]> git.cworth.org Git - apitrace/blobdiff - cmake/FindDirectX.cmake
Minimal D3D11 support.
[apitrace] / cmake / FindDirectX.cmake
index 7e420bec85675aa4976be8d4a821d4c45543e108..d841af4a328430963e05e8dc1b824f04f2e80d40 100644 (file)
 # - try to find DirectX include dirs and libraries
 
 if (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
-       find_path (D3D8_INCLUDE_DIR d3d8.h
+       find_path (DirectX_ROOT_DIR
+               Include/d3d9.h
                PATHS
-                       "$ENV{DXSDK_DIR}/Include"
-                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
+                       "$ENV{DXSDK_DIR}"
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK (June 2010)"
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK (February 2010)"
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK (March 2009)"
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK (August 2008)"
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK (June 2008)"
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK (March 2008)"
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK (November 2007)"
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK (August 2007)"
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK"
+                       "$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (June 2010)"
+                       "$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (February 2010)"
+                       "$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (March 2009)"
+                       "$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (August 2008)"
+                       "$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (June 2008)"
+                       "$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (March 2008)"
+                       "$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (November 2007)"
+                       "$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (August 2007)"
+                       "$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK"
+               DOC "DirectX SDK root directory")
+
+
+       if (CMAKE_CL_64)
+               set (DirectX_ARCHITECTURE x64)
+       else ()
+               set (DirectX_ARCHITECTURE x86)
+       endif ()
+
+
+       find_path (DirectX_D3D_INCLUDE_DIR d3d.h
+               PATHS
+                       "${DirectX_ROOT_DIR}/Include"
+               DOC "The directory where d3d.h resides")
+
+       find_path (DirectX_D3DX_INCLUDE_DIR d3dx.h
+               PATHS
+                       "${DirectX_ROOT_DIR}/Include"
+               DOC "The directory where d3dx.h resides")
+
+       find_library (DirectX_DDRAW_LIBRARY ddraw
+               PATHS
+                       "${DirectX_ROOT_DIR}/Lib/${DirectX_ARCHITECTURE}"
+               DOC "The directory where ddraw resides")
+
+       find_library (DirectX_D3DX_LIBRARY d3dx
+               PATHS
+                       "${DirectX_ROOT_DIR}/Lib/${DirectX_ARCHITECTURE}"
+               DOC "The directory where d3dx resides")
+
+       if (DirectX_D3D_INCLUDE_DIR AND DirectX_DDRAW_LIBRARY)
+               set (DirectX_D3D_FOUND 1)
+               if (DirectX_D3DX_INCLUDE_DIR AND DirectX_D3DX_LIBRARY)
+                       set (DirectX_D3DX_FOUND 1)
+               endif ()
+       endif ()
+
+
+       find_path (DirectX_D3D8_INCLUDE_DIR d3d8.h
+               PATHS
+                       "${DirectX_ROOT_DIR}/Include"
                DOC "The directory where d3d8.h resides")
 
-       find_path (D3DX8_INCLUDE_DIR d3dx8.h
+       find_path (DirectX_D3DX8_INCLUDE_DIR d3dx8.h
                PATHS
-                       "$ENV{DXSDK_DIR}/Include"
-                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
+                       "${DirectX_ROOT_DIR}/Include"
                DOC "The directory where d3dx8.h resides")
 
-       find_library (D3D8_LIBRARY d3d8
+       find_library (DirectX_D3D8_LIBRARY d3d8
                PATHS
-                       "$ENV{DXSDK_DIR}/Lib/x86"
-                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
+                       "${DirectX_ROOT_DIR}/Lib/${DirectX_ARCHITECTURE}"
                DOC "The directory where d3d8 resides")
 
-       find_library (D3DX8_LIBRARY d3dx8
+       find_library (DirectX_D3DX8_LIBRARY d3dx8
                PATHS
-                       "$ENV{DXSDK_DIR}/Lib/x86"
-                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
+                       "${DirectX_ROOT_DIR}/Lib/${DirectX_ARCHITECTURE}"
                DOC "The directory where d3dx8 resides")
 
-       if (D3D8_INCLUDE_DIR AND D3D8_LIBRARY)
-               set (D3D8_FOUND 1)
-               if (D3DX8_INCLUDE_DIR AND D3DX8_LIBRARY)
-                       set (D3DX8_FOUND 1)
-               endif (D3DX8_INCLUDE_DIR AND D3DX8_LIBRARY)
-       endif (D3D8_INCLUDE_DIR AND D3D8_LIBRARY)
+       if (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3D8_LIBRARY)
+               set (DirectX_D3D8_FOUND 1)
+               if (DirectX_D3DX8_INCLUDE_DIR AND DirectX_D3DX8_LIBRARY)
+                       set (DirectX_D3DX8_FOUND 1)
+               endif ()
+       endif ()
 
