*
**************************************************************************/
+#include <sstream>
#include <string.h>
#include <limits.h> // for CHAR_MAX
#include <getopt.h>
+#include <GL/gl.h>
+#include <GL/glext.h>
+
#include <set>
#include "cli.hpp"
#include "trace_parser.hpp"
#include "trace_writer.hpp"
+#define STRNCMP_LITERAL(var, literal) strncmp((var), (literal), sizeof (literal) -1)
+
static const char *synopsis = "Create a new trace by trimming an existing trace.";
static void
usage(void)
+{
+ std::cout
+ << "usage: apitrace trim [OPTIONS] TRACE_FILE...\n"
+ << synopsis << "\n"
+ "\n"
+ " -h, --help Show detailed help for trim options and exit\n"
+ " --calls=CALLSET Include specified calls in the trimmed output.\n"
+ " --frames=FRAMESET Include specified frames in the trimmed output.\n"
+ " --deps Include additional calls to satisfy dependencies\n"
+ " --no-deps Do not include calls from dependency analysis\n"
+ " --prune Omit uninteresting calls from the trace output\n"
+ " --no-prune Do not prune uninteresting calls from the trace.\n"
+ " -x, --exact Trim exactly to calls specified in --calls/--frames\n"
+ " Equivalent to both --no-deps and --no-prune\n"
+ " --print-callset Print the final set of calls included in output\n"
+ " --thread=THREAD_ID Only retain calls from specified thread\n"
+ " -o, --output=TRACE_FILE Output trace file\n"
+ ;
+}
+
+static void
+help()
{
std::cout
<< "usage: apitrace trim [OPTIONS] TRACE_FILE...\n"
<< synopsis << "\n"
"\n"
" -h, --help Show this help message and exit\n"
- " --calls=CALLSET Include specified calls in the trimmed output\n"
+ "\n"
+ " --calls=CALLSET Include specified calls in the trimmed output.\n"
+ " --frames=FRAMESET Include specified frames in the trimmed output.\n"
+ " Note that due to dependency analysis and pruning\n"
+ " of uninteresting calls the resulting trace may\n"
+ " include more and less calls than specified.\n"
+ " See --no-deps, --no-prune, and --exact to change\n"
+ " this behavior.\n"
+ "\n"
" --deps Perform dependency analysis and include dependent\n"
- " calls as needed. This is the default behavior.\n"
- " --no-deps Do not perform dependency analysis. Include only\n"
- " those calls explicitly listed in --calls\n"
+ " calls as needed, (even if those calls were not\n"
+ " explicitly requested with --calls or --frames).\n"
+ " This is the default behavior. See --no-deps and\n"
+ " --exact to change the behavior.\n"
+ "\n"
+ " --no-deps Do not perform dependency analysis. In this mode\n"
+ " the trimmed trace will never include calls from\n"
+ " outside what is specified in --calls or --frames.\n"
+ "\n"
+ " --prune Omit calls with no side effects, even if the call\n"
+ " is within the range specified by --calls/--frames.\n"
+ " This is the default behavior. See --no-prune.\n"
+ "\n"
+ " --no-prune Do not prune uninteresting calls from the trace.\n"
+ " In this mode the trimmed trace will never omit\n"
+ " any calls within the user-specified range.\n"
+ "\n"
+ " -x, --exact Trim the trace to exactly the calls specified in\n"
+ " --calls and --frames. This option is equivalent\n"
+ " to passing both --no-deps and --no-prune.\n"
+ "\n"
+ " --print-callset Print to stdout the final set of calls included\n"
+ " in the trim output. This can be useful for\n"
