]> git.cworth.org Git - apitrace/blobdiff - cmake/FindDirectX.cmake
Define all D2D/DWRITE GUIDs
[apitrace] / cmake / FindDirectX.cmake
index 352e1a3e91e4223e1ce9f27428f15c8ff94278d7..faeee60f150a99745fb1163a8a185301363dd997 100644 (file)
@@ -137,13 +137,61 @@ if (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
                endif (DirectX_D3DX10_INCLUDE_DIR AND DirectX_D3DX10_LIBRARY)
        endif (DirectX_D3D10_INCLUDE_DIR AND DirectX_D3D10_LIBRARY)
 
+
+       find_path (DirectX_D2D1_INCLUDE_DIR d2d1.h
+               PATHS
+                       "${DirectX_ROOT_DIR}/Include"
+               DOC "The directory where d2d1.h resides")
+
+       find_library (DirectX_D2D1_LIBRARY d2d1
+               PATHS
+                       "${DirectX_ROOT_DIR}/Lib/x86"
+               DOC "The directory where d2d1 resides")
+
+       if (DirectX_D2D1_INCLUDE_DIR AND DirectX_D2D1_LIBRARY)
+               set (DirectX_D2D1_FOUND 1)
+       endif (DirectX_D2D1_INCLUDE_DIR AND DirectX_D2D1_LIBRARY)
+
+
+       mark_as_advanced(
+               DirectX_D3D_INCLUDE_DIR
+               DirectX_D3D_INCLUDE_DIR
+               DirectX_DDRAW_LIBRARY
+               DirectX_DDRAW_LIBRARY
+               DirectX_D3DX_INCLUDE_DIR
+               DirectX_D3DX_INCLUDE_DIR
+               DirectX_D3DX_LIBRARY
+               DirectX_D3DX_LIBRARY
+               DirectX_D3D8_INCLUDE_DIR
+               DirectX_D3D8_INCLUDE_DIR
+               DirectX_D3D8_LIBRARY
+               DirectX_D3D8_LIBRARY
+               DirectX_D3DX8_INCLUDE_DIR
+               DirectX_D3DX8_INCLUDE_DIR
+               DirectX_D3DX8_LIBRARY
+               DirectX_D3DX8_LIBRARY
+               DirectX_D3D9_INCLUDE_DIR
+               DirectX_D3D9_LIBRARY
+               DirectX_D3DX9_INCLUDE_DIR
+               DirectX_D3DX9_LIBRARY
+               DirectX_D3D10_INCLUDE_DIR
+               DirectX_D3D10_LIBRARY
+               DirectX_D3DX10_INCLUDE_DIR
+               DirectX_D3DX10_LIBRARY
+               DirectX_D2D1_INCLUDE_DIR
+               DirectX_D2D1_LIBRARY
+       )
+
 endif (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
 
 mark_as_advanced (
+       DirectX_D3D_FOUND
+       DirectX_D3DX_FOUND
        DirectX_D3D8_FOUND
        DirectX_D3DX8_FOUND
        DirectX_D3D9_FOUND
        DirectX_D3DX9_FOUND
        DirectX_D3D10_FOUND
        DirectX_D3DX10_FOUND
+       DirectX_D2D1_FOUND
 )