-Things To Do
-============
-
-(in no particular order)
-
-
-Tracing
--------
-
-* Allow clamping to a GL version or a number of extensions.
-
-* Trace multiple threads:
-
- * `GetCurrentThreadId()`
-
- * `pthread_self()`
-
-* Put zlib (de)compression in a separate thread.
-
-* Trace TSCs
-
-* Trace window sizes somehow
-
-* Allow to distinguish between the calls really done by the program, vs the
- fakes one necessary to retrace correctly.
-
-* Start tracing on demand (e.g., key-press, or by frame no), emitting calls
- that recreate all current state.
-
-* Add option to include call stack frames in the trace.
-
-* Trace the internal GL calls done by GLU on Mac OS X & Windows.
-
-
-Retracing
----------
-
-* Use visuals that best match those used in the trace; specially auto
- detect single/double buffer visuals.
-
-* Respect multiple context sharing of the traces.
-
-* Support multiple threads
-
-* Leverage `ARB_debug_output` where available.
-
-* D3D support.
-
-
-GUI
----
-
-* Timeline view.
-
-* Visualize meshes in draw commands.
-
-* Breakpointing and step-by-step debugging.
-
-
-Other
------
-
-* Side-by-side trace diffing; either as a separate tool on or the GUI.
-
-* Ability to extract just a single frame from a trace, and all previous calls
- that contributed to it:
-
- * via a state tracker (i.e., knowledge of how calls affect the state);
-
- * or by leveragine retrace, dumping the calls to emit all state at beginning
- of the frame.
-
-
-See also:
-
-* open issues on [github](https://github.com/apitrace/apitrace/issues)
-
-* _Known issues_ section in BUGS.markdown
-
-* FIXME, TODO, and XXX comments on the source code.
+Content moved to the [wiki](https://github.com/apitrace/apitrace/wiki/ToDo).