+ " debugging trim operations by using a modified\n"
+ " callset on the command-line along with --exact.\n"
+ " Use --calls=@<file> to read callset from a file.\n"
+ "\n"
" --thread=THREAD_ID Only retain calls from specified thread\n"
+ "\n"
" -o, --output=TRACE_FILE Output trace file\n"
"\n"
;
enum {
CALLS_OPT = CHAR_MAX + 1,
+ FRAMES_OPT,
DEPS_OPT,
NO_DEPS_OPT,
+ PRUNE_OPT,
+ NO_PRUNE_OPT,
THREAD_OPT,
+ PRINT_CALLSET_OPT,
};
const static char *
-shortOptions = "ho:";
+shortOptions = "ho:x";
const static struct option
longOptions[] = {
{"help", no_argument, 0, 'h'},
{"calls", required_argument, 0, CALLS_OPT},
+ {"frames", required_argument, 0, FRAMES_OPT},
{"deps", no_argument, 0, DEPS_OPT},
{"no-deps", no_argument, 0, NO_DEPS_OPT},
+ {"prune", no_argument, 0, PRUNE_OPT},
+ {"no-prune", no_argument, 0, NO_PRUNE_OPT},
+ {"exact", no_argument, 0, 'x'},
{"thread", required_argument, 0, THREAD_OPT},
{"output", required_argument, 0, 'o'},
+ {"print-callset", no_argument, 0, PRINT_CALLSET_OPT},
{0, 0, 0, 0}
};
};
class TraceAnalyzer {
- /* Map for tracking resource dependencies between calls. */
- std::map<const char *, std::set<unsigned>, stringCompare > resources;
+ /* Maps for tracking resource dependencies between calls. */
+ std::map<std::string, std::set<unsigned> > resources;
+ std::map<std::string, std::set<std::string> > dependencies;
+
+ /* Maps for tracking OpenGL state. */
+ std::map<GLenum, unsigned> texture_map;
/* The final set of calls required. This consists of calls added
* explicitly with the require() method as well as all calls
* implicitly required by those through resource dependencies. */
std::set<unsigned> required;
+ bool transformFeedbackActive;
+ bool framebufferObjectActive;
+ bool insideBeginEnd;
+ GLuint activeProgram;
+
+ /* Rendering often has no side effects, but it can in some cases,
+ * (such as when transform feedback is active, or when rendering
+ * targets a framebuffer object). */
+ bool renderingHasSideEffect() {
+ return transformFeedbackActive || framebufferObjectActive;
+ }
+
+ /* Provide: Record that the given call affects the given resource
+ * as a side effect. */
+ void provide(std::string resource, trace::CallNo call_no) {
+ resources[resource].insert(call_no);
+ }
+
+ /* Like provide, but with a simply-formatted string, (appending an
+ * integer to the given string). */
+ void providef(std::string resource, int resource_no, trace::CallNo call_no) {
+ std::stringstream ss;
+ ss << resource << resource_no;
+ provide(ss.str(), call_no);
+ }
+
+ /* Link: Establish a dependency between resource 'resource' and
+ * resource 'dependency'. This dependency is captured by name so
+ * that if the list of calls that provide 'dependency' grows
+ * before 'resource' is consumed, those calls will still be
+ * captured. */
+ void link(std::string resource, std::string dependency) {
+ dependencies[resource].insert(dependency);
+ }
+
+ /* Like link, but with a simply-formatted string, (appending an
+ * integer to the given string). */
+ void linkf(std::string resource, std::string dependency, int dep_no) {
+
+ std::stringstream ss;
+ ss << dependency << dep_no;
+ link(resource, ss.str());
+ }
+
+ /* Unlink: Remove dependency from 'resource' on 'dependency'. */
+ void unlink(std::string resource, std::string dependency) {
