]> git.cworth.org Git - apitrace/blobdiff - CMakeLists.txt
Use skiplist-based FastCallSet within trace::CallSet
[apitrace] / CMakeLists.txt
index a7ac9f5769ab91e2e7312b14ffcb6973d7889331..ac046f51266e469184860c78fe4fa7975d758de5 100644 (file)
-cmake_minimum_required (VERSION 2.6)
+cmake_minimum_required (VERSION 2.8)
+
+
+# Use clang on MacOSX. gcc doesn't support __thread key, and Apple has
+# abandoned it for clang.  This must be done before the project is defined.
+if (APPLE)
+    set (CMAKE_C_COMPILER "clang")
+    set (CMAKE_CXX_COMPILER "clang++")
+endif ()
+
 
 project (apitrace)
 
+
+##############################################################################
+# Options
+
+# On Mac OS X build fat binaries with i386 and x86_64 architectures by default.
+if (APPLE AND NOT CMAKE_OSX_ARCHITECTURES)
+    set (CMAKE_OSX_ARCHITECTURES "i386;x86_64" CACHE STRING "Build architectures for OSX" FORCE)
+endif ()
+
+# We use a cached string variable instead of the standard (boolean) OPTION
+# command so that we can default to auto-detecting optional depencies, while
+# still providing a mechanism to force/disable these optional dependencies, as
+# prescribed in http://www.gentoo.org/proj/en/qa/automagic.xml
+set (ENABLE_GUI "AUTO" CACHE STRING "Enable Qt GUI.")
+
+set (ENABLE_CLI true CACHE BOOL "Enable command Line interface.")
+
+set (ENABLE_EGL true CACHE BOOL "Enable EGL support.")
+
+
+##############################################################################
+# Find dependencies
+
+# Ensure __thread is support
+if (NOT MSVC)
+    include (CheckCXXSourceCompiles)
+    check_cxx_source_compiles("__thread int i; int main() { return 0; }" HAVE_COMPILER_TLS)
+    if (NOT HAVE_COMPILER_TLS)
+        if (APPLE)
+            message (FATAL_ERROR "C++ compiler does not support __thread keyword. Please install XCode 4.5 or higher.")
+        else (MINGW32)
+            message (FATAL_ERROR "C++ compiler does not support __thread keyword. Please use MinGW g++ version 4.4 or higher")
+        else ()
+            message (FATAL_ERROR "C++ compiler does not support __thread keyword.")
+        endif ()
+    endif ()
+endif ()
+
 set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
 
-find_package (PythonInterp REQUIRED)
-find_package (OpenGL REQUIRED)
-find_package (ZLIB)
+set (CMAKE_USE_PYTHON_VERSION 2.7 2.6)
 
-find_package (DirectX)
+if (ANDROID)
+    set (ENABLE_GUI false)
+else ()
+    macro (find_host_package)
+        find_package (${ARGN})
+    endmacro()
+endif ()
 
-find_package (GLUT)
+find_host_package (PythonInterp REQUIRED)
+find_package (Threads)
 
-find_library (GLEW_glew_LIBRARY GLEW
-       /usr/lib
-)
+if (ENABLE_GUI)
+    if (NOT (ENABLE_GUI STREQUAL "AUTO"))
+        set (REQUIRE_GUI REQUIRED)
+    endif ()
+    find_package (Qt4 4.7 COMPONENTS QtCore QtGui QtWebKit ${REQUIRE_GUI})
+endif ()
 
-find_path (GLEW_INCLUDE_DIR GL/glew.h
-      /usr/include/GL
-)
+if (WIN32)
+    find_package (DirectX)
+    set (ENABLE_EGL false)
+elseif (APPLE)
+    set (ENABLE_EGL false)
+else ()
+    find_package (X11)
+
+    if (X11_FOUND)
+        include_directories (${X11_INCLUDE_DIR})
+        add_definitions (-DHAVE_X11)
+    else ()
+        # Print a clear message when X11 is not found
+        include (FindPackageMessage)
+        find_package_message (X11 "Could not find X11" "")
+    endif ()
+endif ()
+
+
+##############################################################################
+# Set global build options
+
+include (CheckCXXCompilerFlag)
 
