##########################################################################/
-from d3d8 import d3d8
+from specs.d3d8 import d3d8
from trace import DllTracer
def dump_arg_instance(self, function, arg):
# Dump shaders as strings
if function.name in ('CreateVertexShader', 'CreatePixelShader') and arg.name == 'pFunction':
- print ' DumpShader(Trace::localWriter, %s);' % (arg.name)
+ print ' DumpShader(trace::localWriter, %s);' % (arg.name)
return
DllTracer.dump_arg_instance(self, function, arg)