+ dependencies[resource].erase(dependency);
+ if (dependencies[resource].size() == 0) {
+ dependencies.erase(resource);
+ }
+ }
+
+ /* Like unlink, but with a simply-formated string, (appending an
+ * integer to the given string). */
+ void unlinkf(std::string resource, std::string dependency, int dep_no) {
+
+ std::stringstream ss;
+ ss << dependency << dep_no;
+ unlink(resource, ss.str());
+ }
+
+ /* Unlink all: Remove dependencies from 'resource' to all other
+ * resources. */
+ void unlinkAll(std::string resource) {
+ dependencies.erase(resource);
+ }
+
+ /* Resolve: Recursively compute all calls providing 'resource',
+ * (including linked dependencies of 'resource' on other
+ * resources). */
+ std::set<unsigned> resolve(std::string resource) {
+ std::set<std::string> *deps;
+ std::set<std::string>::iterator dep;
+
+ std::set<unsigned> *calls;
+ std::set<unsigned>::iterator call;
+
+ std::set<unsigned> result, deps_set;
+
+ /* Recursively chase dependencies. */
+ if (dependencies.count(resource)) {
+ deps = &dependencies[resource];
+ for (dep = deps->begin(); dep != deps->end(); dep++) {
+ deps_set = resolve(*dep);
+ for (call = deps_set.begin(); call != deps_set.end(); call++) {
+ result.insert(*call);
+ }
+ }
+ }
+
+ /* Also look for calls that directly provide 'resource' */
+ if (resources.count(resource)) {
+ calls = &resources[resource];
+ for (call = calls->begin(); call != calls->end(); call++) {
+ result.insert(*call);
+ }
+ }
+
+ return result;
+ }
+
+ /* Consume: Resolve all calls that provide the given resource, and
+ * add them to the required list. Then clear the call list for
+ * 'resource' along with any dependencies. */
+ void consume(std::string resource) {
+
+ std::set<unsigned> calls;
+ std::set<unsigned>::iterator call;
+
+ calls = resolve(resource);
+
+ dependencies.erase(resource);
+ resources.erase(resource);
+
+ for (call = calls.begin(); call != calls.end(); call++) {
+ required.insert(*call);
+ }
+ }
+
+ void stateTrackPreCall(trace::Call *call) {
+
+ const char *name = call->name();
+
+ if (strcmp(name, "glBegin") == 0) {
+ insideBeginEnd = true;
+ return;
+ }
+
+ if (strcmp(name, "glBeginTransformFeedback") == 0) {
+ transformFeedbackActive = true;
+ return;
+ }
+
+ if (strcmp(name, "glBindTexture") == 0) {
+ GLenum target;
+ GLuint texture;
+
+ target = static_cast<GLenum>(call->arg(0).toSInt());
+ texture = call->arg(1).toUInt();
+
+ if (texture == 0) {
+ texture_map.erase(target);
+ } else {
+ texture_map[target] = texture;
+ }
+
+ return;
+ }
+
+ if (strcmp(name, "glUseProgram") == 0) {
+ activeProgram = call->arg(0).toUInt();
+ }
+
+ if (strcmp(name, "glBindFramebuffer") == 0) {
+ GLenum target;
+ GLuint framebuffer;
+
+ target = static_cast<GLenum>(call->arg(0).toSInt());
+ framebuffer = call->arg(1).toUInt();
+
+ if (target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) {
+ if (framebuffer == 0) {
+ framebufferObjectActive = false;
+ } else {
+ framebufferObjectActive = true;
+ }
+ }
+ return;
+ }
+ }
+
+ void stateTrackPostCall(trace::Call *call) {
+
+ const char *name = call->name();
+
+ if (strcmp(name, "glEnd") == 0) {
+ insideBeginEnd = false;
+ return;
+ }
+
+ if (strcmp(name, "glEndTransformFeedback") == 0) {
+ transformFeedbackActive = false;
+ return;
+ }
+
+ /* If this swapbuffers was included in the trace then it will
