output = prefix.str();
}
- /* FIXME: It would be cleaner to pull the replaying of the trace
- * in-process here and generate the images directly. But that
- * pulls in a non-trivial amount of the existing 'retrace' code,
- * along with dependencies on GL, etc.
- *
- * It will definitely make sense to do that once all that code has
- * already been pulled in for the "apitrace retrace" (or "apitrace
- * replay") command. */
std::vector<const char *> command;
os::String glretracePath = trace::findProgram("glretrace");