const Entry<CallFlags>
callFlagTable[] = {
{ "CGLFlushDrawable", CALL_FLAG_END_FRAME },
+ { "IDirect3DDevice9::Present", CALL_FLAG_END_FRAME },
{ "eglGetProcAddress", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
{ "eglQueryString", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
{ "eglSwapBuffers", CALL_FLAG_SWAPBUFFERS },