdown
     DESTINATION ${DOC_INSTALL_DIR}
 )