#include <iostream>
-#include "os_path.hpp"
+#include "os_string.hpp"
+#include "os_process.hpp"
#include "trace_tools.hpp"
#if defined(__APPLE__)
-#define CLI_TRACE_VARIABLE "DYLD_LIBRARY_PATH"
-#define CLI_TRACE_WRAPPER "OpenGL"
+#define TRACE_VARIABLE "DYLD_LIBRARY_PATH"
+#define GL_TRACE_WRAPPER "OpenGL"
#elif defined(_WIN32)
-#define CLI_TRACE_VARIABLE ""
-#define CLI_TRACE_WRAPPER "opengl32.dll"
+#define GL_TRACE_WRAPPER "opengl32.dll"
#else
-#define CLI_TRACE_VARIABLE "LD_PRELOAD"
-#define CLI_TRACE_WRAPPER "glxtrace.so"
+#define TRACE_VARIABLE "LD_PRELOAD"
+#define GL_TRACE_WRAPPER "glxtrace.so"
+#define EGL_TRACE_WRAPPER "egltrace.so"
#endif
-os::Path
-findFile(const char *relPath,
- const char *absPath,
- bool verbose)
+static os::String
+findWrapper(const char *wrapperFilename)
{
- os::Path complete;
-
- /* First look in the same directory from which this process is
- * running, (to support developers running a compiled program that
- * has not been installed. */
- os::Path process_dir = os::getProcessName();
-
- process_dir.trimFilename();
-
- complete = process_dir;
- complete.join(relPath);
-
- if (complete.exists())
- return complete;
+ os::String wrapperPath;
+
+ os::String processDir = os::getProcessName();
+ processDir.trimFilename();
+
+ // Try relative build directory
+ // XXX: Just make build and install directory layout match
+ wrapperPath = processDir;
+ wrapperPath.join("wrappers");
+ wrapperPath.join(wrapperFilename);
+ if (wrapperPath.exists()) {
+ return wrapperPath;
+ }
- /* Second, look in the directory for installed wrappers. */
- complete = absPath;
- if (complete.exists())
- return complete;
+ // Try relative install directory
+ wrapperPath = processDir;
+#if defined(_WIN32)
+ wrapperPath.join("..\\lib\\wrappers");
+#elif defined(__APPLE__)
+ wrapperPath.join("../lib/wrappers");
+#else
+ wrapperPath.join("../lib/apitrace/wrappers");
+#endif
+ wrapperPath.join(wrapperFilename);
+ if (wrapperPath.exists()) {
+ return wrapperPath;
+ }
- if (verbose) {
- std::cerr << "error: cannot find " << relPath << " or " << absPath << "\n";
+#ifndef _WIN32
+ // Try absolute install directory
+ wrapperPath = APITRACE_WRAPPERS_INSTALL_DIR;
+ wrapperPath.join(wrapperFilename);
+ if (wrapperPath.exists()) {
+ return wrapperPath;
}
+#endif
return "";
}
int
-traceProgram(char * const *argv,
+traceProgram(API api,
+ char * const *argv,
const char *output,
bool verbose)
{
- os::Path wrapper;
+ const char *wrapperFilename;
+
+ /*
+ * TODO: simplify code
+ */
+
+ switch (api) {
+ case API_GL:
+ wrapperFilename = GL_TRACE_WRAPPER;
+ break;
+#ifdef EGL_TRACE_WRAPPER
+ case API_EGL:
+ wrapperFilename = EGL_TRACE_WRAPPER;
+ break;
+#endif
+#ifdef _WIN32
+ case API_D3D7:
+ wrapperFilename = "ddraw.dll";
+ break;
+ case API_D3D8:
+ wrapperFilename = "d3d8.dll";
+ break;
+ case API_D3D9:
+ wrapperFilename = "d3d9.dll";
+ break;
+ case API_D3D10:
+ wrapperFilename = "d3d10.dll";
+ break;
+ case API_D3D10_1:
+ wrapperFilename = "d3d10_1.dll";
+ break;
+ case API_D3D11:
+ wrapperFilename = "d3d11.dll";
+ break;
+#endif
+ default:
+ std::cerr << "error: unsupported API\n";
+ return 1;
+ }
- wrapper = findFile("wrappers/" CLI_TRACE_WRAPPER, APITRACE_WRAPPER_INSTALL_DIR CLI_TRACE_WRAPPER, verbose);
+ os::String wrapperPath = findWrapper(wrapperFilename);
- if (!wrapper.length()) {
+ if (!wrapperPath.length()) {
+ std::cerr << "error: failed to find " << wrapperFilename << "\n";
return 1;
}
#if defined(_WIN32)
+ /* On Windows copy the wrapper to the program directory.
+ */
+ os::String tmpWrapper(argv[0]);
+ tmpWrapper.trimFilename();
+ tmpWrapper.join(wrapperFilename);
- std::cerr <<
- "The 'apitrace trace' command is not supported for this operating system.\n"
- "Instead, you will need to copy opengl32.dll, d3d8.dll, or d3d9.dll from\n"
- APITRACE_WRAPPER_INSTALL_DIR "\n"
- "to the directory with the application to trace, then run the application.\n";
+ if (verbose) {
+ std::cerr << wrapperPath << " -> " << tmpWrapper << "\n";
+ }
-#else
+ if (tmpWrapper.exists()) {
+ std::cerr << "error: not overwriting " << tmpWrapper << "\n";
+ return 1;
+ }
+
+ if (!os::copyFile(wrapperPath, tmpWrapper, false)) {
+ std::cerr << "error: failed to copy " << wrapperPath << " into " << tmpWrapper << "\n";
+ return 1;
+ }
+#endif /* _WIN32 */
#if defined(__APPLE__)
/* On Mac OS X, using DYLD_LIBRARY_PATH, we actually set the
* directory, not the file. */
- wrapper.trimFilename();
+ wrapperPath.trimFilename();
#endif
+#if defined(TRACE_VARIABLE)
if (verbose) {
- std::cerr << CLI_TRACE_VARIABLE << "=" << wrapper.str() << "\n";
+ std::cerr << TRACE_VARIABLE << "=" << wrapperPath.str() << "\n";
}
-
/* FIXME: Don't modify the current environment */
- setenv(CLI_TRACE_VARIABLE, wrapper.str(), 1);
+ os::setEnvironment(TRACE_VARIABLE, wrapperPath.str());
+#endif /* TRACE_VARIABLE */
if (output) {
- setenv("TRACE_FILE", output, 1);
+ os::setEnvironment("TRACE_FILE", output);
}
if (verbose) {
std::cerr << "\n";
}
- execvp(argv[0], argv);
+ int status = os::execute(argv);
+
+#if defined(TRACE_VARIABLE)
+ os::unsetEnvironment(TRACE_VARIABLE);
+#endif
+#if defined(_WIN32)
+ os::removeFile(tmpWrapper);
+#endif
- unsetenv(CLI_TRACE_VARIABLE);
if (output) {
- unsetenv("TRACE_FILE");
+ os::unsetEnvironment("TRACE_FILE");
}
+
+ return status;
- std::cerr << "error: Failed to execute " << argv[0] << "\n";
-#endif
-
- return 1;
}