 
-       find_path (D3D9_INCLUDE_DIR d3d9.h
+       find_path (DirectX_D3D9_INCLUDE_DIR d3d9.h
                PATHS
-                       "$ENV{DXSDK_DIR}/Include"
-                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
+                       "${DirectX_ROOT_DIR}/Include"
                DOC "The directory where d3d9.h resides")
 
-       find_path (D3DX9_INCLUDE_DIR d3dx9.h
+       find_path (DirectX_D3DX9_INCLUDE_DIR d3dx9.h
                PATHS
-                       "$ENV{DXSDK_DIR}/Include"
-                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
+                       "${DirectX_ROOT_DIR}/Include"
                DOC "The directory where d3dx9.h resides")
 
-       find_library (D3D9_LIBRARY d3d9
+       find_library (DirectX_D3D9_LIBRARY d3d9
                PATHS
-                       "$ENV{DXSDK_DIR}/Lib/x86"
-                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
+                       "${DirectX_ROOT_DIR}/Lib/${DirectX_ARCHITECTURE}"
                DOC "The directory where d3d9 resides")
 
-       find_library (D3DX9_LIBRARY d3dx9
+       find_library (DirectX_D3DX9_LIBRARY d3dx9
                PATHS
-                       "$ENV{DXSDK_DIR}/Lib/x86"
-                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
+                       "${DirectX_ROOT_DIR}/Lib/${DirectX_ARCHITECTURE}"
                DOC "The directory where d3dx9 resides")
 
-       if (D3D9_INCLUDE_DIR AND D3D9_LIBRARY)
-               set (D3D9_FOUND 1)
-               if (D3DX9_INCLUDE_DIR AND D3DX9_LIBRARY)
-                       set (D3DX9_FOUND 1)
-               endif (D3DX9_INCLUDE_DIR AND D3DX9_LIBRARY)
-       endif (D3D9_INCLUDE_DIR AND D3D9_LIBRARY)
+       if (DirectX_D3D9_INCLUDE_DIR AND DirectX_D3D9_LIBRARY)
+               set (DirectX_D3D9_FOUND 1)
+               if (DirectX_D3DX9_INCLUDE_DIR AND DirectX_D3DX9_LIBRARY)
+                       set (DirectX_D3DX9_FOUND 1)
+               endif ()
+       endif ()
 
 
-       find_path (D3D10_INCLUDE_DIR d3d10.h
+       find_path (DirectX_D3D10_INCLUDE_DIR d3d10.h
                PATHS
-                       "$ENV{DXSDK_DIR}/Include"
-                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
+                       "${DirectX_ROOT_DIR}/Include"
                DOC "The directory where d3d10.h resides")
 
-       find_path (D3DX10_INCLUDE_DIR d3dx10.h
+       find_path (DirectX_D3DX10_INCLUDE_DIR d3dx10.h
                PATHS
-                       "$ENV{DXSDK_DIR}/Include"
-                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
+                       "${DirectX_ROOT_DIR}/Include"
                DOC "The directory where d3dx10.h resides")
 
-       find_library (D3D10_LIBRARY d3d10
+       find_library (DirectX_D3D10_LIBRARY d3d10
                PATHS
-                       "$ENV{DXSDK_DIR}/Lib/x86"
-                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
+                       "${DirectX_ROOT_DIR}/Lib/${DirectX_ARCHITECTURE}"
                DOC "The directory where d3d10 resides")
 
-       find_library (D3DX10_LIBRARY d3dx10
+       find_library (DirectX_D3DX10_LIBRARY d3dx10
                PATHS
-                       "$ENV{DXSDK_DIR}/Lib/x86"
-                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
+                       "${DirectX_ROOT_DIR}/Lib/${DirectX_ARCHITECTURE}"
                DOC "The directory where d3dx10 resides")
 
-       if (D3D10_INCLUDE_DIR AND D3D10_LIBRARY)
-               set (D3D10_FOUND 1)
-               if (D3DX10_INCLUDE_DIR AND D3DX10_LIBRARY)
-                       set (D3DX10_FOUND 1)
-               endif (D3DX10_INCLUDE_DIR AND D3DX10_LIBRARY)
-       endif (D3D10_INCLUDE_DIR AND D3D10_LIBRARY)
+       if (DirectX_D3D10_INCLUDE_DIR AND DirectX_D3D10_LIBRARY)
+               set (DirectX_D3D10_FOUND 1)
+               if (DirectX_D3DX10_INCLUDE_DIR AND DirectX_D3DX10_LIBRARY)
+                       set (DirectX_D3DX10_FOUND 1)
+               endif ()
+       endif ()
+
 
