# - try to find DirectX include dirs and libraries
if (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
- find_path (DirectX_DDRAW_INCLUDE_DIR ddraw.h
- PATHS
- "$ENV{DXSDK_DIR}/Include"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
+ find_path (DirectX_ROOT_DIR
+ Include/d3d9.h
+ PATHS
+ "$ENV{DXSDK_DIR}"
+ "$ENV{ProgramFiles}/Microsoft DirectX SDK (June 2010)"
+ "$ENV{ProgramFiles}/Microsoft DirectX SDK (February 2010)"
+ "$ENV{ProgramFiles}/Microsoft DirectX SDK (March 2009)"
+ "$ENV{ProgramFiles}/Microsoft DirectX SDK (August 2008)"
+ "$ENV{ProgramFiles}/Microsoft DirectX SDK (June 2008)"
+ "$ENV{ProgramFiles}/Microsoft DirectX SDK (March 2008)"
+ "$ENV{ProgramFiles}/Microsoft DirectX SDK (November 2007)"
+ "$ENV{ProgramFiles}/Microsoft DirectX SDK (August 2007)"
+ "$ENV{ProgramFiles}/Microsoft DirectX SDK"
+ "$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (June 2010)"
+ "$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (February 2010)"
+ "$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (March 2009)"
+ "$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (August 2008)"
+ "$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (June 2008)"
+ "$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (March 2008)"
+ "$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (November 2007)"
+ "$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (August 2007)"
+ "$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK"
+ DOC "DirectX SDK root directory")
+
+
+ find_path (DirectX_D3D_INCLUDE_DIR d3d.h
+ PATHS
+ "${DirectX_ROOT_DIR}/Include"
DOC "The directory where d3d.h resides")
find_path (DirectX_D3DX_INCLUDE_DIR d3dx.h
PATHS
- "$ENV{DXSDK_DIR}/Include"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
+ "${DirectX_ROOT_DIR}/Include"
DOC "The directory where d3dx.h resides")
- find_library (DirectX_DDRAW_LIBRARY ddraw
+ find_library (DirectX_DDRAW_LIBRARY ddraw
PATHS
- "$ENV{DXSDK_DIR}/Lib/x86"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
+ "${DirectX_ROOT_DIR}/Lib/x86"
DOC "The directory where ddraw resides")
find_library (DirectX_D3DX_LIBRARY d3dx
PATHS
- "$ENV{DXSDK_DIR}/Lib/x86"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
+ "${DirectX_ROOT_DIR}/Lib/x86"
DOC "The directory where d3dx resides")
- if (DirectX_D3D_INCLUDE_DIR AND DirectX_D3D_LIBRARY)
+ if (DirectX_D3D_INCLUDE_DIR AND DirectX_DDRAW_LIBRARY)
set (DirectX_D3D_FOUND 1)
if (DirectX_D3DX_INCLUDE_DIR AND DirectX_D3DX_LIBRARY)
set (DirectX_D3DX_FOUND 1)
endif (DirectX_D3DX_INCLUDE_DIR AND DirectX_D3DX_LIBRARY)
- endif (DirectX_D3D_INCLUDE_DIR AND DirectX_D3D_LIBRARY)
+ endif (DirectX_D3D_INCLUDE_DIR AND DirectX_DDRAW_LIBRARY)
find_path (DirectX_D3D8_INCLUDE_DIR d3d8.h
PATHS
- "$ENV{DXSDK_DIR}/Include"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
+ "${DirectX_ROOT_DIR}/Include"
DOC "The directory where d3d8.h resides")
find_path (DirectX_D3DX8_INCLUDE_DIR d3dx8.h
PATHS
- "$ENV{DXSDK_DIR}/Include"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
+ "${DirectX_ROOT_DIR}/Include"
DOC "The directory where d3dx8.h resides")
find_library (DirectX_D3D8_LIBRARY d3d8
PATHS
- "$ENV{DXSDK_DIR}/Lib/x86"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
+ "${DirectX_ROOT_DIR}/Lib/x86"
DOC "The directory where d3d8 resides")
find_library (DirectX_D3DX8_LIBRARY d3dx8
PATHS
- "$ENV{DXSDK_DIR}/Lib/x86"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