 if (WIN32)
-       # MSVC & MinGW only define & use APIENTRY
-       add_definitions (-DGLAPIENTRY=__stdcall)
-endif (WIN32)
+    # http://msdn.microsoft.com/en-us/library/aa383745.aspx
+    add_definitions (-D_WIN32_WINNT=0x0601 -DWINVER=0x0601)
+else (WIN32)
+    CHECK_CXX_COMPILER_FLAG("-fvisibility=hidden" CXX_COMPILER_FLAG_VISIBILITY)
+    if (CXX_COMPILER_FLAG_VISIBILITY)
+        add_definitions ("-fvisibility=hidden")
+    endif ()
+endif ()
 
 if (MSVC)
-       # Enable math constants defines
-       add_definitions (-D_USE_MATH_DEFINES)
-
-       # Adjust warnings
-       add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS)
-       add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
-       add_definitions (-W4)
-       add_definitions (-wd4244) # conversion from 'type1' to 'type2', possible loss of data
-       add_definitions (-wd4505) # unreferenced local function has been removed
-       add_definitions (-wd4800) # forcing value to bool 'true' or 'false' (performance warning)
-       
-       # Use static runtime
-       # http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_build_my_MSVC_application_with_a_static_runtime.3F
-       foreach (flag_var
-               CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
-               CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO
-       )
-               if (${flag_var} MATCHES "/MD")
-                       string (REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
-               endif (${flag_var} MATCHES "/MD")
-       endforeach (flag_var)
+    # C99 includes for MSVC
+    include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/msinttypes)
+
+    # Enable math constants defines
+    add_definitions (-D_USE_MATH_DEFINES)
+
+    # No min/max macros
+    add_definitions (-DNOMINMAX)
+
+    # Adjust warnings
+    add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS)
+    add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
+    add_definitions (-W4)
+    # XXX: it's safer to use ssize_t everywhere instead of disabling warning
+    add_definitions (-wd4018) # signed/unsigned mismatch
+    add_definitions (-wd4063) # not a valid value for switch of enum
+    add_definitions (-wd4100) # unreferenced formal parameter
+    add_definitions (-wd4127) # conditional expression is constant
+    add_definitions (-wd4244) # conversion from 'type1' to 'type2', possible loss of data
+    add_definitions (-wd4505) # unreferenced local function has been removed
+    add_definitions (-wd4512) # assignment operator could not be generated
+    add_definitions (-wd4800) # forcing value to bool 'true' or 'false' (performance warning)
+    
+    # Use static runtime
+    # http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_build_my_MSVC_application_with_a_static_runtime.3F
+    foreach (flag_var
+        CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
+        CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO
+    )
+        if (${flag_var} MATCHES "/MD")
+            string (REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
+        endif ()
+    endforeach (flag_var)
 else ()
-       add_definitions (-Wall)
-endif ()
-
-# Use bundled ZLIB if system one can't be found
-if (NOT ZLIB_FOUND)
-       add_library (zlib STATIC
-               zlib/adler32.c
-               zlib/compress.c
-               zlib/crc32.c
-               zlib/gzio.c
-               zlib/uncompr.c
-               zlib/deflate.c
-               zlib/trees.c
-               zlib/zutil.c
-               zlib/inflate.c
-               zlib/infback.c
-               zlib/inftrees.c
-               zlib/inffast.c
-       )
-
-       include_directories (zlib)
-       link_libraries (zlib)
-else (NOT ZLIB_FOUND)
-       include_directories (${ZLIB_INCLUDE_DIRS})
-       link_libraries (${ZLIB_LIBRARIES})
-endif (NOT ZLIB_FOUND)
-
-include_directories (${CMAKE_CURRENT_SOURCE_DIR})
+    # Adjust warnings
+    add_definitions (-Wall)
+    # XXX: it's safer to use ssize_t everywhere instead of disabling warning
+    add_definitions (-Wno-sign-compare) # comparison between signed and unsigned integer expressions
+
+    # Use GDB extensions if available
+    if (CMAKE_COMPILER_IS_GNUC)
+        set (CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -ggdb -O0")
+        set (CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -ggdb")
+    endif ()
+    if (CMAKE_COMPILER_IS_GNUCXX)
+        set (CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -ggdb -O0")
+        set (CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -ggdb")
+    endif ()
+
+    # Be nice to Eclipse
+    add_definitions (-fmessage-length=0)
+endif ()
+
+if (MINGW)
+    # Avoid depending on MinGW runtime DLLs
+    check_cxx_compiler_flag (-static-libgcc HAVE_STATIC_LIBGCC_FLAG)
+    if (HAVE_STATIC_LIBGCC_FLAG)
+        set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libgcc")
+        set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libgcc")
+        set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -static-libgcc")
+    endif ()
+    check_cxx_compiler_flag (-static-libstdc++ HAVE_STATIC_LIBSTDCXX_FLAG)
+    if (HAVE_STATIC_LIBSTDCXX_FLAG)
+        set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libstdc++")
+        set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libstdc++")
+        set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -static-libstdc++")
+    endif ()
+endif ()
+
+
+# Put all executables into the same top level build directory, regardless of
+# which subdirectory they are declared
+set (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
+
+
+##############################################################################
+# Installation directories
+
+if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
+    # Debian multiarch support
+    execute_process(COMMAND dpkg-architecture -qDEB_HOST_MULTIARCH
+        OUTPUT_VARIABLE ARCH_SUBDIR
+        ERROR_QUIET
+        OUTPUT_STRIP_TRAILING_WHITESPACE
+    )
+    CHECK_INCLUDE_FILES(proc/readproc.h READPROC_H_FOUND)
+    if (READPROC_H_FOUND)
+        add_definitions (-DHAVE_READPROC_H)
+        find_library (proc_LIBRARY NAMES proc procps)
+    endif ()
+endif()
+
+if (WIN32 OR APPLE)
+    # On Windows/MacOSX, applications are usually installed on a directory of
+    # their own
+    set (DOC_INSTALL_DIR doc)
+    set (LIB_INSTALL_DIR lib)
+    set (LIB_ARCH_INSTALL_DIR lib)
+else ()
+    set (DOC_INSTALL_DIR share/doc/${CMAKE_PROJECT_NAME})
+    set (LIB_INSTALL_DIR lib/${CMAKE_PROJECT_NAME})
+    if (ARCH_SUBDIR)
+        set (LIB_ARCH_INSTALL_DIR lib/${ARCH_SUBDIR}/${CMAKE_PROJECT_NAME})
+    else ()
+        set (LIB_ARCH_INSTALL_DIR lib/${CMAKE_PROJECT_NAME})
+    endif ()
+endif ()
+
+set (SCRIPTS_INSTALL_DIR ${LIB_INSTALL_DIR}/scripts)
+set (WRAPPER_INSTALL_DIR ${LIB_ARCH_INSTALL_DIR}/wrappers)
+
+
+##############################################################################
+# Bundled dependencies
+#
+# We always use the bundled zlib, libpng, and snappy sources:
+# - on Windows to make it easy to deploy the wrappers DLLs
+# - on unices to prevent symbol collisions when tracing applications that link
+# against other versions of these libraries
+
+set (ZLIB_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/zlib)
+set (ZLIB_LIBRARIES z_bundled)
+add_subdirectory (thirdparty/zlib)
+
+include_directories (${ZLIB_INCLUDE_DIRS})
+
+set (SNAPPY_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/snappy)
+set (SNAPPY_LIBRARIES snappy_bundled)
+add_subdirectory (thirdparty/snappy)
+
+include_directories (${SNAPPY_INCLUDE_DIRS})
+
+set (PNG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/libpng)
+set (PNG_DEFINITIONS "")
+set (PNG_LIBRARIES png_bundled)
+
+add_subdirectory (thirdparty/libpng)
+
+if (MSVC)
+    add_subdirectory (thirdparty/getopt)
+    include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/getopt)
+    set (GETOPT_LIBRARIES getopt_bundled)
+endif ()
 
