-#######################################################################
-# Top-level SConstruct
+#############################################################################
#
-# For example, invoke scons as
-#
-# scons debug=1
-#
-# to set configuration variables. Or you can write those options to a file
-# named config.py:
-#
-# # config.py
-# debug=1
-# dxsdk='C:\\DXSDK'
+# Copyright 2008-2009 VMware, Inc.
+# All Rights Reserved.
#
-# Invoke
-#
-# scons -h
+# Permission is hereby granted, free of charge, to any person obtaining a copy
+# of this software and associated documentation files (the "Software"), to deal
+# in the Software without restriction, including without limitation the rights
+# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+# copies of the Software, and to permit persons to whom the Software is
+# furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included in
+# all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+# THE SOFTWARE.
#
-# to get the full list of options. See scons manpage for more info.
-#
+#############################################################################
import os
import os.path
+import platform
import sys
+import time
-opts = Options('config.py')
-opts.Add(BoolOption('debug', 'build debug version', 'no'))
-opts.Add(PathOption('dxsdk', 'DirectX SDK installation dir', os.environ.get('DXSDK_DIR', 'C:\\DXSDK')))
+_platform_map = {
+ 'freebsd': 'freebsd',
+ 'linux2': 'linux',
+ 'win32': 'windows',
+}
+
+default_platform = _platform_map.get(sys.platform, 'unix')
+
+_machine_map = {
+ 'x86': 'x86',
+ 'i386': 'x86',
+ 'i486': 'x86',
+ 'i586': 'x86',
+ 'i686': 'x86',
+ 'ppc' : 'ppc',
+ 'x86_64': 'x86_64',
+}
+if 'PROCESSOR_ARCHITECTURE' in os.environ:
+ default_machine = os.environ['PROCESSOR_ARCHITECTURE']
+else:
+ default_machine = platform.machine()
+default_machine = _machine_map.get(default_machine, 'generic')
+
+vars = Variables()
+vars.Add(BoolVariable('debug', 'debug build', 'no'))
+vars.Add(EnumVariable('platform', 'target platform', default_platform,
+ allowed_values=('linux', 'freebsd', 'unix', 'other', 'windows')))
+vars.Add(EnumVariable('machine', 'use machine-specific assembly code', default_machine,
+ allowed_values=('generic', 'ppc', 'x86', 'x86_64')))
+vars.Add(EnumVariable('toolchain', 'compiler toolchain', 'default',
+ allowed_values=('default', 'crossmingw', 'winsdk')))
+vars.Add(EnumVariable('MSVS_VERSION', 'Microsoft Visual Studio version', None, allowed_values=('7.1', '8.0', '9.0')))
env = Environment(
- options = opts,
+ variables = vars,
ENV = os.environ)
-Help(opts.GenerateHelpText(env))
-
-env.Append(CPPDEFINES = [
- 'WIN32',
- '_WINDOWS',
- '_UNICODE',
- 'UNICODE',
- '_CRT_SECURE_NO_DEPRECATE',
- '_CRT_NON_CONFORMING_SWPRINTFS',
- 'WIN32_LEAN_AND_MEAN',
- '_USRDLL',
-])
+Help(vars.GenerateHelpText(env))
-if env['debug']:
- env.Append(CPPDEFINES = ['_DEBUG'])
-else:
- env.Append(CPPDEFINES = ['NDEBUG'])
-env['PDB'] = '${TARGET.base}.pdb'
+Export(['env'])
-cflags = [
- '/W4', # warning level
-]
-if env['debug']:
- cflags += [
- '/Od', # disable optimizations
- '/Oy-', # disable frame pointer omission
+env.Tool(env['toolchain'])
+
+env['gcc'] = 'gcc' in os.path.basename(env['CC']).split('-')
+env['msvc'] = env['CC'] == 'cl'
+
+# C preprocessor options
