- Things To Do
- (in no particular order)
+ Things To Do
+ (in no particular order)
* Determine blob sizes passed to glXxxPointer functions.
* http://msdn.microsoft.com/en-us/library/aa366902(v=VS.85).aspx
* http://stackoverflow.com/questions/1281686/determine-size-of-dynamically-allocated-memory-in-c
-* Drop GLEW dependency -- the supported extension subset is different from what
- we want, and it is trivial to code generate the wrappers
+* Allow clamping to a GL version or a number of extensions.
* Trace multiple threads
* GetCurrentThreadId()
* pthread_self()
+* Put zlib (de)compression in a separate thread.
+
* Trace TSCs
* Retrace multiple threads (which will imply abandoning GLUT)
* https://github.com/antirez/linenoise/issues#issue/8
* http://hg.youterm.com/radare/file/87579f8c5087/src/dietline.c
+* Trace window sizes somehow
+
+* Write snapshots as PNGs instead of BMPs
+
+* Add new mode to compare with previous snapshots instead of writing.
+
+* Plug memory leaks.