switch (m_frameMarker) {
case FrameMarker_SwapBuffers:
- return name.find("SwapBuffers") != std::string::npos ||
- name == "CGLFlushDrawable" ||
- name == "glFrameTerminatorGREMEDY";
+ return call->flags & trace::CALL_FLAG_END_FRAME;
break;
case FrameMarker_Flush:
return name == "glFlush";