find_path (DirectX_D2D1_INCLUDE_DIR d2d1.h
- PATHS
- "${DirectX_ROOT_DIR}/Include"
+ PATHS ${DirectX_INC_SEARCH_PATH}
DOC "The directory where d2d1.h resides")
find_library (DirectX_D2D1_LIBRARY d2d1
- PATHS
- "${DirectX_ROOT_DIR}/Lib/x86"
+ PATHS ${DirectX_LIB_SEARCH_PATH}
DOC "The directory where d2d1 resides")
if (DirectX_D2D1_INCLUDE_DIR AND DirectX_D2D1_LIBRARY)