+cppdefines = []
+if not env['debug']:
+ cppdefines += ['NDEBUG']
+if env['platform'] == 'windows':
+ cppdefines += [
+ 'WIN32',
+ '_WINDOWS',
+ '_UNICODE',
+ 'UNICODE',
+ '_CRT_SECURE_NO_DEPRECATE',
+ '_CRT_NON_CONFORMING_SWPRINTFS',
+ 'WIN32_LEAN_AND_MEAN',
+ '_USRDLL',
+ ('_WIN32_WINNT', '0x0501'), # minimum required OS version
+ ]
+ if env['debug']:
+ cppdefines += ['_DEBUG']
+env.Append(CPPDEFINES = cppdefines)
+
+# C compiler options
+cflags = [] # C
+cxxflags = [] # C++
+ccflags = [] # C & C++
+if env['gcc']:
+ if env['debug']:
+ ccflags += ['-O0', '-g3']
+ else:
+ ccflags += ['-O3', '-g0']
+ if env['machine'] == 'x86':
+ ccflags += ['-m32']
+ if env['machine'] == 'x86_64':
+ ccflags += ['-m64']
+ # See also:
+ # - http://gcc.gnu.org/onlinedocs/gcc/Warning-Options.html
+ ccflags += [
+ '-Werror=declaration-after-statement',
+ '-Wall',
+ '-Wmissing-field-initializers',
+ '-Wpointer-arith',
+ '-fmessage-length=0', # be nice to Eclipse
]
-else:
cflags += [
- '/Ox', # maximum optimizations
- '/Os', # favor code space
+ '-Wmissing-prototypes',
+ ]
+if env['msvc']:
+ if env['debug']:
+ ccflags += [
+ '/Od', # disable optimizations
+ '/Oi', # enable intrinsic functions
+ '/Oy-', # disable frame pointer omission
+ '/GL-', # disable whole program optimization
+ ]
+ else:
+ ccflags += [
+ '/Ox', # maximum optimizations
+ '/Oi', # enable intrinsic functions
+ '/Ot', # favor code speed
+ ]
+ ccflags += [
+ '/EHsc', # set exception handling model
+ '/W4', # warning level
+ #'/Wp64', # enable 64 bit porting warnings
]
-cflags += [
- '/Oi', # enable intrinsic functions
- '/GF', # enable read-only string pooling
- '/MT',
-]
+ # Automatic pdb generation
+ # See http://scons.tigris.org/issues/show_bug.cgi?id=1656
+ env.EnsureSConsVersion(0, 98, 0)
+ env['PDB'] = '${TARGET.base}.pdb'
+env.Append(CCFLAGS = ccflags)
env.Append(CFLAGS = cflags)
-env.Append(CXXFLAGS = cflags)
+env.Append(CXXFLAGS = cxxflags)
+
+if env['platform'] == 'windows' and env['msvc']:
+ # Choose the appropriate MSVC CRT
+ # http://msdn.microsoft.com/en-us/library/2kzt1wy3.aspx
+ if env['debug']:
+ env.Append(CCFLAGS = ['/MTd'])
+ env.Append(SHCCFLAGS = ['/LDd'])
+ else:
+ env.Append(CCFLAGS = ['/MT'])
+ env.Append(SHCCFLAGS = ['/LD'])
+
+# Assembler options
+if env['gcc']:
+ if env['machine'] == 'x86':
+ env.Append(ASFLAGS = ['-m32'])
+ if env['machine'] == 'x86_64':
+ env.Append(ASFLAGS = ['-m64'])
+
+# Linker options
+linkflags = []
+if env['gcc']:
+ if env['machine'] == 'x86':
+ linkflags += ['-m32']
+ if env['machine'] == 'x86_64':
+ linkflags += ['-m64']
+if env['platform'] == 'windows' and env['msvc']:
+ # See also:
+ # - http://msdn2.microsoft.com/en-us/library/y0zzbyt4.aspx
+ linkflags += [
+ '/fixed:no',
+ '/incremental:no',
+ ]
+env.Append(LINKFLAGS = linkflags)
env.Prepend(LIBS = [
'kernel32',
'user32',
'gdi32',
- 'comdlg32',
- 'advapi32',
- 'shell32',
])
-env.Append(CPPPATH = [
- os.path.join(env['dxsdk'], 'Include'),
-])
+SConscript('zlib/SConscript')
-env.Command(
- target = 'd3d8.cpp',
- source = ['d3d8.py', 'd3d8types.py', 'd3d8caps.py', 'windows.py', 'base.py'],
- action = 'python $SOURCE > $TARGET',
-)
-
-d3d8 = env.SharedLibrary(
- target = 'd3d8',
- source = [
- 'd3d8.def',
- 'd3d8.cpp',
- ]
-)
+env.Tool('dxsdk')
+
+conf = Configure(env)
