#define TRACE_PROFILER_H
#include <string>
+#include <vector>
#include <stdint.h>
namespace trace
{
+
+struct Profile {
+ struct Call {
+ unsigned no;
+ int64_t gpuStart;
+ int64_t gpuDuration;
+ int64_t cpuStart;
+ int64_t cpuDuration;
+ int64_t pixels;
+ unsigned program;
+ std::string name;
+
+ typedef std::vector<Call>::iterator iterator;
+ typedef std::vector<Call>::const_iterator const_iterator;
+ };
+
+ struct Frame {
+ unsigned no;
+ int64_t gpuStart;
+ int64_t gpuDuration;
+ int64_t cpuStart;
+ int64_t cpuDuration;
+
+ std::vector<Call> calls;
+
+ typedef std::vector<Frame>::iterator iterator;
+ typedef std::vector<Frame>::const_iterator const_iterator;
+ };
+
+ std::vector<Frame> frames;
+};
+
class Profiler
{
public:
uint64_t gpuStart, uint64_t gpuDuration,
uint64_t cpuStart, uint64_t cpuDuration);
+ static void parseLine(const char* line, Profile* profile);
+
private:
- unsigned lastProgram;
uint64_t baseGpuTime;
uint64_t baseCpuTime;
struct {
unsigned no;
uint64_t gpuStart;
- uint64_t gpuEnd;
uint64_t cpuStart;
- uint64_t cpuEnd;
} lastFrame;
};
}