# AUTO.
if (QT4_FOUND AND NOT QJSON_FOUND AND (ENABLE_GUI STREQUAL "AUTO"))
add_subdirectory (thirdparty/qjson EXCLUDE_FROM_ALL)
- set (QJSON_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/qjson)
+ set (QJSON_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty)
set (QJSON_LIBRARY_DIRS)
set (QJSON_LIBRARIES qjson_bundled)
set (QJSON_FOUND TRUE)
endif ()
-# For glext headers
-include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty)
+# For glext headers. Needs to be before system includes as often system's GL
+# headers bundle and include glext.h and glxext.h
+include_directories (BEFORE ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/glext)
# For EGL headers
include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/khr)
install (TARGETS d3d10 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
endif (DirectX_D3D10_INCLUDE_DIR)
+ # d2d1.dll, dwrite.dll
+ if (DirectX_D2D1_INCLUDE_DIR)
+ include_directories (SYSTEM ${DirectX_D2D1_INCLUDE_DIR})
+
+ add_custom_command (
+ OUTPUT d2d1trace.cpp
+ COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d2d1trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d2d1trace.cpp
+ DEPENDS d2d1trace.py trace.py specs/d2d1.py specs/d2d1.py specs/d2dbasetypes.py specs/d2derr.py specs/dwrite.py specs/dcommon.py specs/dxgi.py specs/dxgitype.py specs/dxgiformat.py specs/winapi.py specs/stdapi.py
+ )
+ add_library (d2d1 MODULE specs/d2d1.def d2d1trace.cpp)
+ set_target_properties (d2d1
+ PROPERTIES PREFIX ""
+ RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
+ LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
+ )
+ install (TARGETS d2d1 LIBRARY DESTINATION wrappers)
+
+ add_custom_command (
+ OUTPUT dwritetrace.cpp
+ COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/dwritetrace.py > ${CMAKE_CURRENT_BINARY_DIR}/dwritetrace.cpp
+ DEPENDS dwritetrace.py trace.py specs/d2d1.py specs/d2d1.py specs/d2dbasetypes.py specs/d2derr.py specs/dwrite.py specs/dcommon.py specs/dxgi.py specs/dxgitype.py specs/dxgiformat.py specs/winapi.py specs/stdapi.py
+ )
+ add_library (dwrite MODULE specs/dwrite.def dwritetrace.cpp)
+ set_target_properties (dwrite
+ PROPERTIES PREFIX ""
+ RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
+ LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
+ )
+ install (TARGETS dwrite LIBRARY DESTINATION wrappers)
+ endif (DirectX_D2D1_INCLUDE_DIR)
+
# opengl32.dll
add_custom_command (
OUTPUT wgltrace.cpp
pthread
dl
)
+
+ if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
+ target_link_libraries (glretrace rt)
+ endif ()
+
endif ()
install (TARGETS glretrace RUNTIME DESTINATION bin)
dl
)
+ if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
+ target_link_libraries (eglretrace rt)
+ endif ()
+
install (TARGETS eglretrace RUNTIME DESTINATION bin)
endif ()