 if (WIN32)
-       # Put wrappers in a separate directory
-       set (LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/wrappers)
-
-       # d3d8.dll
-    #if (DirectX_D3D8_FOUND)
-       #       include_directories (${DirectX_D3D8_INCLUDE_DIR})
-       #       add_custom_command (
-       #               OUTPUT d3d8.cpp
-       #               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8.cpp
-       #               DEPENDS d3d8.py d3d8types.py d3d8caps.py windows.py base.py
-       #       )
-       #       add_library (d3d8 SHARED d3d8.def d3d8.cpp log.cpp os_win32.cpp)
-       #       set_target_properties (d3d8 PROPERTIES PREFIX "")
-       #endif (DirectX_D3D8_FOUND)
-
-       # d3d9.dll
-    #if (DirectX_D3DX9_FOUND)
-       #       include_directories (${DirectX_D3DX9_INCLUDE_DIR})
-       #       add_custom_command (
-       #               OUTPUT d3d9.cpp
-       #               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9.cpp
-       #               DEPENDS d3d9.py d3d9types.py d3d9caps.py d3dshader.py windows.py base.py
-       #       )
-       #       add_library (d3d9 SHARED d3d9.def d3d9.cpp log.cpp os_win32.cpp)
-       #       set_target_properties (d3d9 PROPERTIES PREFIX "")
-       #endif (DirectX_D3DX9_FOUND)
-
-       # d3d10.dll
-       #if (DirectX_D3D10_FOUND)
-       #       include_directories (${DirectX_D3D10_INCLUDE_DIR})
-       #       add_custom_command (
-       #               OUTPUT d3d10.cpp
-       #               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp
-       #               DEPENDS d3d10misc.py windows.py base.py
-       #       )
-       #       add_library (d3d10 SHARED d3d10.def d3d10.cpp log.cpp os_win32.cpp)
-       #       set_target_properties (d3d10 PROPERTIES PREFIX "")
-       #endif (DirectX_D3D10_FOUND)
-
-       # opengl32.dll
-       add_custom_command (
-               OUTPUT opengl32.cpp
-               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.py > ${CMAKE_CURRENT_BINARY_DIR}/opengl32.cpp
-               DEPENDS opengl32.py trace.py wglapi.py glapi.py windows.py base.py
-       )
-       add_library (opengl SHARED opengl32.def opengl32.cpp log.cpp os_win32.cpp)
-       set_target_properties (opengl PROPERTIES
-               PREFIX ""
-               OUTPUT_NAME opengl32)
-       if (MINGW)
-               SET_TARGET_PROPERTIES(opengl PROPERTIES LINK_FLAGS "-Wl,--enable-stdcall-fixup ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.def")
-       endif (MINGW)
+    add_subdirectory (thirdparty/less)
+    add_subdirectory (thirdparty/directxtex)
+endif ()
+
+# Always use bundled QJSon.
+# - The packaged versions QJson are very old, and do not support NaN/Infinity.
+# - To make it easier to build the GUI on Windows and MacOSX, as there are no
+# binaries at all.
+if (QT4_FOUND)
+    add_definitions (-DQJSON_EXPORT=)
+    add_subdirectory (thirdparty/qjson)
+    set (QJSON_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty)
+    set (QJSON_LIBRARY_DIRS)
+    set (QJSON_LIBRARIES qjson_bundled)
+    set (QJSON_FOUND TRUE)
+endif ()
 
