glretrace application.trace
-Pass the `-sb` option to use a single buffered visual. Pass `--help` to
+Pass the `--sb` option to use a single buffered visual. Pass `--help` to
`glretrace` for more options.
EGL traces must be replayed with `eglretrace` instead of `glretrace`.
You can perform gpu and cpu profiling with the command line options:
- * `-pgpu` record gpu times for frames and draw calls.
+ * `--pgpu` record gpu times for frames and draw calls.
- * `-pcpu` record cpu times for frames and draw calls.
+ * `--pcpu` record cpu times for frames and draw calls.
- * `-ppd` record pixels drawn for each draw call.
+ * `--ppd` record pixels drawn for each draw call.
The results from this can then be read by hand or analysed with a script.
For example, to record all profiling data and utilise the per shader script:
- ./glretrace -pgpu -pcpu -ppd foo.trace | ./scripts/profileshader.py
+ ./glretrace --pgpu --pcpu --ppd foo.trace | ./scripts/profileshader.py
Advanced usage for OpenGL implementors