+ "${DirectX_ROOT_DIR}/Lib/x86"
DOC "The directory where d3dx8 resides")
if (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3D8_LIBRARY)
find_path (DirectX_D3D9_INCLUDE_DIR d3d9.h
PATHS
- "$ENV{DXSDK_DIR}/Include"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
+ "${DirectX_ROOT_DIR}/Include"
DOC "The directory where d3d9.h resides")
find_path (DirectX_D3DX9_INCLUDE_DIR d3dx9.h
PATHS
- "$ENV{DXSDK_DIR}/Include"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
+ "${DirectX_ROOT_DIR}/Include"
DOC "The directory where d3dx9.h resides")
find_library (DirectX_D3D9_LIBRARY d3d9
PATHS
- "$ENV{DXSDK_DIR}/Lib/x86"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
+ "${DirectX_ROOT_DIR}/Lib/x86"
DOC "The directory where d3d9 resides")
find_library (DirectX_D3DX9_LIBRARY d3dx9
PATHS
- "$ENV{DXSDK_DIR}/Lib/x86"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
+ "${DirectX_ROOT_DIR}/Lib/x86"
DOC "The directory where d3dx9 resides")
if (DirectX_D3D9_INCLUDE_DIR AND DirectX_D3D9_LIBRARY)
find_path (DirectX_D3D10_INCLUDE_DIR d3d10.h
PATHS
- "$ENV{DXSDK_DIR}/Include"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
+ "${DirectX_ROOT_DIR}/Include"
DOC "The directory where d3d10.h resides")
find_path (DirectX_D3DX10_INCLUDE_DIR d3dx10.h
PATHS
- "$ENV{DXSDK_DIR}/Include"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
+ "${DirectX_ROOT_DIR}/Include"
DOC "The directory where d3dx10.h resides")
find_library (DirectX_D3D10_LIBRARY d3d10
PATHS
- "$ENV{DXSDK_DIR}/Lib/x86"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
+ "${DirectX_ROOT_DIR}/Lib/x86"
DOC "The directory where d3d10 resides")
find_library (DirectX_D3DX10_LIBRARY d3dx10
PATHS
- "$ENV{DXSDK_DIR}/Lib/x86"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
+ "${DirectX_ROOT_DIR}/Lib/x86"
DOC "The directory where d3dx10 resides")
if (DirectX_D3D10_INCLUDE_DIR AND DirectX_D3D10_LIBRARY)
endif (DirectX_D3DX10_INCLUDE_DIR AND DirectX_D3DX10_LIBRARY)
endif (DirectX_D3D10_INCLUDE_DIR AND DirectX_D3D10_LIBRARY)
+
+ find_path (DirectX_D2D1_INCLUDE_DIR d2d1.h
+ PATHS
+ "${DirectX_ROOT_DIR}/Include"
+ DOC "The directory where d2d1.h resides")
+
+ find_library (DirectX_D2D1_LIBRARY d2d1
+ PATHS
+ "${DirectX_ROOT_DIR}/Lib/x86"
+ DOC "The directory where d2d1 resides")
+
+ if (DirectX_D2D1_INCLUDE_DIR AND DirectX_D2D1_LIBRARY)
+ set (DirectX_D2D1_FOUND 1)
+ endif (DirectX_D2D1_INCLUDE_DIR AND DirectX_D2D1_LIBRARY)
+
+
+ mark_as_advanced(
+ DirectX_D3D_INCLUDE_DIR
+ DirectX_D3D_INCLUDE_DIR
+ DirectX_DDRAW_LIBRARY
+ DirectX_DDRAW_LIBRARY
+ DirectX_D3DX_INCLUDE_DIR
+ DirectX_D3DX_INCLUDE_DIR
+ DirectX_D3DX_LIBRARY
+ DirectX_D3DX_LIBRARY
+ DirectX_D3D8_INCLUDE_DIR
+ DirectX_D3D8_INCLUDE_DIR
+ DirectX_D3D8_LIBRARY
+ DirectX_D3D8_LIBRARY
+ DirectX_D3DX8_INCLUDE_DIR
+ DirectX_D3DX8_INCLUDE_DIR
+ DirectX_D3DX8_LIBRARY
+ DirectX_D3DX8_LIBRARY
+ DirectX_D3D9_INCLUDE_DIR
+ DirectX_D3D9_LIBRARY
+ DirectX_D3DX9_INCLUDE_DIR
+ DirectX_D3DX9_LIBRARY
+ DirectX_D3D10_INCLUDE_DIR
+ DirectX_D3D10_LIBRARY
+ DirectX_D3DX10_INCLUDE_DIR
+ DirectX_D3DX10_LIBRARY
+ DirectX_D2D1_INCLUDE_DIR
+ DirectX_D2D1_LIBRARY
+ )
+
endif (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
mark_as_advanced (
+ DirectX_D3D_FOUND
+ DirectX_D3DX_FOUND
DirectX_D3D8_FOUND
DirectX_D3DX8_FOUND
DirectX_D3D9_FOUND
DirectX_D3DX9_FOUND
DirectX_D3D10_FOUND
DirectX_D3DX10_FOUND
+ DirectX_D2D1_FOUND
)