+has_d3d7 = conf.CheckCXXHeader('ddraw.h')
+has_d3d8 = conf.CheckCXXHeader('d3d8.h')
+has_d3d9 = conf.CheckCXXHeader('d3d9.h')
+if env['toolchain'] != 'crossmingw':
+ has_d3d10 = conf.CheckCXXHeader('d3d10.h')
+ has_d3d10_1 = conf.CheckCXXHeader('d3d10_1.h')
+else:
+ # The above checks do not give reliable results for MinGW
+ has_d3d10 = True
+ has_d3d10_1 = True
+env = conf.Finish()
+
+if has_d3d7 and False:
+ env.Command(
+ target = 'ddraw.cpp',
+ source = ['ddraw.py', 'd3d.py', 'd3dtypes.py', 'd3dcaps.py', 'windows.py', 'base.py'],
+ action = 'python $SOURCE > $TARGET',
+ )
+
+ ddraw = env.SharedLibrary(
+ target = 'ddraw',
+ source = [
+ 'ddraw.def',
+ 'ddraw.cpp',
+ 'log.cpp',
+ 'os_win32.cpp',
+ ]
+ )
+
+ env.Default(ddraw)
+
+if has_d3d8:
+ env.Command(
+ target = 'd3d8.cpp',
+ source = ['d3d8.py', 'd3d8types.py', 'd3d8caps.py', 'windows.py', 'base.py'],
+ action = 'python $SOURCE > $TARGET',
+ )
+
+ d3d8 = env.SharedLibrary(
+ target = 'd3d8',
+ source = [
+ 'd3d8.def',
+ 'd3d8.cpp',
+ 'log.cpp',
+ 'os_win32.cpp',
+ ]
+ )
+
+ env.Default(d3d8)
+
+if has_d3d9:
+ env.Command(
+ target = 'd3d9.cpp',
+ source = ['d3d9.py', 'd3d9types.py', 'd3d9caps.py', 'd3dshader.py', 'windows.py', 'base.py'],
+ action = 'python $SOURCE > $TARGET',
+ )
+
+ d3d9 = env.SharedLibrary(
+ target = 'd3d9',
+ source = [
+ 'd3d9.def',
+ 'd3d9.cpp',
+ 'log.cpp',
+ 'os_win32.cpp',
+ ]
+ )
+
+ env.Default(d3d9)
+
+if has_d3d10:
+ env.Command(
+ target = 'd3d10.cpp',
+ source = ['d3d10misc.py', 'windows.py', 'base.py'],
+ action = 'python $SOURCE > $TARGET',
+ )
+
+ d3d10 = env.SharedLibrary(
+ target = 'd3d10',
+ source = [
+ 'd3d10.def',
+ 'd3d10.cpp',
+ 'log.cpp',
+ 'os_win32.cpp',
+ ]
+ )
+
+ env.Default(d3d10)
+
+if has_d3d10_1:
+ env.Command(
+ target = 'd3d10_1.cpp',
+ source = ['d3d10_1.py', 'windows.py', 'base.py'],
+ action = 'python $SOURCE > $TARGET',
+ )
+
+ d3d10_1 = env.SharedLibrary(
+ target = 'd3d10_1',
+ source = [
+ 'd3d10_1.def',
+ 'd3d10_1.cpp',
+ 'log.cpp',
+ 'os_win32.cpp',
+ ]
+ )
-env.Default(d3d8)
+ env.Default(d3d10_1)
env.Command(
- target = 'd3d9.cpp',
- source = ['d3d9.py', 'd3d9types.py', 'd3d9caps.py', 'windows.py', 'base.py'],
+ target = 'opengl32.cpp',
+ source = ['opengl32.py', 'gl.py', 'windows.py', 'base.py'],
action = 'python $SOURCE > $TARGET',
)
-d3d9 = env.SharedLibrary(
- target = 'd3d9',
+opengl32 = env.SharedLibrary(
+ target = 'opengl32',
source = [
- 'd3d9.def',
- 'd3d9.cpp',
+ 'opengl32.def',
+ 'opengl32.cpp',
+ 'log.cpp',
+ 'os_win32.cpp',
]
)
-env.Default(d3d9)
+env.Default(opengl32)
env.Tool('packaging')
zip = env.Package(
- NAME = 'd3dtrace',
- VERSION = '0.1',
+ NAME = 'apitrace',
+ VERSION = time.strftime('%Y%m%d'),
PACKAGEVERSION = 0,
PACKAGETYPE = 'zip',
LICENSE = 'lgpl',
- SUMMARY = 'Tool to trace Direct3D API calls from applications.',
- SOURCE_URL = 'http://cgit.freedesktop.org/~jrfonseca/d3dtrace/',
+ SUMMARY = 'Tool to trace Direct3D & OpenGL API calls from applications.',
+ SOURCE_URL = 'http://code.google.com/p/jrfonseca/source/browse?repo=apitrace',
source = [
'README',
- 'COPYING',
- 'COPYING.LESSER',
'd3d8.dll',
- 'd3dtrace.xsl',
- 'd3dtrace.css',
- 'd3dtrace-txt.xsl',
+ 'd3d9.dll',
+ 'opengl32.dll',
+ 'apitrace.xsl',
+ 'xml2txt.py',
],
)
-env.Alias('zip', zip)
+env.Alias('dist', zip)