+# We use bundled headers for all Khronos APIs, to guarantee support for both
+# OpenGL and OpenGL ES at build time, because the OpenGL and OpenGL ES 1 APIs
+# are so intertwined that conditional compilation extremely difficult. This
+# also avoids missing/inconsistent declarations in system headers.
+include_directories (BEFORE ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/khronos)
+
+
+##############################################################################
+# Common libraries / utilities
+
+include_directories (
+    ${CMAKE_CURRENT_BINARY_DIR}
+    ${CMAKE_CURRENT_SOURCE_DIR}
+    ${CMAKE_CURRENT_SOURCE_DIR}/common
+)
+
+if (WIN32)
+    set (os os_win32.cpp)
+    set (glws_os glws_wgl.cpp)
 else ()
+    set (os os_posix.cpp)
+    if (APPLE)
+        set (glws_os glws_cocoa.mm)
+    else ()
+        set (glws_os glws_glx.cpp)
+    endif ()
+endif ()
+
+add_library (common STATIC
+    common/trace_callset.cpp
+    common/trace_dump.cpp
+    common/trace_fast_callset.cpp
+    common/trace_file.cpp
+    common/trace_file_read.cpp
+    common/trace_file_write.cpp
+    common/trace_file_zlib.cpp
+    common/trace_file_snappy.cpp
+    common/trace_model.cpp
+    common/trace_parser.cpp
+    common/trace_parser_flags.cpp
+    common/trace_writer.cpp
+    common/trace_writer_local.cpp
+    common/trace_writer_model.cpp
+    common/trace_loader.cpp
+    common/trace_profiler.cpp
+    common/trace_option.cpp
+    common/${os}
+)
+
+set_target_properties (common PROPERTIES
+    # Ensure it can be statically linked in shared libraries
+    COMPILE_FLAGS "${CMAKE_SHARED_LIBRARY_CXX_FLAGS}"
+)
 
