add_custom_command (
OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glproc.py > ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
- DEPENDS glproc.py dispatch.py wglapi.py glxapi.py cglapi.py glapi.py gltypes.py stdapi.py
+ DEPENDS glproc.py dispatch.py specs/wglapi.py specs/glxapi.py specs/cglapi.py specs/glapi.py specs/gltypes.py specs/stdapi.py
)
if (WIN32)
add_custom_command (
OUTPUT ddrawtrace.cpp
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/ddrawtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/ddrawtrace.cpp
- DEPENDS ddrawtrace.py d3d.py d3dtypes.py d3dcaps.py ddraw.py trace.py winapi.py stdapi.py
+ DEPENDS ddrawtrace.py trace.py specs/d3d.py specs/d3dtypes.py specs/d3dcaps.py specs/ddraw.py specs/winapi.py specs/stdapi.py
)
add_library (ddraw MODULE ddraw.def ddrawtrace.cpp)
set_target_properties (ddraw
add_custom_command (
OUTPUT d3d8trace.cpp
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8trace.cpp
- DEPENDS d3d8trace.py d3d8.py trace.py d3d8types.py d3d8caps.py winapi.py stdapi.py
+ DEPENDS d3d8trace.py trace.py specs/d3d8.py specs/d3d8types.py specs/d3d8caps.py specs/winapi.py specs/stdapi.py
)
add_library (d3d8 MODULE d3d8.def d3d8trace.cpp d3dshader.cpp)
set_target_properties (d3d8
add_custom_command (
OUTPUT d3d9trace.cpp
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9trace.cpp
- DEPENDS d3d9trace.py d3d9.py trace.py d3d9types.py d3d9caps.py winapi.py stdapi.py
+ DEPENDS d3d9trace.py trace.py specs/d3d9.py specs/d3d9types.py specs/d3d9caps.py specs/winapi.py specs/stdapi.py
)
add_library (d3d9 MODULE d3d9.def d3d9trace.cpp d3dshader.cpp)
set_target_properties (d3d9
add_custom_command (
OUTPUT d3d10trace.cpp
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10trace.cpp
- DEPENDS d3d10trace.py d3d10misc.py d3d10.py dxgi.py winapi.py stdapi.py
+ DEPENDS d3d10trace.py trace.py d3d10misc.py specs/d3d10.py specs/dxgi.py specs/winapi.py specs/stdapi.py
)
add_library (d3d10 MODULE d3d10.def d3d10trace.cpp)
set_target_properties (d3d10 PROPERTIES PREFIX "")
add_custom_command (
OUTPUT wgltrace.cpp
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/wgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/wgltrace.cpp
- DEPENDS wgltrace.py gltrace.py trace.py wglapi.py wglenum.py glapi.py glparams.py gltypes.py winapi.py stdapi.py
+ DEPENDS wgltrace.py gltrace.py trace.py specs/wglapi.py specs/wglenum.py specs/glapi.py specs/glparams.py specs/gltypes.py specs/winapi.py specs/stdapi.py
)
add_library (wgltrace MODULE opengl32.def
wgltrace.cpp
add_custom_command (
OUTPUT cgltrace.cpp
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/cgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/cgltrace.cpp
- DEPENDS cgltrace.py gltrace.py trace.py cglapi.py glapi.py glparams.py gltypes.py stdapi.py
+ DEPENDS cgltrace.py gltrace.py trace.py specs/cglapi.py specs/glapi.py specs/glparams.py specs/gltypes.py specs/stdapi.py
)
add_library (cgltrace SHARED
add_custom_command (
OUTPUT glxtrace.cpp
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glxtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glxtrace.cpp
- DEPENDS glxtrace.py gltrace.py trace.py glxapi.py glapi.py glparams.py gltypes.py stdapi.py
+ DEPENDS glxtrace.py gltrace.py trace.py specs/glxapi.py specs/glapi.py specs/glparams.py specs/gltypes.py specs/stdapi.py
)
add_library (glxtrace SHARED
add_custom_command (
OUTPUT glretrace_gl.cpp
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace_gl.cpp
- DEPENDS glretrace.py retrace.py codegen.py glapi.py gltypes.py stdapi.py
+ DEPENDS glretrace.py retrace.py codegen.py specs/glapi.py specs/gltypes.py specs/stdapi.py
)
add_custom_command (
OUTPUT glstate_params.cpp
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glstate.py > ${CMAKE_CURRENT_BINARY_DIR}/glstate_params.cpp
- DEPENDS glstate.py glparams.py gltypes.py stdapi.py
+ DEPENDS glstate.py specs/glparams.py specs/gltypes.py specs/stdapi.py
)
include_directories (