+ * have already consumed all framebuffer dependencies. If not,
+ * then clear them now so that they don't carry over into the
+ * next frame. */
+ if (call->flags & trace::CALL_FLAG_SWAP_RENDERTARGET &&
+ call->flags & trace::CALL_FLAG_END_FRAME) {
+ dependencies.erase("framebuffer");
+ resources.erase("framebuffer");
+ return;
+ }
+ }
+
+ void recordSideEffects(trace::Call *call) {
+
+ const char *name = call->name();
+
+ /* If call is flagged as no side effects, then we are done here. */
+ if (call->flags & trace::CALL_FLAG_NO_SIDE_EFFECTS) {
+ return;
+ }
+
+ /* Similarly, swap-buffers calls don't have interesting side effects. */
+ if (call->flags & trace::CALL_FLAG_SWAP_RENDERTARGET &&
+ call->flags & trace::CALL_FLAG_END_FRAME) {
+ return;
+ }
+
+ if (strcmp(name, "glGenTextures") == 0) {
+ const trace::Array *textures = dynamic_cast<const trace::Array *>(&call->arg(1));
+ size_t i;
+ GLuint texture;
+
+ if (textures) {
+ for (i = 0; i < textures->size(); i++) {
+ texture = textures->values[i]->toUInt();
+ providef("texture-", texture, call->no);
+ }
+ }
+ return;
+ }
+
+ if (strcmp(name, "glBindTexture") == 0) {
+ GLenum target;
+ GLuint texture;
+
+ std::stringstream ss_target, ss_texture;
+
+ target = static_cast<GLenum>(call->arg(0).toSInt());
+ texture = call->arg(1).toUInt();
+
+ ss_target << "texture-target-" << target;
+ ss_texture << "texture-" << texture;
+
+ resources.erase(ss_target.str());
+ provide(ss_target.str(), call->no);
+
+ unlinkAll(ss_target.str());
+ link(ss_target.str(), ss_texture.str());
+
+ return;
+ }
+
+ /* FIXME: Need to handle glMultTexImage and friends. */
+ if (STRNCMP_LITERAL(name, "glTexImage") == 0 ||
+ STRNCMP_LITERAL(name, "glTexSubImage") == 0 ||
+ STRNCMP_LITERAL(name, "glCopyTexImage") == 0 ||
+ STRNCMP_LITERAL(name, "glCopyTexSubImage") == 0 ||
+ STRNCMP_LITERAL(name, "glCompressedTexImage") == 0 ||
+ STRNCMP_LITERAL(name, "glCompressedTexSubImage") == 0 ||
+ strcmp(name, "glInvalidateTexImage") == 0 ||
+ strcmp(name, "glInvalidateTexSubImage") == 0) {
+
+ std::set<unsigned> *calls;
+ std::set<unsigned>::iterator c;
+ std::stringstream ss_target, ss_texture;
+
+ GLenum target = static_cast<GLenum>(call->arg(0).toSInt());
+
+ ss_target << "texture-target-" << target;
+ ss_texture << "texture-" << texture_map[target];
+
+ /* The texture resource depends on this call and any calls
+ * providing the given texture target. */
+ provide(ss_texture.str(), call->no);
+
+ if (resources.count(ss_target.str())) {
+ calls = &resources[ss_target.str()];
+ for (c = calls->begin(); c != calls->end(); c++) {
+ provide(ss_texture.str(), *c);
+ }
+ }
+
+ return;
+ }
+
+ if (strcmp(name, "glEnable") == 0) {
+ GLenum cap;
+
+ cap = static_cast<GLenum>(call->arg(0).toSInt());
+
+ if (cap == GL_TEXTURE_1D ||
+ cap == GL_TEXTURE_2D ||
+ cap == GL_TEXTURE_3D ||
+ cap == GL_TEXTURE_CUBE_MAP)
+ {
+ linkf("render-state", "texture-target-", cap);
+ }
+
+ provide("state", call->no);
+ return;
+ }
+
+ if (strcmp(name, "glDisable") == 0) {
+ GLenum cap;
+
+ cap = static_cast<GLenum>(call->arg(0).toSInt());
+
+ if (cap == GL_TEXTURE_1D ||
+ cap == GL_TEXTURE_2D ||
+ cap == GL_TEXTURE_3D ||
+ cap == GL_TEXTURE_CUBE_MAP)
+ {
+ unlinkf("render-state", "texture-target-", cap);
+ }
+
+ provide("state", call->no);