-endif (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
+       find_path (DirectX_D3D10_1_INCLUDE_DIR d3d10_1.h
+               PATHS
+                       "${DirectX_ROOT_DIR}/Include"
+               DOC "The directory where d3d10_1.h resides")
+
+       find_library (DirectX_D3D10_1_LIBRARY d3d10_1
+               PATHS
+                       "${DirectX_ROOT_DIR}/Lib/${DirectX_ARCHITECTURE}"
+               DOC "The directory where d3d10_1 resides")
+
+       if (DirectX_D3D10_1_INCLUDE_DIR AND DirectX_D3D10_1_LIBRARY)
+               set (DirectX_D3D10_1_FOUND 1)
+       endif ()
+
+
+       find_path (DirectX_D3D11_INCLUDE_DIR d3d11.h
+               PATHS
+                       "${DirectX_ROOT_DIR}/Include"
+               DOC "The directory where d3d11.h resides")
+
+       find_path (DirectX_D3DX11_INCLUDE_DIR d3dx11.h
+               PATHS
+                       "${DirectX_ROOT_DIR}/Include"
+               DOC "The directory where d3dx11.h resides")
+
+       find_library (DirectX_D3D11_LIBRARY d3d11
+               PATHS
+                       "${DirectX_ROOT_DIR}/Lib/${DirectX_ARCHITECTURE}"
+               DOC "The directory where d3d11 resides")
+
+       find_library (DirectX_D3DX11_LIBRARY d3dx11
+               PATHS
+                       "${DirectX_ROOT_DIR}/Lib/${DirectX_ARCHITECTURE}"
+               DOC "The directory where d3dx11 resides")
+
+       if (DirectX_D3D11_INCLUDE_DIR AND DirectX_D3D11_LIBRARY)
+               set (DirectX_D3D11_FOUND 1)
+               if (DirectX_D3DX11_INCLUDE_DIR AND DirectX_D3DX11_LIBRARY)
+                       set (DirectX_D3DX11_FOUND 1)
+               endif ()
+       endif ()
+
+
+       mark_as_advanced(
+               DirectX_D3D_INCLUDE_DIR
+               DirectX_D3D_INCLUDE_DIR
+               DirectX_DDRAW_LIBRARY
+               DirectX_DDRAW_LIBRARY
+               DirectX_D3DX_INCLUDE_DIR
+               DirectX_D3DX_INCLUDE_DIR
+               DirectX_D3DX_LIBRARY
+               DirectX_D3DX_LIBRARY
+               DirectX_D3D8_INCLUDE_DIR
+               DirectX_D3D8_INCLUDE_DIR
+               DirectX_D3D8_LIBRARY
+               DirectX_D3D8_LIBRARY
+               DirectX_D3DX8_INCLUDE_DIR
+               DirectX_D3DX8_INCLUDE_DIR
+               DirectX_D3DX8_LIBRARY
+               DirectX_D3DX8_LIBRARY
+               DirectX_D3D9_INCLUDE_DIR
+               DirectX_D3D9_LIBRARY
+               DirectX_D3DX9_INCLUDE_DIR
+               DirectX_D3DX9_LIBRARY
+               DirectX_D3D10_INCLUDE_DIR
+               DirectX_D3D10_LIBRARY
+               DirectX_D3DX10_INCLUDE_DIR
+               DirectX_D3DX10_LIBRARY
+               DirectX_D3D10_1_INCLUDE_DIR
+               DirectX_D3D10_1_LIBRARY
+               DirectX_D3D11_INCLUDE_DIR
+               DirectX_D3D11_LIBRARY
+               DirectX_D3DX11_INCLUDE_DIR
+               DirectX_D3DX11_LIBRARY
+       )
+
+endif ()
 
 mark_as_advanced (
-       D3D8_FOUND
-       D3DX8_FOUND
-       D3D9_FOUND
-       D3DX9_FOUND
-       D3D10_FOUND
-       D3DX10_FOUND
+       DirectX_D3D_FOUND
+       DirectX_D3DX_FOUND
+       DirectX_D3D8_FOUND
+       DirectX_D3DX8_FOUND
+       DirectX_D3D9_FOUND
+       DirectX_D3DX9_FOUND
+       DirectX_D3D10_FOUND
+       DirectX_D3DX10_FOUND
+       DirectX_D3D10_1_FOUND
+       DirectX_D3D11_FOUND
+       DirectX_D3DX11_FOUND
 )