]> git.cworth.org Git - apitrace/blobdiff - cmake/FindDirectX.cmake
Make windows build user friendlier.
[apitrace] / cmake / FindDirectX.cmake
index 352e1a3e91e4223e1ce9f27428f15c8ff94278d7..2c54023ebc43b19af4458740a874d8530f130f38 100644 (file)
@@ -137,9 +137,38 @@ if (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
                endif (DirectX_D3DX10_INCLUDE_DIR AND DirectX_D3DX10_LIBRARY)
        endif (DirectX_D3D10_INCLUDE_DIR AND DirectX_D3D10_LIBRARY)
 
+       mark_as_advanced(
+               DirectX_D3D_INCLUDE_DIR
+               DirectX_D3D_INCLUDE_DIR
+               DirectX_DDRAW_LIBRARY
+               DirectX_DDRAW_LIBRARY
+               DirectX_D3DX_INCLUDE_DIR
+               DirectX_D3DX_INCLUDE_DIR
+               DirectX_D3DX_LIBRARY
+               DirectX_D3DX_LIBRARY
+               DirectX_D3D8_INCLUDE_DIR
+               DirectX_D3D8_INCLUDE_DIR
+               DirectX_D3D8_LIBRARY
+               DirectX_D3D8_LIBRARY
+               DirectX_D3DX8_INCLUDE_DIR
+               DirectX_D3DX8_INCLUDE_DIR
+               DirectX_D3DX8_LIBRARY
+               DirectX_D3DX8_LIBRARY
+               DirectX_D3D9_INCLUDE_DIR
+               DirectX_D3D9_LIBRARY
+               DirectX_D3DX9_INCLUDE_DIR
+               DirectX_D3DX9_LIBRARY
+               DirectX_D3D10_INCLUDE_DIR
+               DirectX_D3D10_LIBRARY
+               DirectX_D3DX10_INCLUDE_DIR
+               DirectX_D3DX10_LIBRARY
+       )
+
 endif (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
 
 mark_as_advanced (
+       DirectX_D3D_FOUND
+       DirectX_D3DX_FOUND
        DirectX_D3D8_FOUND
        DirectX_D3DX8_FOUND
        DirectX_D3D9_FOUND