+ return;
+ }
+
+ if (strcmp(name, "glCreateShader") == 0 ||
+ strcmp(name, "glCreateShaderObjectARB") == 0) {
+
+ GLuint shader = call->ret->toUInt();
+ providef("shader-", shader, call->no);
+ return;
+ }
+
+ if (strcmp(name, "glShaderSource") == 0 ||
+ strcmp(name, "glShaderSourceARB") == 0 ||
+ strcmp(name, "glCompileShader") == 0 ||
+ strcmp(name, "glCompileShaderARB") == 0 ||
+ strcmp(name, "glGetShaderiv") == 0 ||
+ strcmp(name, "glGetShaderInfoLog") == 0) {
+
+ GLuint shader = call->arg(0).toUInt();
+ providef("shader-", shader, call->no);
+ return;
+ }
+
+ if (strcmp(name, "glCreateProgram") == 0 ||
+ strcmp(name, "glCreateProgramObjectARB") == 0) {
+
+ GLuint program = call->ret->toUInt();
+ providef("program-", program, call->no);
+ return;
+ }
+
+ if (strcmp(name, "glAttachShader") == 0 ||
+ strcmp(name, "glAttachObjectARB") == 0) {
+
+ GLuint program, shader;
+ std::stringstream ss_program, ss_shader;
+
+ program = call->arg(0).toUInt();
+ shader = call->arg(1).toUInt();
+
+ ss_program << "program-" << program;
+ ss_shader << "shader-" << shader;
+
+ link(ss_program.str(), ss_shader.str());
+ provide(ss_program.str(), call->no);
+
+ return;
+ }
+
+ if (strcmp(name, "glDetachShader") == 0 ||
+ strcmp(name, "glDetachObjectARB") == 0) {
+
+ GLuint program, shader;
+ std::stringstream ss_program, ss_shader;
+
+ program = call->arg(0).toUInt();
+ shader = call->arg(1).toUInt();
+
+ ss_program << "program-" << program;
+ ss_shader << "shader-" << shader;
+
+ unlink(ss_program.str(), ss_shader.str());
+
+ return;
+ }
+
+ if (strcmp(name, "glUseProgram") == 0 ||
+ strcmp(name, "glUseProgramObjectARB") == 0) {
+
+ GLuint program;
+
+ program = call->arg(0).toUInt();
+
+ unlinkAll("render-program-state");
+
+ if (program == 0) {
+ unlink("render-state", "render-program-state");
+ provide("state", call->no);
+ } else {
+ std::stringstream ss;
+
+ ss << "program-" << program;
+
+ link("render-state", "render-program-state");
+ link("render-program-state", ss.str());
+
+ provide(ss.str(), call->no);
+ }
+
+ return;
+ }
+
+ if (strcmp(name, "glGetUniformLocation") == 0 ||
+ strcmp(name, "glGetUniformLocationARB") == 0 ||
+ strcmp(name, "glGetFragDataLocation") == 0 ||
+ strcmp(name, "glGetFragDataLocationEXT") == 0 ||
+ strcmp(name, "glGetSubroutineUniformLocation") == 0 ||
+ strcmp(name, "glGetProgramResourceLocation") == 0 ||
+ strcmp(name, "glGetProgramResourceLocationIndex") == 0 ||
+ strcmp(name, "glGetVaryingLocationNV") == 0) {
+
+ GLuint program = call->arg(0).toUInt();
+
+ providef("program-", program, call->no);
+
+ return;
+ }
+
+ /* For any call that accepts 'location' as its first argument,
+ * perform a lookup in our location->program map and add a
+ * dependence on the program we find there. */
+ if (call->sig->num_args > 0 &&
+ strcmp(call->sig->arg_names[0], "location") == 0) {
+
+ providef("program-", activeProgram, call->no);
+ return;
+ }
+
+ /* FIXME: We cut a huge swath by assuming that any unhandled
+ * call that has a first argument named "program" should not
+ * be included in the trimmed output unless the program of
+ * that number is also included.
+ *
+ * This heuristic is correct for many cases, but we should
+ * actually carefully verify if this includes some calls
+ * inappropriately, or if it misses some.
