#include "trace_file.hpp"
#include "trace_format.hpp"
#include "trace_model.hpp"
+#include "trace_api.hpp"
namespace trace {
// Offset in the file of where signature was defined. It is used when
// reparsing to determine whether the signature definition is to be
// expected next or not.
- File::Offset offset;
+ File::Offset fileOffset;
};
typedef SigState<FunctionSigFlags> FunctionSigState;
typedef SigState<StructSig> StructSigState;
typedef SigState<EnumSig> EnumSigState;
typedef SigState<BitmaskSig> BitmaskSigState;
+ typedef SigState<StackFrame> StackFrameState;
typedef std::vector<FunctionSigState *> FunctionMap;
typedef std::vector<StructSigState *> StructMap;
typedef std::vector<EnumSigState *> EnumMap;
typedef std::vector<BitmaskSigState *> BitmaskMap;
+ typedef std::vector<StackFrameState *> StackFrameMap;
FunctionMap functions;
StructMap structs;
EnumMap enums;
BitmaskMap bitmasks;
+ StackFrameMap frames;
FunctionSig *glGetErrorSig;
public:
unsigned long long version;
+ API api;
Parser();
bool parse_call_details(Call *call, Mode mode);
+ bool parse_call_backtrace(Call *call, Mode mode);
+ StackFrame * parse_backtrace_frame(Mode mode);
+
void adjust_call_flags(Call *call);
void parse_arg(Call *call, Mode mode);
Value *parse_opaque();
void scan_opaque();
+ Value *parse_repr();
+ void scan_repr();
+
const char * read_string(void);
void skip_string(void);