-       # libGL.so
-       add_custom_command (
-               OUTPUT glxtrace.cpp
-               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glxtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glxtrace.cpp
-               DEPENDS glxtrace.py trace.py glapi.py base.py
-       )
+if (ANDROID)
+    target_link_libraries (common
+        log
+    )
+endif ()
+
+
+##############################################################################
+# Sub-directories
+
+add_subdirectory (dispatch)
+add_subdirectory (helpers)
+add_subdirectory (wrappers)
+add_subdirectory (image)
+add_subdirectory (retrace)
+
+
+##############################################################################
+# CLI
 
-       add_library (glxtrace SHARED glxtrace.cpp log.cpp os_posix.cpp)
-       set_target_properties (glxtrace PROPERTIES PREFIX "")
-       target_link_libraries (glxtrace dl)
+if (ENABLE_CLI)
+    if (WIN32)
+        add_subdirectory (inject)
+    endif ()
+    add_subdirectory (cli)
 endif ()
 
-add_executable (dump dump.cpp trace_model.cpp)
+##############################################################################
+# Scripts (to support the CLI)
 
+install (
+    PROGRAMS
+        scripts/highlight.py
+        scripts/jsondiff.py
+        scripts/profileshader.py
+        scripts/retracediff.py
+        scripts/snapdiff.py
+        scripts/tracecheck.py
+        scripts/tracediff.py
+        scripts/unpickle.py
+    DESTINATION ${SCRIPTS_INSTALL_DIR}
+)
+if (WIN32)
+    install (
+        PROGRAMS scripts/convert.py
+        DESTINATION ${SCRIPTS_INSTALL_DIR}
+    )
+endif ()
 
-if (GLEW_INCLUDE_DIR)
-       add_custom_command (
-               OUTPUT glretrace.cpp
-               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace.cpp
-               DEPENDS glretrace.py glapi.py base.py
-       )
+##############################################################################
+# GUI
 
-       include_directories (
-               ${OPENGL_INCLUDE_PATH}
-               ${GLUT_INCLUDE_DIR}
-               ${GLEW_INCLUDE_DIR}
-       )
+if (ENABLE_GUI AND QT4_FOUND AND QJSON_FOUND)
+    add_subdirectory(gui)
+endif ()
 
-       add_executable (glretrace glretrace.cpp trace_model.cpp)
 
-       target_link_libraries (glretrace
-               ${OPENGL_gl_LIBRARY}
-               ${OPENGL_glu_LIBRARY}
-               ${GLUT_glut_LIBRARY}
-               ${GLEW_glew_LIBRARY}
-       )
-endif (GLEW_INCLUDE_DIR)
+##############################################################################
+# Packaging
 
+install (
+    FILES
+        BUGS.markdown
+        NEWS.markdown
+        README.markdown
+    DESTINATION ${DOC_INSTALL_DIR}
+)
+install (
+    FILES LICENSE
+    DESTINATION ${DOC_INSTALL_DIR}
+    RENAME LICENSE.txt
+)
+if (MSVC)
+    install (
+        FILES thirdparty/msinttypes/LICENSE
+        DESTINATION ${DOC_INSTALL_DIR}
+        RENAME LICENSE-msinttypes.txt
+    )
+endif ()
+
+set (CPACK_PACKAGE_VERSION_MAJOR "3")
+set (CPACK_PACKAGE_VERSION_MINOR "0")
+
+# Use current date in YYYYMMDD format as patch number 
+execute_process (
+    COMMAND ${PYTHON_EXECUTABLE} -c "import time, sys; sys.stdout.write(time.strftime('%Y%m%d'))"
+    OUTPUT_VARIABLE CPACK_PACKAGE_VERSION_PATCH
+)
+
+# cpack mistakenly detects Mingw-w64 as win32
+if (MINGW)
+    if (CMAKE_SIZEOF_VOID_P EQUAL 8)
+        set (CPACK_SYSTEM_NAME win64)
+    endif ()
+endif ()
+
+# See http://www.vtk.org/Wiki/CMake:CPackPackageGenerators
+if (WIN32)
+    set (CPACK_GENERATOR "ZIP")
+elseif (APPLE)
+    set (CPACK_GENERATOR "DragNDrop")
+else ()
+    set (CPACK_GENERATOR "TBZ2")
+endif ()
 
+include(CPack)