+ */
+ if (strcmp(name, "glLinkProgram") == 0 ||
+ strcmp(name, "glLinkProgramARB") == 0 ||
+ (call->sig->num_args > 0 &&
+ (strcmp(call->sig->arg_names[0], "program") == 0 ||
+ strcmp(call->sig->arg_names[0], "programObj") == 0))) {
+
+ GLuint program = call->arg(0).toUInt();
+ providef("program-", program, call->no);
+ return;
+ }
+
+ /* Handle all rendering operations, (even though only glEnd is
+ * flagged as a rendering operation we treat everything from
+ * glBegin through glEnd as a rendering operation). */
+ if (call->flags & trace::CALL_FLAG_RENDER ||
+ insideBeginEnd) {
+
+ std::set<unsigned> calls;
+ std::set<unsigned>::iterator c;
+
+ provide("framebuffer", call->no);
+
+ calls = resolve("render-state");
+
+ for (c = calls.begin(); c != calls.end(); c++) {
+ provide("framebuffer", *c);
+ }
+
+ /* In some cases, rendering has side effects beyond the
+ * framebuffer update. */
+ if (renderingHasSideEffect()) {
+ provide("state", call->no);
+ for (c = calls.begin(); c != calls.end(); c++) {
+ provide("state", *c);
+ }
+ }
+
+ return;
+ }
+
+ /* By default, assume this call affects the state somehow. */
+ resources["state"].insert(call->no);
+ }
+
+ void requireDependencies(trace::Call *call) {
+
+ /* Swap-buffers calls depend on framebuffer state. */
+ if (call->flags & trace::CALL_FLAG_SWAP_RENDERTARGET &&
+ call->flags & trace::CALL_FLAG_END_FRAME) {
+ consume("framebuffer");
+ }
+
+ /* By default, just assume this call depends on generic state. */
+ consume("state");
+ }
+
+
public:
- TraceAnalyzer() {}
+ TraceAnalyzer(): transformFeedbackActive(false),
+ framebufferObjectActive(false),
+ insideBeginEnd(false)
+ {}
+
~TraceAnalyzer() {}
- /* Compute and record all the resources provided by this call. */
+ /* Analyze this call by tracking state and recording all the
+ * resources provided by this call as side effects.. */
void analyze(trace::Call *call) {
- resources["state"].insert(call->no);
+
+ stateTrackPreCall(call);
+
+ recordSideEffects(call);
+
+ stateTrackPostCall(call);
}
/* Require this call and all of its dependencies to be included in
* the final trace. */
void require(trace::Call *call) {
- std::set<unsigned> *dependencies;
- std::set<unsigned>::iterator i;
/* First, find and insert all calls that this call depends on. */
- dependencies = &resources["state"];
- for (i = dependencies->begin(); i != dependencies->end(); i++) {
- required.insert(*i);
- }
- resources["state"].clear();
+ requireDependencies(call);
/* Then insert this call itself. */
required.insert(call->no);
/* Calls to be included in trace. */
trace::CallSet calls;
+ /* Frames to be included in trace. */
+ trace::CallSet frames;
+
/* Whether dependency analysis should be performed. */
bool dependency_analysis;
+ /* Whether uninteresting calls should be pruned.. */
+ bool prune_uninteresting;
+
/* Output filename */
std::string output;
/* Emit only calls from this thread (-1 == all threads) */
int thread;
+
+ /* Print resulting callset */
+ int print_callset;
};
static int
trace::Parser p;
TraceAnalyzer analyzer;
std::set<unsigned> *required;
+ unsigned frame;
+ int call_range_first, call_range_last;
if (!p.open(filename)) {
std::cerr << "error: failed to open " << filename << "\n";
p.getBookmark(beginning);
/* In pass 1, analyze which calls are needed. */
+ frame = 0;
trace::Call *call;
while ((call = p.parse_call())) {
+
+ /* There's no use doing any work past the last call or frame
+ * requested by the user. */
+ if (call->no > options->calls.getLast() ||
+ frame > options->frames.getLast()) {
+
+ delete call;
+ break;
+ }
+
/* If requested, ignore all calls not belonging to the specified thread. */
- if (options->thread != -1 && call->thread_id != options->thread)
- continue;
+ if (options->thread != -1 && call->thread_id != options->thread) {
+ goto NEXT;
+ }
+
+ /* Also, prune if uninteresting (unless the user asked for no pruning. */
+ if (options->prune_uninteresting && call->flags & trace::CALL_FLAG_UNINTERESTING) {
