static void init(void)
{
- glClearColor(0.0, 0.0, 0.0, 0.0);
+ glClearColor(0.0, 0.0, 0.0, 1.0);
glShadeModel(GL_SMOOTH);
setupPointers();
}
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
glutInitWindowSize(350, 350);
- glutInitWindowPosition(100, 100);
win = glutCreateWindow(argv[0]);
init();
glutDisplayFunc(display);