from winapi import *
from d3d10 import *
-from trace import DllTracer
+
ID3D10Blob = Interface("ID3D10Blob", IUnknown)
LPD3D10BLOB = Pointer(ID3D10Blob)
StdFunction(HRESULT, "D3D10CreateDeviceAndSwapChain", [(Pointer(IDXGIAdapter), "pAdapter"), (D3D10_DRIVER_TYPE, "DriverType"), (HMODULE, "Software"), (UINT, "Flags"), (UINT, "SDKVersion"), (Pointer(DXGI_SWAP_CHAIN_DESC), "pSwapChainDesc"), Out(Pointer(Pointer(IDXGISwapChain)), "ppSwapChain"), Out(Pointer(Pointer(ID3D10Device)), "ppDevice")]),
StdFunction(HRESULT, "D3D10CreateBlob", [(SIZE_T, "NumBytes"), Out(Pointer(LPD3D10BLOB), "ppBuffer")]),
])
-
-
-if __name__ == '__main__':
- print '#include "trace_writer.hpp"'
- print '#include "os.hpp"'
- print
- print '#include <windows.h>'
- print '#include <tchar.h>'
- print
- print '#include "compat.h"'
- print
- print '#include <d3d10.h>'
- print
- tracer = DllTracer('d3d10.dll')
- tracer.trace_api(d3d10)