+ goto NEXT;
+ }
+
+ /* If this call is included in the user-specified call set,
+ * then require it (and all dependencies) in the trimmed
+ * output. */
+ if (options->calls.contains(*call) ||
+ options->frames.contains(frame, call->flags)) {
- /* If this call is included in the user-specified call
- * set, then we don't need to perform any analysis on
- * it. We know it must be included. */
- if (options->calls.contains(*call)) {
analyzer.require(call);
- } else {
- if (options->dependency_analysis)
- analyzer.analyze(call);
}
+
+ /* Regardless of whether we include this call or not, we do
+ * some dependency tracking (unless disabled by the user). We
+ * do this even for calls we have included in the output so
+ * that any state updates get performed. */
+ if (options->dependency_analysis) {
+ analyzer.analyze(call);
+ }
+
+ NEXT:
+ if (call->flags & trace::CALL_FLAG_END_FRAME)
+ frame++;
+
+ delete call;
}
/* Prepare output file and writer for output. */
/* In pass 2, emit the calls that are required. */
required = analyzer.get_required();
+ frame = 0;
+ call_range_first = -1;
+ call_range_last = -1;
while ((call = p.parse_call())) {
+
+ /* There's no use doing any work past the last call or frame
+ * requested by the user. */
+ if (call->no > options->calls.getLast() ||
+ frame > options->frames.getLast()) {
+
+ break;
+ }
+
if (required->find(call->no) != required->end()) {
writer.writeCall(call);
+
+ if (options->print_callset) {
+ if (call_range_first < 0) {
+ call_range_first = call->no;
+ printf ("%d", call_range_first);
+ } else if (call->no != call_range_last + 1) {
+ if (call_range_last != call_range_first)
+ printf ("-%d", call_range_last);
+ call_range_first = call->no;
+ printf (",%d", call_range_first);
+ }
+ call_range_last = call->no;
+ }
+ }
+
+ if (call->flags & trace::CALL_FLAG_END_FRAME) {
+ frame++;
}
+
delete call;
}
+ if (options->print_callset) {
+ if (call_range_last != call_range_first)
+ printf ("-%d\n", call_range_last);
+ }
+
std::cout << "Trimmed trace is available as " << options->output << "\n";
return 0;
{
struct trim_options options;
- options.calls = trace::CallSet(trace::FREQUENCY_ALL);
+ options.calls = trace::CallSet(trace::FREQUENCY_NONE);
+ options.frames = trace::CallSet(trace::FREQUENCY_NONE);
options.dependency_analysis = true;
+ options.prune_uninteresting = true;
options.output = "";
options.thread = -1;
+ options.print_callset = 0;
int opt;
while ((opt = getopt_long(argc, argv, shortOptions, longOptions, NULL)) != -1) {
switch (opt) {
case 'h':
- usage();
+ help();
return 0;
case CALLS_OPT:
options.calls = trace::CallSet(optarg);
break;
+ case FRAMES_OPT:
+ options.frames = trace::CallSet(optarg);
+ break;
case DEPS_OPT:
options.dependency_analysis = true;
break;
case NO_DEPS_OPT:
options.dependency_analysis = false;
break;
+ case PRUNE_OPT:
+ options.prune_uninteresting = true;
+ break;
+ case NO_PRUNE_OPT:
+ options.prune_uninteresting = false;
+ break;
+ case 'x':
+ options.dependency_analysis = false;
+ options.prune_uninteresting = false;
+ break;
case THREAD_OPT:
options.thread = atoi(optarg);
break;
case 'o':
options.output = optarg;
break;
+ case PRINT_CALLSET_OPT:
+ options.print_callset = 1;
+ break;
default:
std::cerr << "error: unexpected option `" << opt << "`\n";
usage();
}
}
+ /* If neither of --calls nor --frames was set, default to the
+ * entire set of calls. */
+ if (options.calls.empty() && options.frames.empty()) {
+ options.calls = trace::CallSet(trace::FREQUENCY_ALL);
+ }
+
if (optind >= argc) {
std::cerr << "error: apitrace trim requires a trace file as an argument.\n";
usage();
return 1;
}
+ if (argc > optind + 1) {
+ std::cerr << "error: extraneous arguments:";
+ for (int i = optind + 1; i < argc; i++) {
+ std::cerr << " " << argv[i];
+ }
+ std::cerr << "\n";
+ usage();
+ return 1;
+ }
+
return trim_trace(argv[optind], &options);
}
const Command trim_command = {
"trim",
synopsis,
- usage,
+ help,
command
};